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Side by Side Diff: media/audio/audio_input_device.h

Issue 12383016: Merge AssociateStreamWithProducer message into CreateStream message for both audio output and input. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Low-latency audio capturing class utilizing audio input stream provided 5 // Low-latency audio capturing class utilizing audio input stream provided
6 // by a server (browser) process by use of an IPC interface. 6 // by a server (browser) process by use of an IPC interface.
7 // 7 //
8 // Relationship of classes: 8 // Relationship of classes:
9 // 9 //
10 // AudioInputController AudioInputDevice 10 // AudioInputController AudioInputDevice
11 // ^ ^ 11 // ^ ^
12 // | | 12 // | |
13 // v IPC v 13 // v IPC v
14 // AudioInputRendererHost <---------> AudioInputIPCDelegate 14 // AudioInputRendererHost <-----------> AudioInputIPC
15 // ^ (impl in AudioInputMessageFilter) 15 // ^ (AudioInputMessageFilter)
16 // | 16 // |
17 // v 17 // v
18 // AudioInputDeviceManager 18 // AudioInputDeviceManager
19 // 19 //
20 // Transportation of audio samples from the browser to the render process 20 // Transportation of audio samples from the browser to the render process
21 // is done by using shared memory in combination with a SyncSocket. 21 // is done by using shared memory in combination with a SyncSocket.
22 // The AudioInputDevice user registers an AudioInputDevice::CaptureCallback by 22 // The AudioInputDevice user registers an AudioInputDevice::CaptureCallback by
23 // calling Initialize(). The callback will be called with recorded audio from 23 // calling Initialize(). The callback will be called with recorded audio from
24 // the underlying audio layers. 24 // the underlying audio layers.
25 // The session ID is used by the AudioInputRendererHost to start the device 25 // The session ID is used by the AudioInputRendererHost to start the device
(...skipping 29 matching lines...) Expand all
55 // Responsible for calling the CaptureCallback and feed audio samples from 55 // Responsible for calling the CaptureCallback and feed audio samples from
56 // the server side audio layer using a socket and shared memory. 56 // the server side audio layer using a socket and shared memory.
57 // 57 //
58 // Implementation notes: 58 // Implementation notes:
59 // - The user must call Stop() before deleting the class instance. 59 // - The user must call Stop() before deleting the class instance.
60 60
61 #ifndef MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 61 #ifndef MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
62 #define MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 62 #define MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
63 63
64 #include <string> 64 #include <string>
65 #include <vector>
66 65
67 #include "base/basictypes.h" 66 #include "base/basictypes.h"
68 #include "base/compiler_specific.h" 67 #include "base/compiler_specific.h"
69 #include "base/memory/scoped_ptr.h" 68 #include "base/memory/scoped_ptr.h"
70 #include "base/shared_memory.h" 69 #include "base/shared_memory.h"
71 #include "media/audio/audio_device_thread.h" 70 #include "media/audio/audio_device_thread.h"
72 #include "media/audio/audio_input_ipc.h" 71 #include "media/audio/audio_input_ipc.h"
73 #include "media/audio/audio_parameters.h" 72 #include "media/audio/audio_parameters.h"
74 #include "media/audio/scoped_loop_observer.h" 73 #include "media/audio/scoped_loop_observer.h"
75 #include "media/base/audio_capturer_source.h" 74 #include "media/base/audio_capturer_source.h"
76 #include "media/base/media_export.h" 75 #include "media/base/media_export.h"
77 76
78 namespace media { 77 namespace media {
79 78
80 // TODO(henrika): This class is based on the AudioOutputDevice class and it has 79 // TODO(henrika): This class is based on the AudioOutputDevice class and it has
81 // many components in common. Investigate potential for re-factoring. 80 // many components in common. Investigate potential for re-factoring.
81 // See http://crbug.com/179597.
82 // TODO(henrika): Add support for event handling (e.g. OnStateChanged, 82 // TODO(henrika): Add support for event handling (e.g. OnStateChanged,
83 // OnCaptureStopped etc.) and ensure that we can deliver these notifications 83 // OnCaptureStopped etc.) and ensure that we can deliver these notifications
84 // to any clients using this class. 84 // to any clients using this class.
