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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_input_device.h" | 5 #include "media/audio/audio_input_device.h" |
| 6 | 6 |
| 7 #include "base/basictypes.h" |
| 7 #include "base/bind.h" | 8 #include "base/bind.h" |
| 8 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
| 9 #include "base/threading/thread_restrictions.h" | 10 #include "base/threading/thread_restrictions.h" |
| 10 #include "base/time.h" | 11 #include "base/time.h" |
| 11 #include "media/audio/audio_manager_base.h" | 12 #include "media/audio/audio_manager_base.h" |
| 12 #include "media/base/audio_bus.h" | 13 #include "media/base/audio_bus.h" |
| 13 | 14 |
| 14 namespace media { | 15 namespace media { |
| 15 | 16 |
| 16 // Takes care of invoking the capture callback on the audio thread. | 17 // Takes care of invoking the capture callback on the audio thread. |
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| 30 // Called whenever we receive notifications about pending data. | 31 // Called whenever we receive notifications about pending data. |
| 31 virtual void Process(int pending_data) OVERRIDE; | 32 virtual void Process(int pending_data) OVERRIDE; |
| 32 | 33 |
| 33 private: | 34 private: |
| 34 CaptureCallback* capture_callback_; | 35 CaptureCallback* capture_callback_; |
| 35 scoped_ptr<AudioBus> audio_bus_; | 36 scoped_ptr<AudioBus> audio_bus_; |
| 36 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 37 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 37 }; | 38 }; |
| 38 | 39 |
| 39 AudioInputDevice::AudioInputDevice( | 40 AudioInputDevice::AudioInputDevice( |
| 40 AudioInputIPC* ipc, | 41 scoped_ptr<AudioInputIPC> ipc, |
| 41 const scoped_refptr<base::MessageLoopProxy>& io_loop) | 42 const scoped_refptr<base::MessageLoopProxy>& io_loop) |
| 42 : ScopedLoopObserver(io_loop), | 43 : ScopedLoopObserver(io_loop), |
| 43 callback_(NULL), | 44 callback_(NULL), |
| 44 event_handler_(NULL), | 45 event_handler_(NULL), |
| 45 ipc_(ipc), | 46 ipc_(ipc.Pass()), |
| 46 stream_id_(0), | 47 state_(IDLE), |
| 47 session_id_(0), | 48 session_id_(0), |
| 48 pending_device_ready_(false), | 49 agc_is_enabled_(false), |
| 49 agc_is_enabled_(false) { | 50 stopping_hack_(false) { |
| 50 CHECK(ipc_); | 51 CHECK(ipc_); |
| 52 |
| 53 // The correctness of the code depends on the relative values assigned in the |
| 54 // State enum. |
| 55 COMPILE_ASSERT(IPC_CLOSED < IDLE, invalid_enum_value_assignment_0); |
| 56 COMPILE_ASSERT(IDLE < STARTING_DEVICE, invalid_enum_value_assignment_1); |
| 57 COMPILE_ASSERT(STARTING_DEVICE < CREATING_STREAM, |
| 58 invalid_enum_value_assignment_2); |
| 59 COMPILE_ASSERT(CREATING_STREAM < RECORDING, invalid_enum_value_assignment_3); |
| 51 } | 60 } |
| 52 | 61 |
| 53 void AudioInputDevice::Initialize(const AudioParameters& params, | 62 void AudioInputDevice::Initialize(const AudioParameters& params, |
| 54 CaptureCallback* callback, | 63 CaptureCallback* callback, |
| 55 CaptureEventHandler* event_handler) { | 64 CaptureEventHandler* event_handler) { |
| 56 DCHECK(!callback_); | 65 DCHECK(!callback_); |
| 57 DCHECK(!event_handler_); | 66 DCHECK(!event_handler_); |
| 67 DCHECK(params.IsValid()); |
| 58 audio_parameters_ = params; | 68 audio_parameters_ = params; |
| 59 callback_ = callback; | 69 callback_ = callback; |
