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Side by Side Diff: media/audio/audio_input_device.h

Issue 12383016: Merge AssociateStreamWithProducer message into CreateStream message for both audio output and input. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 8 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Low-latency audio capturing class utilizing audio input stream provided 5 // Low-latency audio capturing class utilizing audio input stream provided
6 // by a server (browser) process by use of an IPC interface. 6 // by a server (browser) process by use of an IPC interface.
7 // 7 //
8 // Relationship of classes: 8 // Relationship of classes:
9 // 9 //
10 // AudioInputController AudioInputDevice 10 // AudioInputController AudioInputDevice
11 // ^ ^ 11 // ^ ^
12 // | | 12 // | |
13 // v IPC v 13 // v IPC v
14 // AudioInputRendererHost <---------> AudioInputIPCDelegate 14 // AudioInputRendererHost <-----------> AudioInputIPC
15 // ^ (impl in AudioInputMessageFilter) 15 // ^ (AudioInputMessageFilter)
16 // | 16 // |
17 // v 17 // v
18 // AudioInputDeviceManager 18 // AudioInputDeviceManager
19 // 19 //
20 // Transportation of audio samples from the browser to the render process 20 // Transportation of audio samples from the browser to the render process
21 // is done by using shared memory in combination with a SyncSocket. 21 // is done by using shared memory in combination with a SyncSocket.
22 // The AudioInputDevice user registers an AudioInputDevice::CaptureCallback by 22 // The AudioInputDevice user registers an AudioInputDevice::CaptureCallback by
23 // calling Initialize(). The callback will be called with recorded audio from 23 // calling Initialize(). The callback will be called with recorded audio from
24 // the underlying audio layers. 24 // the underlying audio layers.
25 // The session ID is used by the AudioInputRendererHost to start the device 25 // The session ID is used by the AudioInputRendererHost to start the device
(...skipping 21 matching lines...) Expand all
47 // Responsible for calling the CaptureCallback and feed audio samples from 47 // Responsible for calling the CaptureCallback and feed audio samples from
48 // the server side audio layer using a socket and shared memory. 48 // the server side audio layer using a socket and shared memory.
49 // 49 //
50 // Implementation notes: 50 // Implementation notes:
51 // - The user must call Stop() before deleting the class instance. 51 // - The user must call Stop() before deleting the class instance.
52 52
53 #ifndef MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 53 #ifndef MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
54 #define MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 54 #define MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
55 55
56 #include <string> 56 #include <string>
57 #include <vector>
58 57
59 #include "base/basictypes.h" 58 #include "base/basictypes.h"
60 #include "base/compiler_specific.h" 59 #include "base/compiler_specific.h"
61 #include "base/memory/scoped_ptr.h" 60 #include "base/memory/scoped_ptr.h"
62 #include "base/shared_memory.h" 61 #include "base/shared_memory.h"
63 #include "media/audio/audio_device_thread.h" 62 #include "media/audio/audio_device_thread.h"
64 #include "media/audio/audio_input_ipc.h" 63 #include "media/audio/audio_input_ipc.h"
65 #include "media/audio/audio_parameters.h" 64 #include "media/audio/audio_parameters.h"
66 #include "media/audio/scoped_loop_observer.h" 65 #include "media/audio/scoped_loop_observer.h"
67 #include "media/base/audio_capturer_source.h" 66 #include "media/base/audio_capturer_source.h"
68 #include "media/base/media_export.h" 67 #include "media/base/media_export.h"
69 68
70 namespace media { 69 namespace media {
71 70
72 // TODO(henrika): This class is based on the AudioOutputDevice class and it has 71 // TODO(henrika): This class is based on the AudioOutputDevice class and it has
73 // many components in common. Investigate potential for re-factoring. 72 // many components in common. Investigate potential for re-factoring.
73 // See http://crbug.com/179597.
74 // TODO(henrika): Add support for event handling (e.g. OnStateChanged, 74 // TODO(henrika): Add support for event handling (e.g. OnStateChanged,
75 // OnCaptureStopped etc.) and ensure that we can deliver these notifications 75 // OnCaptureStopped etc.) and ensure that we can deliver these notifications
76 // to any clients using this class. 76 // to any clients using this class.
77 class MEDIA_EXPORT AudioInputDevice 77 class MEDIA_EXPORT AudioInputDevice
78 : NON_EXPORTED_BASE(public AudioCapturerSource), 78 : NON_EXPORTED_BASE(public AudioCapturerSource),
79 NON_EXPORTED_BASE(public AudioInputIPCDelegate), 79 NON_EXPORTED_BASE(public AudioInputIPCDelegate),
80 NON_EXPORTED_BASE(public ScopedLoopObserver) { 80 NON_EXPORTED_BASE(public ScopedLoopObserver) {
81 public: 81 public:
82 AudioInputDevice(AudioInputIPC* ipc, 82 // NOTE: Clients must call Initialize() before using.
83 AudioInputDevice(scoped_ptr<AudioInputIPC> ipc,
83 const scoped_refptr<base::MessageLoopProxy>& io_loop); 84 const scoped_refptr<base::MessageLoopProxy>& io_loop);
84 85
85 // AudioCapturerSource implementation. 86 // AudioCapturerSource implementation.
