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Side by Side Diff: media/audio/audio_input_device.cc

Issue 12379071: Use multiple shared memory buffers cyclically for audio capture. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: address a missed comment Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/audio/audio_input_device.h" 5 #include "media/audio/audio_input_device.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "base/threading/thread_restrictions.h" 9 #include "base/threading/thread_restrictions.h"
10 #include "base/time.h" 10 #include "base/time.h"
11 #include "media/audio/audio_manager_base.h" 11 #include "media/audio/audio_manager_base.h"
12 #include "media/base/audio_bus.h" 12 #include "media/base/audio_bus.h"
13 13
14 namespace {
15 // The number of shared memory buffer segments indicated to browser process
16 // in order to avoid data overwriting. This number can be any positive number,
17 // dependent how fast the renderer process can pick up captured data from
18 // shared memory.
19 int kRequestedSharedMemoryCount = 10;
DaleCurtis 2013/03/07 02:04:37 static const int or make it an enum. media/ code
wjia(left Chromium) 2013/03/10 18:19:49 anonymous namespace is better than static since it
DaleCurtis 2013/03/11 20:00:47 While the Chromium style guide explicitly says unn
wjia(left Chromium) 2013/03/11 20:34:27 Done.
20 }
21
14 namespace media { 22 namespace media {
15 23
16 // Takes care of invoking the capture callback on the audio thread. 24 // Takes care of invoking the capture callback on the audio thread.
17 // An instance of this class is created for each capture stream in 25 // An instance of this class is created for each capture stream in
18 // OnLowLatencyCreated(). 26 // OnLowLatencyCreated().
19 class AudioInputDevice::AudioThreadCallback 27 class AudioInputDevice::AudioThreadCallback
20 : public AudioDeviceThread::Callback { 28 : public AudioDeviceThread::Callback {
21 public: 29 public:
22 AudioThreadCallback(const AudioParameters& audio_parameters, 30 AudioThreadCallback(const AudioParameters& audio_parameters,
23 base::SharedMemoryHandle memory, 31 base::SharedMemoryHandle memory,
24 int memory_length, 32 int memory_length,
33 int total_segments,
25 CaptureCallback* capture_callback); 34 CaptureCallback* capture_callback);
26 virtual ~AudioThreadCallback(); 35 virtual ~AudioThreadCallback();
27 36
28 virtual void MapSharedMemory() OVERRIDE; 37 virtual void MapSharedMemory() OVERRIDE;
29 38
30 // Called whenever we receive notifications about pending data. 39 // Called whenever we receive notifications about pending data.
31 virtual void Process(int pending_data) OVERRIDE; 40 virtual void Process(int pending_data) OVERRIDE;
32 41
33 private: 42 private:
43 int current_segment_id_;
34 CaptureCallback* capture_callback_; 44 CaptureCallback* capture_callback_;
35 scoped_ptr<AudioBus> audio_bus_; 45 scoped_ptr<AudioBus> audio_bus_;
36 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); 46 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
37 }; 47 };
38 48
39 AudioInputDevice::AudioInputDevice( 49 AudioInputDevice::AudioInputDevice(
40 AudioInputIPC* ipc, 50 AudioInputIPC* ipc,
41 const scoped_refptr<base::MessageLoopProxy>& io_loop) 51 const scoped_refptr<base::MessageLoopProxy>& io_loop)
42 : ScopedLoopObserver(io_loop), 52 : ScopedLoopObserver(io_loop),
43 callback_(NULL), 53 callback_(NULL),
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
97 void AudioInputDevice::SetAutomaticGainControl(bool enabled) { 107 void AudioInputDevice::SetAutomaticGainControl(bool enabled) {
98 DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")"; 108 DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
99 message_loop()->PostTask(FROM_HERE, 109 message_loop()->PostTask(FROM_HERE,
100 base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread, 110 base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread,
101 this, enabled)); 111 this, enabled));
102 } 112 }
103 113
104 void AudioInputDevice::OnStreamCreated( 114 void AudioInputDevice::OnStreamCreated(
105 base::SharedMemoryHandle handle, 115 base::SharedMemoryHandle handle,
106 base::SyncSocket::Handle socket_handle, 116 base::SyncSocket::Handle socket_handle,
107 int length) { 117 int length,
118 int total_segments) {
108 DCHECK(message_loop()->BelongsToCurrentThread()); 119 DCHECK(message_loop()->BelongsToCurrentThread());
109 #if defined(OS_WIN) 120 #if defined(OS_WIN)
110 DCHECK(handle); 121 DCHECK(handle);
111 DCHECK(socket_handle); 122 DCHECK(socket_handle);
112 #else 123 #else
113 DCHECK_GE(handle.fd, 0); 124 DCHECK_GE(handle.fd, 0);
114 DCHECK_GE(socket_handle, 0); 125 DCHECK_GE(socket_handle, 0);
115 #endif 126 #endif
116 DCHECK(length); 127 DCHECK(length);
117 DVLOG(1) << "OnStreamCreated (stream_id=" << stream_id_ << ")"; 128 DVLOG(1) << "OnStreamCreated (stream_id=" << stream_id_ << ")";
118 129
119 // We should only get this callback if stream_id_ is valid. If it is not, 130 // We should only get this callback if stream_id_ is valid. If it is not,
120 // the IPC layer should have closed the shared memory and socket handles 131 // the IPC layer should have closed the shared memory and socket handles
121 // for us and not invoked the callback. The basic assertion is that when 132 // for us and not invoked the callback. The basic assertion is that when
122 // stream_id_ is 0 the AudioInputDevice instance is not registered as a 133 // stream_id_ is 0 the AudioInputDevice instance is not registered as a
123 // delegate and hence it should not receive callbacks. 134 // delegate and hence it should not receive callbacks.