| 60 event_handler_ = event_handler; | 70 event_handler_ = event_handler; |
| 61 } | 71 } |
| 62 | 72 |
| 63 void AudioInputDevice::SetDevice(int session_id) { | 73 void AudioInputDevice::SetDevice(int session_id) { |
| 64 DVLOG(1) << "SetDevice (session_id=" << session_id << ")"; | 74 DVLOG(1) << "SetDevice (session_id=" << session_id << ")"; |
| 65 message_loop()->PostTask(FROM_HERE, | 75 message_loop()->PostTask(FROM_HERE, |
| 66 base::Bind(&AudioInputDevice::SetSessionIdOnIOThread, this, session_id)); | 76 base::Bind(&AudioInputDevice::SetSessionIdOnIOThread, this, session_id)); |
| 67 } | 77 } |
| 68 | 78 |
| 69 void AudioInputDevice::Start() { | 79 void AudioInputDevice::Start() { |
| 80 DCHECK(callback_) << "Initialize hasn't been called"; |
| 70 DVLOG(1) << "Start()"; | 81 DVLOG(1) << "Start()"; |
| 71 message_loop()->PostTask(FROM_HERE, | 82 message_loop()->PostTask(FROM_HERE, |
| 72 base::Bind(&AudioInputDevice::InitializeOnIOThread, this)); | 83 base::Bind(&AudioInputDevice::StartUpOnIOThread, this)); |
| 73 } | 84 } |
| 74 | 85 |
| 75 void AudioInputDevice::Stop() { | 86 void AudioInputDevice::Stop() { |
| 76 DVLOG(1) << "Stop()"; | 87 DVLOG(1) << "Stop()"; |
| 77 | 88 |
| 78 { | 89 { |
| 79 base::AutoLock auto_lock(audio_thread_lock_); | 90 base::AutoLock auto_lock(audio_thread_lock_); |
| 80 audio_thread_.Stop(MessageLoop::current()); | 91 audio_thread_.Stop(MessageLoop::current()); |
| 92 stopping_hack_ = true; |
| 81 } | 93 } |
| 82 | 94 |
| 83 message_loop()->PostTask(FROM_HERE, | 95 message_loop()->PostTask(FROM_HERE, |
| 84 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this)); | 96 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this)); |
| 85 } | 97 } |
| 86 | 98 |
| 87 void AudioInputDevice::SetVolume(double volume) { | 99 void AudioInputDevice::SetVolume(double volume) { |
| 88 if (volume < 0 || volume > 1.0) { | 100 if (volume < 0 || volume > 1.0) { |
| 89 DLOG(ERROR) << "Invalid volume value specified"; | 101 DLOG(ERROR) << "Invalid volume value specified"; |
| 90 return; | 102 return; |
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| 106 base::SyncSocket::Handle socket_handle, | 118 base::SyncSocket::Handle socket_handle, |
| 107 int length) { | 119 int length) { |
| 108 DCHECK(message_loop()->BelongsToCurrentThread()); | 120 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 109 #if defined(OS_WIN) | 121 #if defined(OS_WIN) |
| 110 DCHECK(handle); | 122 DCHECK(handle); |
| 111 DCHECK(socket_handle); | 123 DCHECK(socket_handle); |
| 112 #else | 124 #else |
| 113 DCHECK_GE(handle.fd, 0); | 125 DCHECK_GE(handle.fd, 0); |
| 114 DCHECK_GE(socket_handle, 0); | 126 DCHECK_GE(socket_handle, 0); |
| 115 #endif | 127 #endif |
| 116 DCHECK(length); | 128 DCHECK_GT(length, 0); |
| 117 DVLOG(1) << "OnStreamCreated (stream_id=" << stream_id_ << ")"; | |
| 118 | 129 |
| 119 // We should only get this callback if stream_id_ is valid. If it is not, | 130 if (state_ != CREATING_STREAM) |
| 120 // the IPC layer should have closed the shared memory and socket handles | 131 return; |
| 121 // for us and not invoked the callback. The basic assertion is that when | |
| 122 // stream_id_ is 0 the AudioInputDevice instance is not registered as a | |
| 123 // delegate and hence it should not receive callbacks. | |
| 124 DCHECK(stream_id_); | |
| 125 | 132 |
| 126 base::AutoLock auto_lock(audio_thread_lock_); | 133 base::AutoLock auto_lock(audio_thread_lock_); |
