| Index: third_party/khronos/GLES2/gl2.h
|
| ===================================================================
|
| --- third_party/khronos/GLES2/gl2.h (revision 185529)
|
| +++ third_party/khronos/GLES2/gl2.h (working copy)
|
| @@ -1,7 +1,7 @@
|
| #ifndef __gl2_h_
|
| #define __gl2_h_
|
|
|
| -/* $Revision: 16803 $ on $Date:: 2012-02-02 09:49:18 -0800 #$ */
|
| +/* $Revision: 20555 $ on $Date:: 2013-02-12 14:32:47 -0800 #$ */
|
|
|
| #include <GLES2/gl2chromium.h>
|
| #include <GLES2/gl2platform.h>
|
| @@ -160,7 +160,6 @@
|
| #define GL_INVALID_VALUE 0x0501
|
| #define GL_INVALID_OPERATION 0x0502
|
| #define GL_OUT_OF_MEMORY 0x0505
|
| -#define GL_CONTEXT_LOST 0x300E // TODO(gman): What value?
|
|
|
| /* FrontFaceDirection */
|
| #define GL_CW 0x0900
|
| @@ -529,7 +528,7 @@
|
| GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
| GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
|
| GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
|
| -GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
| +GL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
|
| GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
|
| GL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
|
| GL_APICALL GLenum GL_APIENTRY glGetError (void);
|
| @@ -548,7 +547,7 @@
|
| GL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
|
| GL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
|
| GL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
|
| -GL_APICALL int GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
| +GL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
|
| GL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
|
| GL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
|
| GL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
|
| @@ -570,7 +569,7 @@
|
| GL_APICALL void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
|
| GL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
|
| GL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
|
| -GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
|
| +GL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
|
| GL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
|
| GL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
|
| GL_APICALL void GL_APIENTRY glStencilMask (GLuint mask);
|
|
|