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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef DisplayList_h | |
| 6 #define DisplayList_h | |
| 7 | |
| 8 #include "platform/PlatformExport.h" | |
| 9 #include "platform/graphics/paint/DisplayItemList.h" | |
| 10 #include "public/platform/WebDisplayList.h" | |
| 11 #include "wtf/Vector.h" | |
| 12 | |
| 13 namespace blink { | |
| 14 | |
| 15 class DisplayList : public WebDisplayList { | |
| 16 public: | |
| 17 DisplayList(const DisplayItemList& displayItemList) : m_displayItemList(disp layItemList) { } | |
| 18 unsigned size() const override { return offsets.size(); } | |
| 19 const WebDisplayItem& displayItem(unsigned index) const | |
| 20 { | |
| 21 return *m_displayItemList.displayItems().elementAt(offsets[index]); | |
| 22 } | |
| 23 | |
| 24 // This is temporary. | |
| 25 const DisplayItem& displayItemInternal(unsigned index) const | |
| 26 { | |
| 27 return *m_displayItemList.displayItems().elementAt(offsets[index]); | |
| 28 } | |
| 29 Vector<unsigned> offsets; | |
|
weiliangc
2015/07/24 19:17:15
Maybe we should have more check to what we put int
chrishtr
2015/07/24 19:27:22
Yes. Getting these right is important.
| |
| 30 private: | |
| 31 const DisplayItemList& m_displayItemList; | |
| 32 }; | |
| 33 | |
| 34 } // namespace blink | |
| 35 | |
| 36 #endif // DisplayList_h | |
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