Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(661)

Side by Side Diff: media/audio/audio_input_ipc.h

Issue 12379071: Use multiple shared memory buffers cyclically for audio capture. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: address a missed comment Created 7 years, 9 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch | Annotate | Revision Log
OLDNEW
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
7 7
8 #include "base/shared_memory.h" 8 #include "base/shared_memory.h"
9 #include "base/sync_socket.h" 9 #include "base/sync_socket.h"
10 #include "media/audio/audio_parameters.h" 10 #include "media/audio/audio_parameters.h"
(...skipping 16 matching lines...) Expand all
27 // Called when an AudioInputController has been created. 27 // Called when an AudioInputController has been created.
28 // The shared memory |handle| points to a memory section that's used to 28 // The shared memory |handle| points to a memory section that's used to
29 // transfer data between the AudioInputDevice and AudioInputController 29 // transfer data between the AudioInputDevice and AudioInputController
30 // objects. The implementation of OnStreamCreated takes ownership. 30 // objects. The implementation of OnStreamCreated takes ownership.
31 // The |socket_handle| is used by the AudioInputController to signal 31 // The |socket_handle| is used by the AudioInputController to signal
32 // notifications that more data is available and can optionally provide 32 // notifications that more data is available and can optionally provide
33 // parameter changes back. The AudioInputDevice must read from this socket 33 // parameter changes back. The AudioInputDevice must read from this socket
34 // and process the shared memory whenever data is read from the socket. 34 // and process the shared memory whenever data is read from the socket.
35 virtual void OnStreamCreated(base::SharedMemoryHandle handle, 35 virtual void OnStreamCreated(base::SharedMemoryHandle handle,
36 base::SyncSocket::Handle socket_handle, 36 base::SyncSocket::Handle socket_handle,
37 int length) = 0; 37 int length,
38 int total_segments) = 0;
38 39
39 // Called when state of an audio stream has changed. 40 // Called when state of an audio stream has changed.
40 virtual void OnStateChanged(State state) = 0; 41 virtual void OnStateChanged(State state) = 0;
41 42
42 // Called when the input stream volume has changed. 43 // Called when the input stream volume has changed.
43 virtual void OnVolume(double volume) = 0; 44 virtual void OnVolume(double volume) = 0;
44 45
45 // Called when a device has been started on the server side. 46 // Called when a device has been started on the server side.
46 // If the device could not be started, |device_id| will be empty. 47 // If the device could not be started, |device_id| will be empty.
47 virtual void OnDeviceReady(const std::string& device_id) = 0; 48 virtual void OnDeviceReady(const std::string& device_id) = 0;
(...skipping 21 matching lines...) Expand all
69 // Unregisters a delegate that was previously registered via a call to 70 // Unregisters a delegate that was previously registered via a call to
70 // AddDelegate(). The audio stream should be in a closed state prior to 71 // AddDelegate(). The audio stream should be in a closed state prior to
71 // calling this function. 72 // calling this function.
72 virtual void RemoveDelegate(int stream_id) = 0; 73 virtual void RemoveDelegate(int stream_id) = 0;
73 74
74 // Sends a request to create an AudioInputController object in the peer 75 // Sends a request to create an AudioInputController object in the peer
75 // process, identify it by |stream_id| and configure it to use the specified 76 // process, identify it by |stream_id| and configure it to use the specified
76 // audio |params|. Once the stream has been created, the implementation must 77 // audio |params|. Once the stream has been created, the implementation must
77 // generate a notification to the AudioInputIPCDelegate and call 78 // generate a notification to the AudioInputIPCDelegate and call
78 // OnStreamCreated(). 79 // OnStreamCreated().
79 virtual void CreateStream(int stream_id, const AudioParameters& params, 80 virtual void CreateStream(
80 const std::string& device_id, bool automatic_gain_control) = 0; 81 int stream_id,
82 const AudioParameters& params,
83 const std::string& device_id,
84 bool automatic_gain_control,
85 uint32 shared_memory_count) = 0;
DaleCurtis 2013/03/07 02:04:37 Consistent naming.
wjia(left Chromium) 2013/03/10 18:19:49 Done.
81 86
82 // Starts the device on the server side. Once the device has started, 87 // Starts the device on the server side. Once the device has started,
83 // or failed to start, a callback to 88 // or failed to start, a callback to
84 // AudioInputIPCDelegate::OnDeviceReady() must be made. 89 // AudioInputIPCDelegate::OnDeviceReady() must be made.
85 virtual void StartDevice(int stream_id, int session_id) = 0; 90 virtual void StartDevice(int stream_id, int session_id) = 0;
86 91
87 // Corresponds to a call to AudioInputController::Record() on the server side. 92 // Corresponds to a call to AudioInputController::Record() on the server side.
88 virtual void RecordStream(int stream_id) = 0; 93 virtual void RecordStream(int stream_id) = 0;
89 94
90 // Sets the volume of the audio stream. 95 // Sets the volume of the audio stream.
91 virtual void SetVolume(int stream_id, double volume) = 0; 96 virtual void SetVolume(int stream_id, double volume) = 0;
92 97
93 // Closes the audio stream and deletes the matching AudioInputController 98 // Closes the audio stream and deletes the matching AudioInputController
94 // instance. Prior to deleting the AudioInputController object, a call to 99 // instance. Prior to deleting the AudioInputController object, a call to
95 // AudioInputController::Close must be made. 100 // AudioInputController::Close must be made.
96 virtual void CloseStream(int stream_id) = 0; 101 virtual void CloseStream(int stream_id) = 0;
97 102
98 protected: 103 protected:
99 virtual ~AudioInputIPC(); 104 virtual ~AudioInputIPC();
100 }; 105 };
101 106
102 } // namespace media 107 } // namespace media
103 108
104 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 109 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
OLDNEW

Powered by Google App Engine
This is Rietveld 408576698