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Side by Side Diff: media/audio/audio_input_ipc.h

Issue 12379071: Use multiple shared memory buffers cyclically for audio capture. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src/
Patch Set: rebase Created 7 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 5 #ifndef MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 6 #define MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
7 7
8 #include "base/shared_memory.h" 8 #include "base/shared_memory.h"
9 #include "base/sync_socket.h" 9 #include "base/sync_socket.h"
10 #include "media/audio/audio_parameters.h" 10 #include "media/audio/audio_parameters.h"
11 #include "media/base/media_export.h" 11 #include "media/base/media_export.h"
12 12
13 namespace media { 13 namespace media {
14 14
15 // Contains IPC notifications for the state of the server side 15 // Contains IPC notifications for the state of the server side
16 // (AudioInputController) audio state changes and when an AudioInputController 16 // (AudioInputController) audio state changes and when an AudioInputController
17 // has been created. Implemented by AudioInputDevice. 17 // has been created. Implemented by AudioInputDevice.
18 class MEDIA_EXPORT AudioInputIPCDelegate { 18 class MEDIA_EXPORT AudioInputIPCDelegate {
19 public: 19 public:
20 // Valid states for the input stream. 20 // Valid states for the input stream.
21 enum State { 21 enum State {
22 kRecording, 22 kRecording,
23 kStopped, 23 kStopped,
24 kError 24 kError
25 }; 25 };
26 26
27 // Called when an AudioInputController has been created. 27 // Called when an AudioInputController has been created.
28 // The |socket_handle| is used by the AudioInputController to signal
29 // notifications that more data is available and can optionally provide
30 // parameter changes back. The AudioInputDevice must read from this socket
31 // and process the shared memory whenever data is read from the socket.
32 // The |total_handles| states how many shared memory buffers are used to
33 // transfer data.
34 virtual void OnStreamCreated(base::SyncSocket::Handle socket_handle,
35 int total_handles) = 0;
36
37 // Called when an AudioInputController has been created.
28 // The shared memory |handle| points to a memory section that's used to 38 // The shared memory |handle| points to a memory section that's used to
29 // transfer data between the AudioInputDevice and AudioInputController 39 // transfer data between the AudioInputDevice and AudioInputController
30 // objects. The implementation of OnStreamCreated takes ownership. 40 // objects. The implementation of OnStreamCreated takes ownership.
31 // The |socket_handle| is used by the AudioInputController to signal 41 // The memory has |length| size and its id is |index|.
32 // notifications that more data is available and can optionally provide 42 virtual void OnSharedMemoryCreated(base::SharedMemoryHandle handle,
33 // parameter changes back. The AudioInputDevice must read from this socket 43 int length,
34 // and process the shared memory whenever data is read from the socket. 44 int index) = 0;
35 virtual void OnStreamCreated(base::SharedMemoryHandle handle,
36 base::SyncSocket::Handle socket_handle,
37 int length) = 0;
38 45
39 // Called when state of an audio stream has changed. 46 // Called when state of an audio stream has changed.
40 virtual void OnStateChanged(State state) = 0; 47 virtual void OnStateChanged(State state) = 0;
41 48
42 // Called when the input stream volume has changed. 49 // Called when the input stream volume has changed.
43 virtual void OnVolume(double volume) = 0; 50 virtual void OnVolume(double volume) = 0;
44 51
45 // Called when a device has been started on the server side. 52 // Called when a device has been started on the server side.
46 // If the device could not be started, |device_id| will be empty. 53 // If the device could not be started, |device_id| will be empty.
47 virtual void OnDeviceReady(const std::string& device_id) = 0; 54 virtual void OnDeviceReady(const std::string& device_id) = 0;
(...skipping 21 matching lines...) Expand all
69 // Unregisters a delegate that was previously registered via a call to 76 // Unregisters a delegate that was previously registered via a call to
70 // AddDelegate(). The audio stream should be in a closed state prior to 77 // AddDelegate(). The audio stream should be in a closed state prior to
71 // calling this function. 78 // calling this function.
72 virtual void RemoveDelegate(int stream_id) = 0; 79 virtual void RemoveDelegate(int stream_id) = 0;
73 80
74 // Sends a request to create an AudioInputController object in the peer 81 // Sends a request to create an AudioInputController object in the peer
75 // process, identify it by |stream_id| and configure it to use the specified 82 // process, identify it by |stream_id| and configure it to use the specified
76 // audio |params|. Once the stream has been created, the implementation must 83 // audio |params|. Once the stream has been created, the implementation must
77 // generate a notification to the AudioInputIPCDelegate and call 84 // generate a notification to the AudioInputIPCDelegate and call
78 // OnStreamCreated(). 85 // OnStreamCreated().
79 virtual void CreateStream(int stream_id, const AudioParameters& params, 86 virtual void CreateStream(
80 const std::string& device_id, bool automatic_gain_control) = 0; 87 int stream_id,
88 const AudioParameters& params,
89 const std::string& device_id,
90 bool automatic_gain_control,
91 int shared_memory_count) = 0;
81 92
82 // Starts the device on the server side. Once the device has started, 93 // Starts the device on the server side. Once the device has started,
83 // or failed to start, a callback to 94 // or failed to start, a callback to
84 // AudioInputIPCDelegate::OnDeviceReady() must be made. 95 // AudioInputIPCDelegate::OnDeviceReady() must be made.
85 virtual void StartDevice(int stream_id, int session_id) = 0; 96 virtual void StartDevice(int stream_id, int session_id) = 0;
86 97
87 // Corresponds to a call to AudioInputController::Record() on the server side. 98 // Corresponds to a call to AudioInputController::Record() on the server side.
88 virtual void RecordStream(int stream_id) = 0; 99 virtual void RecordStream(int stream_id) = 0;
89 100
90 // Sets the volume of the audio stream. 101 // Sets the volume of the audio stream.
91 virtual void SetVolume(int stream_id, double volume) = 0; 102 virtual void SetVolume(int stream_id, double volume) = 0;
92 103
93 // Closes the audio stream and deletes the matching AudioInputController 104 // Closes the audio stream and deletes the matching AudioInputController
94 // instance. Prior to deleting the AudioInputController object, a call to 105 // instance. Prior to deleting the AudioInputController object, a call to
95 // AudioInputController::Close must be made. 106 // AudioInputController::Close must be made.
96 virtual void CloseStream(int stream_id) = 0; 107 virtual void CloseStream(int stream_id) = 0;
97 108
98 protected: 109 protected:
99 virtual ~AudioInputIPC(); 110 virtual ~AudioInputIPC();
100 }; 111 };
101 112
102 } // namespace media 113 } // namespace media
103 114
104 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_ 115 #endif // MEDIA_AUDIO_AUDIO_INPUT_IPC_H_
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