Index: media/audio/audio_input_ipc.h |
=================================================================== |
--- media/audio/audio_input_ipc.h (revision 186364) |
+++ media/audio/audio_input_ipc.h (working copy) |
@@ -34,7 +34,8 @@ |
// and process the shared memory whenever data is read from the socket. |
virtual void OnStreamCreated(base::SharedMemoryHandle handle, |
base::SyncSocket::Handle socket_handle, |
- int length) = 0; |
+ int length, |
+ int total_segments) = 0; |
// Called when state of an audio stream has changed. |
virtual void OnStateChanged(State state) = 0; |
@@ -76,8 +77,12 @@ |
// audio |params|. Once the stream has been created, the implementation must |
// generate a notification to the AudioInputIPCDelegate and call |
// OnStreamCreated(). |
- virtual void CreateStream(int stream_id, const AudioParameters& params, |
- const std::string& device_id, bool automatic_gain_control) = 0; |
+ virtual void CreateStream( |
+ int stream_id, |
+ const AudioParameters& params, |
+ const std::string& device_id, |
+ bool automatic_gain_control, |
+ uint32 shared_memory_count) = 0; |
DaleCurtis
2013/03/07 02:04:37
Consistent naming.
wjia(left Chromium)
2013/03/10 18:19:49
Done.
|
// Starts the device on the server side. Once the device has started, |
// or failed to start, a callback to |