| 134 // TODO(miu): See TODO in OnStreamCreated method for AudioOutputDevice. |
| 135 // Interface changes need to be made; likely, after AudioInputDevice is merged |
| 136 // into AudioOutputDevice (http://crbug.com/179597). |
| 137 if (stopping_hack_) |
| 138 return; |
| 127 | 139 |
| 128 DCHECK(audio_thread_.IsStopped()); | 140 DCHECK(audio_thread_.IsStopped()); |
| 129 audio_callback_.reset( | 141 audio_callback_.reset( |
| 130 new AudioInputDevice::AudioThreadCallback(audio_parameters_, handle, | 142 new AudioInputDevice::AudioThreadCallback(audio_parameters_, handle, |
| 131 length, callback_)); | 143 length, callback_)); |
| 132 audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice"); | 144 audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice"); |
| 133 | 145 |
| 134 MessageLoop::current()->PostTask(FROM_HERE, | 146 state_ = RECORDING; |
| 135 base::Bind(&AudioInputDevice::StartOnIOThread, this)); | 147 ipc_->RecordStream(); |
| 136 } | 148 } |
| 137 | 149 |
| 138 void AudioInputDevice::OnVolume(double volume) { | 150 void AudioInputDevice::OnVolume(double volume) { |
| 139 NOTIMPLEMENTED(); | 151 NOTIMPLEMENTED(); |
| 140 } | 152 } |
| 141 | 153 |
| 142 void AudioInputDevice::OnStateChanged( | 154 void AudioInputDevice::OnStateChanged( |
| 143 AudioInputIPCDelegate::State state) { | 155 AudioInputIPCDelegate::State state) { |
| 144 DCHECK(message_loop()->BelongsToCurrentThread()); | 156 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 145 | 157 |
| 146 // Do nothing if the stream has been closed. | 158 // Do nothing if the stream has been closed. |
| 147 if (!stream_id_) | 159 if (state_ < STARTING_DEVICE) |
| 148 return; | 160 return; |
| 149 | 161 |
| 162 // TODO(miu): Clean-up inconsistent and incomplete handling here. |
| 163 // http://crbug.com/180640 |
| 150 switch (state) { | 164 switch (state) { |
| 151 case AudioInputIPCDelegate::kStopped: | 165 case AudioInputIPCDelegate::kStopped: |
| 152 // TODO(xians): Should we just call ShutDownOnIOThread here instead? | |
| 153 ipc_->RemoveDelegate(stream_id_); | |
| 154 | |
| 155 audio_thread_.Stop(MessageLoop::current()); | |
| 156 audio_callback_.reset(); | |
| 157 | |
| 158 if (event_handler_) | 166 if (event_handler_) |
| 159 event_handler_->OnDeviceStopped(); | 167 event_handler_->OnDeviceStopped(); |
| 160 | 168 ShutDownOnIOThread(); |
| 161 stream_id_ = 0; | |
| 162 pending_device_ready_ = false; | |
| 163 break; | 169 break; |
| 164 case AudioInputIPCDelegate::kRecording: | 170 case AudioInputIPCDelegate::kRecording: |
| 165 NOTIMPLEMENTED(); | 171 NOTIMPLEMENTED(); |
| 166 break; | 172 break; |
| 167 case AudioInputIPCDelegate::kError: | 173 case AudioInputIPCDelegate::kError: |
| 168 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; | 174 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(kError)"; |
| 169 // Don't dereference the callback object if the audio thread | 175 // Don't dereference the callback object if the audio thread |
| 170 // is stopped or stopping. That could mean that the callback | 176 // is stopped or stopping. That could mean that the callback |
| 171 // object has been deleted. | 177 // object has been deleted. |
| 172 // TODO(tommi): Add an explicit contract for clearing the callback | 178 // TODO(tommi): Add an explicit contract for clearing the callback |
