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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ | 6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ |
| 7 | 7 |
| 8 #include "base/shared_memory.h" | 8 #include "base/shared_memory.h" |
| 9 #include "base/sync_socket.h" | 9 #include "base/sync_socket.h" |
| 10 #include "media/audio/audio_parameters.h" | 10 #include "media/audio/audio_parameters.h" |
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| 27 // Called when an AudioInputController has been created. | 27 // Called when an AudioInputController has been created. |
| 28 // The shared memory |handle| points to a memory section that's used to | 28 // The shared memory |handle| points to a memory section that's used to |
| 29 // transfer data between the AudioInputDevice and AudioInputController | 29 // transfer data between the AudioInputDevice and AudioInputController |
| 30 // objects. The implementation of OnStreamCreated takes ownership. | 30 // objects. The implementation of OnStreamCreated takes ownership. |
| 31 // The |socket_handle| is used by the AudioInputController to signal | 31 // The |socket_handle| is used by the AudioInputController to signal |
| 32 // notifications that more data is available and can optionally provide | 32 // notifications that more data is available and can optionally provide |
| 33 // parameter changes back. The AudioInputDevice must read from this socket | 33 // parameter changes back. The AudioInputDevice must read from this socket |
| 34 // and process the shared memory whenever data is read from the socket. | 34 // and process the shared memory whenever data is read from the socket. |
| 35 virtual void OnStreamCreated(base::SharedMemoryHandle handle, | 35 virtual void OnStreamCreated(base::SharedMemoryHandle handle, |
| 36 base::SyncSocket::Handle socket_handle, | 36 base::SyncSocket::Handle socket_handle, |
| 37 int length) = 0; | 37 int length, |
| 38 int total_segments) = 0; |
| 38 | 39 |
| 39 // Called when state of an audio stream has changed. | 40 // Called when state of an audio stream has changed. |
| 40 virtual void OnStateChanged(State state) = 0; | 41 virtual void OnStateChanged(State state) = 0; |
| 41 | 42 |
| 42 // Called when the input stream volume has changed. | 43 // Called when the input stream volume has changed. |
| 43 virtual void OnVolume(double volume) = 0; | 44 virtual void OnVolume(double volume) = 0; |
| 44 | 45 |
| 45 // Called when a device has been started on the server side. | 46 // Called when a device has been started on the server side. |
| 46 // If the device could not be started, |device_id| will be empty. | 47 // If the device could not be started, |device_id| will be empty. |
| 47 virtual void OnDeviceReady(const std::string& device_id) = 0; | 48 virtual void OnDeviceReady(const std::string& device_id) = 0; |
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| 69 // Unregisters a delegate that was previously registered via a call to | 70 // Unregisters a delegate that was previously registered via a call to |
| 70 // AddDelegate(). The audio stream should be in a closed state prior to | 71 // AddDelegate(). The audio stream should be in a closed state prior to |
| 71 // calling this function. | 72 // calling this function. |
| 72 virtual void RemoveDelegate(int stream_id) = 0; | 73 virtual void RemoveDelegate(int stream_id) = 0; |
| 73 | 74 |
| 74 // Sends a request to create an AudioInputController object in the peer | 75 // Sends a request to create an AudioInputController object in the peer |
| 75 // process, identify it by |stream_id| and configure it to use the specified | 76 // process, identify it by |stream_id| and configure it to use the specified |
| 76 // audio |params|. Once the stream has been created, the implementation must | 77 // audio |params|. Once the stream has been created, the implementation must |
| 77 // generate a notification to the AudioInputIPCDelegate and call | 78 // generate a notification to the AudioInputIPCDelegate and call |
| 78 // OnStreamCreated(). | 79 // OnStreamCreated(). |
| 79 virtual void CreateStream(int stream_id, const AudioParameters& params, | 80 virtual void CreateStream( |
| 80 const std::string& device_id, bool automatic_gain_control) = 0; | 81 int stream_id, |
| 82 const AudioParameters& params, |
| 83 const std::string& device_id, |
| 84 bool automatic_gain_control, |
| 85 uint32 shared_memory_count) = 0; |
| 81 | 86 |
| 82 // Starts the device on the server side. Once the device has started, | 87 // Starts the device on the server side. Once the device has started, |
| 83 // or failed to start, a callback to | 88 // or failed to start, a callback to |
| 84 // AudioInputIPCDelegate::OnDeviceReady() must be made. | 89 // AudioInputIPCDelegate::OnDeviceReady() must be made. |
| 85 virtual void StartDevice(int stream_id, int session_id) = 0; | 90 virtual void StartDevice(int stream_id, int session_id) = 0; |
| 86 | 91 |
| 87 // Corresponds to a call to AudioInputController::Record() on the server side. | 92 // Corresponds to a call to AudioInputController::Record() on the server side. |
| 88 virtual void RecordStream(int stream_id) = 0; | 93 virtual void RecordStream(int stream_id) = 0; |
| 89 | 94 |
| 90 // Sets the volume of the audio stream. | 95 // Sets the volume of the audio stream. |
| 91 virtual void SetVolume(int stream_id, double volume) = 0; | 96 virtual void SetVolume(int stream_id, double volume) = 0; |
| 92 | 97 |
| 93 // Closes the audio stream and deletes the matching AudioInputController | 98 // Closes the audio stream and deletes the matching AudioInputController |
| 94 // instance. Prior to deleting the AudioInputController object, a call to | 99 // instance. Prior to deleting the AudioInputController object, a call to |
| 95 // AudioInputController::Close must be made. | 100 // AudioInputController::Close must be made. |
| 96 virtual void CloseStream(int stream_id) = 0; | 101 virtual void CloseStream(int stream_id) = 0; |
| 97 | 102 |
| 98 protected: | 103 protected: |
| 99 virtual ~AudioInputIPC(); | 104 virtual ~AudioInputIPC(); |
| 100 }; | 105 }; |
| 101 | 106 |
| 102 } // namespace media | 107 } // namespace media |
| 103 | 108 |
| 104 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ | 109 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ |
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