Index: content/renderer/media/audio_device_factory.h |
diff --git a/content/renderer/media/audio_device_factory.h b/content/renderer/media/audio_device_factory.h |
index b06ace7aea31af2d27f23ac0b1570c55538151f0..7f2d323393a1bb0879e24a38c397736959fb6f0f 100644 |
--- a/content/renderer/media/audio_device_factory.h |
+++ b/content/renderer/media/audio_device_factory.h |
@@ -10,22 +10,27 @@ |
namespace media { |
class AudioInputDevice; |
+class AudioOutputDevice; |
} |
namespace content { |
-class RendererAudioOutputDevice; |
- |
-// A factory for creating RendererAudioOutputDevices. There is a global factory |
-// function that can be installed for the purposes of testing to provide |
-// a specialized AudioRendererSink class. |
+// A factory for creating AudioOutputDevices and AudioInputDevices. There is a |
+// global factory function that can be installed for the purposes of testing to |
+// provide specialized implementations. |
class AudioDeviceFactory { |
public: |
- // Creates a RendererAudioOutputDevice using the currently registered factory. |
- static scoped_refptr<RendererAudioOutputDevice> NewOutputDevice(); |
- |
- // Creates an AudioInputDevice using the currently registered factory, |
- static scoped_refptr<media::AudioInputDevice> NewInputDevice(); |
+ // Creates a AudioOutputDevice using the currently registered factory. |
palmer
2013/03/05 21:09:32
NIT: Creates "an"
miu
2013/03/06 22:36:52
Done.
|
+ // |render_view_id| refers to the render view containing the entity producing |
+ // the audio. |
+ static scoped_refptr<media::AudioOutputDevice> NewOutputDevice( |
+ int render_view_id); |
+ |
+ // Creates an AudioInputDevice using the currently registered factory. |
+ // |render_view_id| refers to the render view containing the entity consuming |
+ // the audio. |
+ static scoped_refptr<media::AudioInputDevice> NewInputDevice( |
+ int render_view_id); |
protected: |
AudioDeviceFactory(); |
@@ -35,8 +40,8 @@ class AudioDeviceFactory { |
// functions to provide alternate audio device implementations. |
// If the return value of either of these function is NULL, we fall back |
// on the default implementation. |
- virtual RendererAudioOutputDevice* CreateOutputDevice() = 0; |
- virtual media::AudioInputDevice* CreateInputDevice() = 0; |
+ virtual media::AudioOutputDevice* CreateOutputDevice(int render_view_id) = 0; |
+ virtual media::AudioInputDevice* CreateInputDevice(int render_view_id) = 0; |
private: |
// The current globally registered factory. This is NULL when we should |