124 DCHECK(stream_id_); 135 DCHECK(stream_id_);
125 136
126 base::AutoLock auto_lock(audio_thread_lock_); 137 base::AutoLock auto_lock(audio_thread_lock_);
127 138
128 DCHECK(audio_thread_.IsStopped()); 139 DCHECK(audio_thread_.IsStopped());
129 audio_callback_.reset( 140 audio_callback_.reset(
130 new AudioInputDevice::AudioThreadCallback(audio_parameters_, handle, 141 new AudioInputDevice::AudioThreadCallback(
131 length, callback_)); 142 audio_parameters_, handle, length, total_segments, callback_));
132 audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice"); 143 audio_thread_.Start(audio_callback_.get(), socket_handle, "AudioInputDevice");
133 144
134 MessageLoop::current()->PostTask(FROM_HERE, 145 MessageLoop::current()->PostTask(FROM_HERE,
135 base::Bind(&AudioInputDevice::StartOnIOThread, this)); 146 base::Bind(&AudioInputDevice::StartOnIOThread, this));
136 } 147 }
137 148
138 void AudioInputDevice::OnVolume(double volume) { 149 void AudioInputDevice::OnVolume(double volume) {
139 NOTIMPLEMENTED(); 150 NOTIMPLEMENTED();
140 } 151 }
141 152
(...skipping 47 matching lines...) Expand 10 before | Expand all | Expand 10 after
189 if (!pending_device_ready_) 200 if (!pending_device_ready_)
190 return; 201 return;
191 202
192 // If AudioInputDeviceManager returns an empty string, it means no device 203 // If AudioInputDeviceManager returns an empty string, it means no device
193 // is ready for start. 204 // is ready for start.
194 if (device_id.empty()) { 205 if (device_id.empty()) {
195 ipc_->RemoveDelegate(stream_id_); 206 ipc_->RemoveDelegate(stream_id_);
196 stream_id_ = 0; 207 stream_id_ = 0;
197 } else { 208 } else {
198 ipc_->CreateStream(stream_id_, audio_parameters_, device_id, 209 ipc_->CreateStream(stream_id_, audio_parameters_, device_id,
199 agc_is_enabled_); 210 agc_is_enabled_, kRequestedSharedMemoryCount);
200 } 211 }
201 212
202 pending_device_ready_ = false; 213 pending_device_ready_ = false;
203 // Notify the client that the device has been started. 214 // Notify the client that the device has been started.
204 if (event_handler_) 215 if (event_handler_)
205 event_handler_->OnDeviceStarted(device_id); 216 event_handler_->OnDeviceStarted(device_id);
206 } 217 }
207 218
208 void AudioInputDevice::OnIPCClosed() { 219 void AudioInputDevice::OnIPCClosed() {
209 ipc_ = NULL; 220 ipc_ = NULL;
(...skipping 11 matching lines...) Expand all
221 DCHECK_EQ(0, stream_id_); 232 DCHECK_EQ(0, stream_id_);
222 if (stream_id_) 233 if (stream_id_)
223 return; 234 return;
224 235
225 stream_id_ = ipc_->AddDelegate(this); 236 stream_id_ = ipc_->AddDelegate(this);
226 // If |session_id_| is not specified, it will directly create the stream; 237 // If |session_id_| is not specified, it will directly create the stream;
227 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser 238 // otherwise it will send a AudioInputHostMsg_StartDevice msg to the browser
228 // and create the stream when getting a OnDeviceReady() callback. 239 // and create the stream when getting a OnDeviceReady() callback.