86 virtual void Initialize(const AudioParameters& params, 87 virtual void Initialize(const AudioParameters& params,
87 CaptureCallback* callback, 88 CaptureCallback* callback,
88 int session_id) OVERRIDE; 89 int session_id) OVERRIDE;
89 virtual void Start() OVERRIDE; 90 virtual void Start() OVERRIDE;
90 virtual void Stop() OVERRIDE; 91 virtual void Stop() OVERRIDE;
91 virtual void SetVolume(double volume) OVERRIDE; 92 virtual void SetVolume(double volume) OVERRIDE;
92 virtual void SetAutomaticGainControl(bool enabled) OVERRIDE; 93 virtual void SetAutomaticGainControl(bool enabled) OVERRIDE;
93 94
94 protected: 95 protected:
96 friend class base::RefCountedThreadSafe<AudioInputDevice>;
97 virtual ~AudioInputDevice();
98
95 // Methods called on IO thread ---------------------------------------------- 99 // Methods called on IO thread ----------------------------------------------
96 // AudioInputIPCDelegate implementation. 100 // AudioInputIPCDelegate implementation.
97 virtual void OnStreamCreated(base::SharedMemoryHandle handle, 101 virtual void OnStreamCreated(base::SharedMemoryHandle handle,
98 base::SyncSocket::Handle socket_handle, 102 base::SyncSocket::Handle socket_handle,
99 int length, 103 int length,
100 int total_segments) OVERRIDE; 104 int total_segments) OVERRIDE;
101 virtual void OnVolume(double volume) OVERRIDE; 105 virtual void OnVolume(double volume) OVERRIDE;
102 virtual void OnStateChanged( 106 virtual void OnStateChanged(
103 AudioInputIPCDelegate::State state) OVERRIDE; 107 AudioInputIPCDelegate::State state) OVERRIDE;
104 virtual void OnIPCClosed() OVERRIDE; 108 virtual void OnIPCClosed() OVERRIDE;
105 109
106 friend class base::RefCountedThreadSafe<AudioInputDevice>; 110 private:
107 virtual ~AudioInputDevice(); 111 // Note: The ordering of members in this enum is critical to correct behavior!
112 enum State {
113 IPC_CLOSED, // No more IPCs can take place.
114 IDLE, // Not started.
115 CREATING_STREAM, // Waiting for OnStreamCreated() to be called back.
116 RECORDING, // Receiving audio data.
117 };
108 118
109 private:
110 // Methods called on IO thread ---------------------------------------------- 119 // Methods called on IO thread ----------------------------------------------
111 // The following methods are tasks posted on the IO thread that needs to 120 // The following methods are tasks posted on the IO thread that needs to
112 // be executed on that thread. They interact with AudioInputMessageFilter and 121 // be executed on that thread. They interact with AudioInputMessageFilter and
113 // sends IPC messages on that thread. 122 // sends IPC messages on that thread.
114 void InitializeOnIOThread(); 123 void StartUpOnIOThread();
115 void StartOnIOThread();
116 void ShutDownOnIOThread(); 124 void ShutDownOnIOThread();
117 void SetVolumeOnIOThread(double volume); 125 void SetVolumeOnIOThread(double volume);
118 void SetAutomaticGainControlOnIOThread(bool enabled); 126 void SetAutomaticGainControlOnIOThread(bool enabled);
119 127
120 // MessageLoop::DestructionObserver implementation for the IO loop. 128 // MessageLoop::DestructionObserver implementation for the IO loop.
121 // If the IO loop dies before we do, we shut down the audio thread from here. 129 // If the IO loop dies before we do, we shut down the audio thread from here.
122 virtual void WillDestroyCurrentMessageLoop() OVERRIDE; 130 virtual void WillDestroyCurrentMessageLoop() OVERRIDE;
123 131
124 AudioParameters audio_parameters_; 132 AudioParameters audio_parameters_;
125 133
126 CaptureCallback* callback_; 134 CaptureCallback* callback_;
127 135
128 AudioInputIPC* ipc_; 136 // A pointer to the IPC layer that takes care of sending requests over to
137 // the AudioInputRendererHost. Only valid when state_ != IPC_CLOSED and must
138 // only be accessed on the IO thread.
139 scoped_ptr<AudioInputIPC> ipc_;
129 140
130 // Our stream ID on the message filter. Only modified on the IO thread. 141 // Current state (must only be accessed from the IO thread). See comments for
131 int stream_id_; 142 // State enum above.
143 State state_;
132 144
133 // The media session ID used to identify which input device to be started. 145 // The media session ID used to identify which input device to be started.
134 // Only modified in Initialize() and ShutDownOnIOThread(). 146 // Only modified in Initialize() and ShutDownOnIOThread().
135 int session_id_; 147 int session_id_;
136 148
137 // Stores the Automatic Gain Control state. Default is false. 149 // Stores the Automatic Gain Control state. Default is false.
138 // Only modified on the IO thread. 150 // Only modified on the IO thread.
139 bool agc_is_enabled_; 151 bool agc_is_enabled_;
140 152
141 // Our audio thread callback class. See source file for details. 153 // Our audio thread callback class. See source file for details.
142 class AudioThreadCallback; 154 class AudioThreadCallback;
143 155
144 // In order to avoid a race between OnStreamCreated and Stop(), we use this 156 // In order to avoid a race between OnStreamCreated and Stop(), we use this
145 // guard to control stopping and starting the audio thread. 157 // guard to control stopping and starting the audio thread.
146 base::Lock audio_thread_lock_; 158 base::Lock audio_thread_lock_;
147 AudioDeviceThread audio_thread_; 159 AudioDeviceThread audio_thread_;
148 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_; 160 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_;
149 161
162 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop()
163 // so we don't start the audio thread pointing to a potentially freed
164 // |callback_|.
165 //
166 // TODO(miu): Replace this by changing AudioCapturerSource to accept the
167 // callback via Start(). See http://crbug.com/151051 for details.
168 bool stopping_hack_;
169
150 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); 170 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice);
151 }; 171 };
152 172
153 } // namespace media 173 } // namespace media
154 174
155 #endif // MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 175 #endif // MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
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