| 173 // object. Possibly require calling Initialize again or provide | 179 // object. Possibly require calling Initialize again or provide |
| 174 // a callback object via Start() and clear it in Stop(). | 180 // a callback object via Start() and clear it in Stop(). |
| 175 if (!audio_thread_.IsStopped()) | 181 if (!audio_thread_.IsStopped()) |
| 176 callback_->OnCaptureError(); | 182 callback_->OnCaptureError(); |
| 177 break; | 183 break; |
| 178 default: | 184 default: |
| 179 NOTREACHED(); | 185 NOTREACHED(); |
| 180 break; | 186 break; |
| 181 } | 187 } |
| 182 } | 188 } |
| 183 | 189 |
| 184 void AudioInputDevice::OnDeviceReady(const std::string& device_id) { | 190 void AudioInputDevice::OnDeviceReady(const std::string& device_id) { |
| 185 DCHECK(message_loop()->BelongsToCurrentThread()); | 191 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 186 DVLOG(1) << "OnDeviceReady (device_id=" << device_id << ")"; | 192 DVLOG(1) << "OnDeviceReady (device_id=" << device_id << ")"; |
| 187 | 193 |
| 188 // Takes care of the case when Stop() is called before OnDeviceReady(). | 194 // Takes care of the case when Stop() is called before OnDeviceReady(). |
| 189 if (!pending_device_ready_) | 195 if (state_ != STARTING_DEVICE) |
| 190 return; | 196 return; |
| 191 | 197 |
| 192 // If AudioInputDeviceManager returns an empty string, it means no device | 198 // If AudioInputDeviceManager returns an empty string, it means no device |
| 193 // is ready for start. | 199 // is ready for start. |
| 194 if (device_id.empty()) { | 200 if (device_id.empty()) { |
| 195 ipc_->RemoveDelegate(stream_id_); | 201 ipc_->CloseStream(); |
| 196 stream_id_ = 0; | 202 state_ = IDLE; |
| 197 } else { | 203 } else { |
| 198 ipc_->CreateStream(stream_id_, audio_parameters_, device_id, | 204 state_ = CREATING_STREAM; |
| 199 agc_is_enabled_); | 205 ipc_->CreateStream(this, audio_parameters_, device_id, agc_is_enabled_); |
| 200 } | 206 } |
| 201 | 207 |
| 202 pending_device_ready_ = false; | |
| 203 // Notify the client that the device has been started. | 208 // Notify the client that the device has been started. |
| 204 if (event_handler_) | 209 if (event_handler_) |
| 205 event_handler_->OnDeviceStarted(device_id); | 210 event_handler_->OnDeviceStarted(device_id); |
| 206 } | 211 } |
| 207 | 212 |
| 208 void AudioInputDevice::OnIPCClosed() { | 213 void AudioInputDevice::OnIPCClosed() { |
| 209 ipc_ = NULL; | 214 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 215 state_ = IPC_CLOSED; |
| 216 ipc_.reset(); |
| 210 } | 217 } |
| 211 | 218 |
| 212 AudioInputDevice::~AudioInputDevice() { | 219 AudioInputDevice::~AudioInputDevice() { |
| 213 // TODO(henrika): The current design requires that the user calls | 220 // TODO(henrika): The current design requires that the user calls |
| 214 // Stop before deleting this class. | 221 // Stop before deleting this class. |
| 215 CHECK_EQ(0, stream_id_); | 222 DCHECK(audio_thread_.IsStopped()); |
| 216 } | 223 } |
| 217 | 224 |
| 218 void AudioInputDevice::InitializeOnIOThread() { | 225 void AudioInputDevice::StartUpOnIOThread() { |
| 219 DCHECK(message_loop()->BelongsToCurrentThread()); | 226 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 227 |
| 220 // Make sure we don't call Start() more than once. | 228 // Make sure we don't call Start() more than once. |