85 class MEDIA_EXPORT AudioInputDevice 85 class MEDIA_EXPORT AudioInputDevice
86 : NON_EXPORTED_BASE(public AudioCapturerSource), 86 : NON_EXPORTED_BASE(public AudioCapturerSource),
87 NON_EXPORTED_BASE(public AudioInputIPCDelegate), 87 NON_EXPORTED_BASE(public AudioInputIPCDelegate),
88 NON_EXPORTED_BASE(public ScopedLoopObserver) { 88 NON_EXPORTED_BASE(public ScopedLoopObserver) {
89 public: 89 public:
90 AudioInputDevice(AudioInputIPC* ipc, 90 // NOTE: Clients must call Initialize() before using.
91 AudioInputDevice(scoped_ptr<AudioInputIPC> ipc,
91 const scoped_refptr<base::MessageLoopProxy>& io_loop); 92 const scoped_refptr<base::MessageLoopProxy>& io_loop);
92 93
93 // AudioCapturerSource implementation. 94 // AudioCapturerSource implementation.
94 virtual void Initialize(const AudioParameters& params, 95 virtual void Initialize(const AudioParameters& params,
95 CaptureCallback* callback, 96 CaptureCallback* callback,
96 CaptureEventHandler* event_handler) OVERRIDE; 97 CaptureEventHandler* event_handler) OVERRIDE;
97 virtual void Start() OVERRIDE; 98 virtual void Start() OVERRIDE;
98 virtual void Stop() OVERRIDE; 99 virtual void Stop() OVERRIDE;
99 virtual void SetVolume(double volume) OVERRIDE; 100 virtual void SetVolume(double volume) OVERRIDE;
100 virtual void SetDevice(int session_id) OVERRIDE; 101 virtual void SetDevice(int session_id) OVERRIDE;
101 virtual void SetAutomaticGainControl(bool enabled) OVERRIDE; 102 virtual void SetAutomaticGainControl(bool enabled) OVERRIDE;
102 103
103 protected: 104 protected:
105 friend class base::RefCountedThreadSafe<AudioInputDevice>;
106 virtual ~AudioInputDevice();
107
104 // Methods called on IO thread ---------------------------------------------- 108 // Methods called on IO thread ----------------------------------------------
105 // AudioInputIPCDelegate implementation. 109 // AudioInputIPCDelegate implementation.
106 virtual void OnStreamCreated(base::SharedMemoryHandle handle, 110 virtual void OnStreamCreated(base::SharedMemoryHandle handle,
107 base::SyncSocket::Handle socket_handle, 111 base::SyncSocket::Handle socket_handle,
108 int length) OVERRIDE; 112 int length) OVERRIDE;
109 virtual void OnVolume(double volume) OVERRIDE; 113 virtual void OnVolume(double volume) OVERRIDE;
110 virtual void OnStateChanged( 114 virtual void OnStateChanged(
111 AudioInputIPCDelegate::State state) OVERRIDE; 115 AudioInputIPCDelegate::State state) OVERRIDE;
112 virtual void OnDeviceReady(const std::string& device_id) OVERRIDE; 116 virtual void OnDeviceReady(const std::string& device_id) OVERRIDE;
113 virtual void OnIPCClosed() OVERRIDE; 117 virtual void OnIPCClosed() OVERRIDE;
114 118
115 friend class base::RefCountedThreadSafe<AudioInputDevice>; 119 private:
116 virtual ~AudioInputDevice(); 120 // Note: The ordering of members in this enum is critical to correct behavior!
palmer 2013/03/05 21:09:32 Maybe therefore assign them explicit values (IPC_C
miu 2013/03/06 22:36:52 C++ spec requires enum values assigned as 0, 1, 2,
121 enum State {
122 IPC_CLOSED, // No more IPCs can take place.
123 IDLE, // Not started.
124 STARTING_DEVICE, // Waiting for OnDeviceReady() to be called back.
125 CREATING_STREAM, // Waiting for OnStreamCreated() to be called back.
126 RECORDING, // Receiving audio data.
127 };
117 128
118 private:
119 // Methods called on IO thread ---------------------------------------------- 129 // Methods called on IO thread ----------------------------------------------
120 // The following methods are tasks posted on the IO thread that needs to 130 // The following methods are tasks posted on the IO thread that needs to
121 // be executed on that thread. They interact with AudioInputMessageFilter and 131 // be executed on that thread. They interact with AudioInputMessageFilter and
122 // sends IPC messages on that thread. 132 // sends IPC messages on that thread.
