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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GL_GL_SHARE_GROUP_H_ | 5 #ifndef UI_GL_GL_SHARE_GROUP_H_ |
6 #define UI_GL_GL_SHARE_GROUP_H_ | 6 #define UI_GL_GL_SHARE_GROUP_H_ |
7 | 7 |
8 #include <set> | 8 #include <set> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
(...skipping 20 matching lines...) Expand all Loading... | |
31 | 31 |
32 // Returns a pointer to any initialized context in the share group | 32 // Returns a pointer to any initialized context in the share group |
33 // or NULL if there are no initialized contexts in the share group. | 33 // or NULL if there are no initialized contexts in the share group. |
34 GLContext* GetContext(); | 34 GLContext* GetContext(); |
35 | 35 |
36 // Sets and returns the unique shared GL context. Used for context | 36 // Sets and returns the unique shared GL context. Used for context |
37 // virtualization. | 37 // virtualization. |
38 void SetSharedContext(GLContext* context); | 38 void SetSharedContext(GLContext* context); |
39 GLContext* GetSharedContext(); | 39 GLContext* GetSharedContext(); |
40 | 40 |
41 #if defined(OS_MACOSX) | |
42 // Sets and returns the renderer that all contexts in this share | |
43 // group should be on. | |
44 void SetRenderer(int renderer); | |
45 int GetRenderer(); | |
Ken Russell (switch to Gerrit)
2013/03/01 22:00:58
Let's name these SetRendererID / GetRendererID.
| |
46 #endif | |
47 | |
41 private: | 48 private: |
42 friend class base::RefCounted<GLShareGroup>; | 49 friend class base::RefCounted<GLShareGroup>; |
43 | 50 |
44 ~GLShareGroup(); | 51 ~GLShareGroup(); |
45 | 52 |
46 // References to GLContext are by raw pointer to avoid a reference count | 53 // References to GLContext are by raw pointer to avoid a reference count |
47 // cycle. | 54 // cycle. |
48 typedef std::set<GLContext*> ContextSet; | 55 typedef std::set<GLContext*> ContextSet; |
49 ContextSet contexts_; | 56 ContextSet contexts_; |
50 | 57 |
51 GLContext* shared_context_; | 58 GLContext* shared_context_; |
52 | 59 |
60 #if defined(OS_MACOSX) | |
61 int renderer_; | |
62 #endif | |
63 | |
53 DISALLOW_COPY_AND_ASSIGN(GLShareGroup); | 64 DISALLOW_COPY_AND_ASSIGN(GLShareGroup); |
54 }; | 65 }; |
55 | 66 |
56 } // namespace gfx | 67 } // namespace gfx |
57 | 68 |
58 #endif // UI_GL_GL_SHARE_GROUP_H_ | 69 #endif // UI_GL_GL_SHARE_GROUP_H_ |
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