| 221 DCHECK_EQ(0, stream_id_); | 229 if (state_ != IDLE) |
| 222 if (stream_id_) | |
| 223 return; | 230 return; |
| 224 | 231 |
| 225 stream_id_ = ipc_->AddDelegate(this); | 232 // If |session_id_| is not specified, directly create the stream. Otherwise, |
| 226 // If |session_id_| is not specified, it will directly create the stream; | 233 // send a AudioInputHostMsg_StartDevice msg to the browser and create the |
| 227 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser | 234 // stream after receiving a reply via the OnDeviceReady() callback. |
| 228 // and create the stream when getting a OnDeviceReady() callback. | |
| 229 if (!session_id_) { | 235 if (!session_id_) { |
| 230 ipc_->CreateStream(stream_id_, audio_parameters_, | 236 state_ = CREATING_STREAM; |
| 231 AudioManagerBase::kDefaultDeviceId, agc_is_enabled_); | 237 ipc_->CreateStream(this, audio_parameters_, |
| 238 AudioManagerBase::kDefaultDeviceId, agc_is_enabled_); |
| 232 } else { | 239 } else { |
| 233 ipc_->StartDevice(stream_id_, session_id_); | 240 state_ = STARTING_DEVICE; |
| 234 pending_device_ready_ = true; | 241 ipc_->StartDevice(this, session_id_); |
| 235 } | 242 } |
| 236 } | 243 } |
| 237 | 244 |
| 238 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { | 245 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { |
| 239 DCHECK(message_loop()->BelongsToCurrentThread()); | 246 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 247 DCHECK_EQ(state_, IDLE); |
| 240 session_id_ = session_id; | 248 session_id_ = session_id; |
| 241 } | 249 } |
| 242 | 250 |
| 243 void AudioInputDevice::StartOnIOThread() { | |
| 244 DCHECK(message_loop()->BelongsToCurrentThread()); | |
| 245 if (stream_id_) | |
| 246 ipc_->RecordStream(stream_id_); | |
| 247 } | |
| 248 | |
| 249 void AudioInputDevice::ShutDownOnIOThread() { | 251 void AudioInputDevice::ShutDownOnIOThread() { |
| 250 DCHECK(message_loop()->BelongsToCurrentThread()); | 252 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 251 // NOTE: |completion| may be NULL. | |
| 252 // Make sure we don't call shutdown more than once. | |
| 253 if (stream_id_) { | |
| 254 if (ipc_) { | |
| 255 ipc_->CloseStream(stream_id_); | |
| 256 ipc_->RemoveDelegate(stream_id_); | |
| 257 } | |
| 258 | 253 |
| 259 stream_id_ = 0; | 254 // Close the stream, if we haven't already. |
| 255 if (state_ >= STARTING_DEVICE) { |
| 256 ipc_->CloseStream(); |
| 257 state_ = IDLE; |
| 260 session_id_ = 0; | 258 session_id_ = 0; |
| 261 pending_device_ready_ = false; | |
| 262 agc_is_enabled_ = false; | 259 agc_is_enabled_ = false; |
| 263 } | 260 } |
| 264 | 261 |
| 265 // We can run into an issue where ShutDownOnIOThread is called right after | 262 // We can run into an issue where ShutDownOnIOThread is called right after |
| 266 // OnStreamCreated is called in cases where Start/Stop are called before we | 263 // OnStreamCreated is called in cases where Start/Stop are called before we |
| 267 // get the OnStreamCreated callback. To handle that corner case, we call | 264 // get the OnStreamCreated callback. To handle that corner case, we call |
| 268 // Stop(). In most cases, the thread will already be stopped. | 265 // Stop(). In most cases, the thread will already be stopped. |
| 266 // |
| 269 // Another situation is when the IO thread goes away before Stop() is called | 267 // Another situation is when the IO thread goes away before Stop() is called |