123 void InitializeOnIOThread();
124 void SetSessionIdOnIOThread(int session_id); 133 void SetSessionIdOnIOThread(int session_id);
125 void StartOnIOThread(); 134 void StartUpOnIOThread();
126 void ShutDownOnIOThread(); 135 void ShutDownOnIOThread();
127 void SetVolumeOnIOThread(double volume); 136 void SetVolumeOnIOThread(double volume);
128 void SetAutomaticGainControlOnIOThread(bool enabled); 137 void SetAutomaticGainControlOnIOThread(bool enabled);
129 138
130 // MessageLoop::DestructionObserver implementation for the IO loop. 139 // MessageLoop::DestructionObserver implementation for the IO loop.
131 // If the IO loop dies before we do, we shut down the audio thread from here. 140 // If the IO loop dies before we do, we shut down the audio thread from here.
132 virtual void WillDestroyCurrentMessageLoop() OVERRIDE; 141 virtual void WillDestroyCurrentMessageLoop() OVERRIDE;
133 142
134 AudioParameters audio_parameters_; 143 AudioParameters audio_parameters_;
135 144
136 CaptureCallback* callback_; 145 CaptureCallback* callback_;
137 CaptureEventHandler* event_handler_; 146 CaptureEventHandler* event_handler_;
138 147
139 AudioInputIPC* ipc_; 148 // A pointer to the IPC layer that takes care of sending requests over to
149 // the AudioInputRendererHost. Only valid when state_ != IPC_CLOSED and must
150 // only be accessed on the IO thread.
151 scoped_ptr<AudioInputIPC> ipc_;
140 152
141 // Our stream ID on the message filter. Only modified on the IO thread. 153 // Current state (must only be accessed from the IO thread). See comments for
142 int stream_id_; 154 // State enum above.
155 State state_;
143 156
144 // The media session ID used to identify which input device to be started. 157 // The media session ID used to identify which input device to be started.
145 // Only modified on the IO thread. 158 // Only modified on the IO thread.
146 int session_id_; 159 int session_id_;
147 160
148 // State variable used to indicate it is waiting for a OnDeviceReady()
149 // callback. Only modified on the IO thread.
150 bool pending_device_ready_;
151
152 // Stores the Automatic Gain Control state. Default is false. 161 // Stores the Automatic Gain Control state. Default is false.
153 // Only modified on the IO thread. 162 // Only modified on the IO thread.
154 bool agc_is_enabled_; 163 bool agc_is_enabled_;
155 164
156 // Our audio thread callback class. See source file for details. 165 // Our audio thread callback class. See source file for details.
157 class AudioThreadCallback; 166 class AudioThreadCallback;
158 167
159 // In order to avoid a race between OnStreamCreated and Stop(), we use this 168 // In order to avoid a race between OnStreamCreated and Stop(), we use this
160 // guard to control stopping and starting the audio thread. 169 // guard to control stopping and starting the audio thread.
161 base::Lock audio_thread_lock_; 170 base::Lock audio_thread_lock_;
162 AudioDeviceThread audio_thread_; 171 AudioDeviceThread audio_thread_;
163 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_; 172 scoped_ptr<AudioInputDevice::AudioThreadCallback> audio_callback_;
164 173
174 // Temporary hack to ignore OnStreamCreated() due to the user calling Stop()
175 // so we don't start the audio thread pointing to a potentially freed
176 // |callback_|.
177 //
178 // TODO(miu): Replace this by changing AudioCapturerSource to accept the
179 // callback via Start(). See http://crbug.com/151051 for details.
180 bool stopping_hack_;
181
165 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice); 182 DISALLOW_IMPLICIT_CONSTRUCTORS(AudioInputDevice);
166 }; 183 };
167 184
168 } // namespace media 185 } // namespace media
169 186
170 #endif // MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_ 187 #endif // MEDIA_AUDIO_AUDIO_INPUT_DEVICE_H_
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