Index: content/browser/renderer_host/media/audio_input_renderer_host.h |
diff --git a/content/browser/renderer_host/media/audio_input_renderer_host.h b/content/browser/renderer_host/media/audio_input_renderer_host.h |
index d0d4438d23834e159427fab76680e79c7619177f..ff53e51cec3b483df1d26e70b757f816300961fa 100644 |
--- a/content/browser/renderer_host/media/audio_input_renderer_host.h |
+++ b/content/browser/renderer_host/media/audio_input_renderer_host.h |
@@ -114,23 +114,22 @@ class CONTENT_EXPORT AudioInputRendererHost |
// Methods called on IO thread ---------------------------------------------- |
+ // Audio related IPC message handlers. |
+ |
// Start the audio input device with the session id. If the device |
// starts successfully, it will trigger OnDeviceStarted() callback. |
void OnStartDevice(int stream_id, int session_id); |
- // Audio related IPC message handlers. |
- // Creates an audio input stream with the specified format. If this call is |
- // successful this object would keep an internal entry of the stream for the |
- // required properties. |
+ // Creates an audio input stream with the specified format whose data is |
+ // consumed by an entity in the render view referenced by |render_view_id|. |
+ // Upon success/failure, the peer is notified via the NotifyStreamCreated |
+ // message. |
void OnCreateStream(int stream_id, |
+ int render_view_id, |
const media::AudioParameters& params, |
const std::string& device_id, |
bool automatic_gain_control); |
- // Track that the data for the audio stream referenced by |stream_id| is |
- // consumed by an entity in the render view referenced by |render_view_id|. |
- void OnAssociateStreamWithConsumer(int stream_id, int render_view_id); |
- |
// Record the audio input stream referenced by |stream_id|. |
void OnRecordStream(int stream_id); |
@@ -141,7 +140,8 @@ class CONTENT_EXPORT AudioInputRendererHost |
void OnSetVolume(int stream_id, double volume); |
// Complete the process of creating an audio input stream. This will set up |
- // the shared memory or shared socket in low latency mode. |
+ // the shared memory or shared socket in low latency mode and send the |
+ // NotifyStreamCreated message to the peer. |
void DoCompleteCreation(media::AudioInputController* controller); |
// Send a state change message to the renderer. |