| 270 // in which case, we cannot use the message loop to close the thread handle | 268 // in which case, we cannot use the message loop to close the thread handle |
| 271 // and can't not rely on the main thread existing either. | 269 // and can't not rely on the main thread existing either. |
| 270 base::AutoLock auto_lock_(audio_thread_lock_); |
| 272 base::ThreadRestrictions::ScopedAllowIO allow_io; | 271 base::ThreadRestrictions::ScopedAllowIO allow_io; |
| 273 audio_thread_.Stop(NULL); | 272 audio_thread_.Stop(NULL); |
| 274 audio_callback_.reset(); | 273 audio_callback_.reset(); |
| 274 stopping_hack_ = false; |
| 275 } | 275 } |
| 276 | 276 |
| 277 void AudioInputDevice::SetVolumeOnIOThread(double volume) { | 277 void AudioInputDevice::SetVolumeOnIOThread(double volume) { |
| 278 DCHECK(message_loop()->BelongsToCurrentThread()); | 278 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 279 if (stream_id_) | 279 if (state_ >= CREATING_STREAM) |
| 280 ipc_->SetVolume(stream_id_, volume); | 280 ipc_->SetVolume(volume); |
| 281 } | 281 } |
| 282 | 282 |
| 283 void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) { | 283 void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) { |
| 284 DCHECK(message_loop()->BelongsToCurrentThread()); | 284 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 285 DCHECK_EQ(0, stream_id_) << | 285 |
| 286 "The AGC state can not be modified while capturing is active."; | 286 if (state_ >= STARTING_DEVICE) { |
| 287 if (stream_id_) | 287 DLOG(WARNING) << "The AGC state can not be modified after starting."; |
| 288 return; | 288 return; |
| 289 } |
| 289 | 290 |
| 290 // We simply store the new AGC setting here. This value will be used when | 291 // We simply store the new AGC setting here. This value will be used when |
| 291 // a new stream is initialized and by GetAutomaticGainControl(). | 292 // a new stream is initialized and by GetAutomaticGainControl(). |
| 292 agc_is_enabled_ = enabled; | 293 agc_is_enabled_ = enabled; |
| 293 } | 294 } |
| 294 | 295 |
| 295 void AudioInputDevice::WillDestroyCurrentMessageLoop() { | 296 void AudioInputDevice::WillDestroyCurrentMessageLoop() { |
| 296 LOG(ERROR) << "IO loop going away before the input device has been stopped"; | 297 LOG(ERROR) << "IO loop going away before the input device has been stopped"; |
| 297 ShutDownOnIOThread(); | 298 ShutDownOnIOThread(); |
| 298 } | 299 } |
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| 333 // with nominal range -1.0 -> +1.0. | 334 // with nominal range -1.0 -> +1.0. |
| 334 audio_bus_->FromInterleaved(memory, audio_bus_->frames(), bytes_per_sample); | 335 audio_bus_->FromInterleaved(memory, audio_bus_->frames(), bytes_per_sample); |
| 335 | 336 |
| 336 // Deliver captured data to the client in floating point format | 337 // Deliver captured data to the client in floating point format |
| 337 // and update the audio-delay measurement. | 338 // and update the audio-delay measurement. |
| 338 capture_callback_->Capture(audio_bus_.get(), | 339 capture_callback_->Capture(audio_bus_.get(), |
| 339 audio_delay_milliseconds, volume); | 340 audio_delay_milliseconds, volume); |
| 340 } | 341 } |
| 341 | 342 |
| 342 } // namespace media | 343 } // namespace media |
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