Index: content/renderer/media/audio_device_factory.h |
diff --git a/content/renderer/media/audio_device_factory.h b/content/renderer/media/audio_device_factory.h |
index b06ace7aea31af2d27f23ac0b1570c55538151f0..0295877b2543855559b1ae6f44fc274f529376ff 100644 |
--- a/content/renderer/media/audio_device_factory.h |
+++ b/content/renderer/media/audio_device_factory.h |
@@ -10,19 +10,19 @@ |
namespace media { |
class AudioInputDevice; |
+class AudioOutputDevice; |
} |
namespace content { |
-class RendererAudioOutputDevice; |
- |
-// A factory for creating RendererAudioOutputDevices. There is a global factory |
+// A factory for creating AudioOutputDevices. There is a global factory |
// function that can be installed for the purposes of testing to provide |
// a specialized AudioRendererSink class. |
class AudioDeviceFactory { |
public: |
- // Creates a RendererAudioOutputDevice using the currently registered factory. |
- static scoped_refptr<RendererAudioOutputDevice> NewOutputDevice(); |
+ // Creates a AudioOutputDevice using the currently registered factory. |
+ static scoped_refptr<media::AudioOutputDevice> NewOutputDevice( |
+ int source_render_view_id); |
// Creates an AudioInputDevice using the currently registered factory, |
static scoped_refptr<media::AudioInputDevice> NewInputDevice(); |
@@ -35,7 +35,8 @@ class AudioDeviceFactory { |
// functions to provide alternate audio device implementations. |
// If the return value of either of these function is NULL, we fall back |
// on the default implementation. |
- virtual RendererAudioOutputDevice* CreateOutputDevice() = 0; |
+ virtual media::AudioOutputDevice* CreateOutputDevice( |
+ int source_render_view_id) = 0; |
virtual media::AudioInputDevice* CreateInputDevice() = 0; |
private: |