229 if (!session_id_) { 240 if (!session_id_) {
230 ipc_->CreateStream(stream_id_, audio_parameters_, 241 ipc_->CreateStream(stream_id_, audio_parameters_,
231 AudioManagerBase::kDefaultDeviceId, agc_is_enabled_); 242 AudioManagerBase::kDefaultDeviceId, agc_is_enabled_,
243 kRequestedSharedMemoryCount);
232 } else { 244 } else {
233 ipc_->StartDevice(stream_id_, session_id_); 245 ipc_->StartDevice(stream_id_, session_id_);
234 pending_device_ready_ = true; 246 pending_device_ready_ = true;
235 } 247 }
236 } 248 }
237 249
238 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) { 250 void AudioInputDevice::SetSessionIdOnIOThread(int session_id) {
239 DCHECK(message_loop()->BelongsToCurrentThread()); 251 DCHECK(message_loop()->BelongsToCurrentThread());
240 session_id_ = session_id; 252 session_id_ = session_id;
241 } 253 }
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
295 void AudioInputDevice::WillDestroyCurrentMessageLoop() { 307 void AudioInputDevice::WillDestroyCurrentMessageLoop() {
296 LOG(ERROR) << "IO loop going away before the input device has been stopped"; 308 LOG(ERROR) << "IO loop going away before the input device has been stopped";
297 ShutDownOnIOThread(); 309 ShutDownOnIOThread();
298 } 310 }
299 311
300 // AudioInputDevice::AudioThreadCallback 312 // AudioInputDevice::AudioThreadCallback
301 AudioInputDevice::AudioThreadCallback::AudioThreadCallback( 313 AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
302 const AudioParameters& audio_parameters, 314 const AudioParameters& audio_parameters,
303 base::SharedMemoryHandle memory, 315 base::SharedMemoryHandle memory,
304 int memory_length, 316 int memory_length,
317 int total_segments,
305 CaptureCallback* capture_callback) 318 CaptureCallback* capture_callback)
306 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length), 319 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length,
320 total_segments),
321 current_segment_id_(0),
307 capture_callback_(capture_callback) { 322 capture_callback_(capture_callback) {
308 audio_bus_ = AudioBus::Create(audio_parameters_); 323 audio_bus_ = AudioBus::Create(audio_parameters_);
309 } 324 }
310 325
311 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() { 326 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
312 } 327 }
313 328
314 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() { 329 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
315 shared_memory_.Map(memory_length_); 330 shared_memory_.Map(memory_length_);
316 } 331 }
317 332
318 void AudioInputDevice::AudioThreadCallback::Process(int pending_data) { 333 void AudioInputDevice::AudioThreadCallback::Process(int pending_data) {
319 // The shared memory represents parameters, size of the data buffer and the 334 // The shared memory represents parameters, size of the data buffer and the
320 // actual data buffer containing audio data. Map the memory into this 335 // actual data buffer containing audio data. Map the memory into this
321 // structure and parse out parameters and the data area. 336 // structure and parse out parameters and the data area.
322 AudioInputBuffer* buffer = 337 uint8* ptr = reinterpret_cast<uint8*>(shared_memory_.memory());
DaleCurtis 2013/03/07 02:04:37 static_cast ?
wjia(left Chromium) 2013/03/10 18:19:49 Done.
323 reinterpret_cast<AudioInputBuffer*>(shared_memory_.memory()); 338 ptr += current_segment_id_ * segment_length_;
339 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
324 DCHECK_EQ(buffer->params.size, 340 DCHECK_EQ(buffer->params.size,
325 memory_length_ - sizeof(AudioInputBufferParameters)); 341 segment_length_ - sizeof(AudioInputBufferParameters));
326 double volume = buffer->params.volume; 342 double volume = buffer->params.volume;
327 343
328 int audio_delay_milliseconds = pending_data / bytes_per_ms_; 344 int audio_delay_milliseconds = pending_data / bytes_per_ms_;
329 int16* memory = reinterpret_cast<int16*>(&buffer->audio[0]); 345 int16* memory = reinterpret_cast<int16*>(&buffer->audio[0]);
330 const int bytes_per_sample = sizeof(memory[0]); 346 const int bytes_per_sample = sizeof(memory[0]);
331 347
348 if (++current_segment_id_ >= total_segments_)
DaleCurtis 2013/03/07 02:04:37 Same modulus comment.
wjia(left Chromium) 2013/03/10 18:19:49 Same reply. :-)
349 current_segment_id_ = 0;
350
332 // Deinterleave each channel and convert to 32-bit floating-point 351 // Deinterleave each channel and convert to 32-bit floating-point
333 // with nominal range -1.0 -> +1.0. 352 // with nominal range -1.0 -> +1.0.
334 audio_bus_->FromInterleaved(memory, audio_bus_->frames(), bytes_per_sample); 353 audio_bus_->FromInterleaved(memory, audio_bus_->frames(), bytes_per_sample);
335 354
336 // Deliver captured data to the client in floating point format 355 // Deliver captured data to the client in floating point format
337 // and update the audio-delay measurement. 356 // and update the audio-delay measurement.
338 capture_callback_->Capture(audio_bus_.get(), 357 capture_callback_->Capture(audio_bus_.get(),
339 audio_delay_milliseconds, volume); 358 audio_delay_milliseconds, volume);
340 } 359 }
341 360
342 } // namespace media 361 } // namespace media
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