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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/audio_output_device.h" | 5 #include "media/audio/audio_output_device.h" |
| 6 | 6 |
| 7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
| 8 #include "base/message_loop.h" | 8 #include "base/message_loop.h" |
| 9 #include "base/threading/thread_restrictions.h" | 9 #include "base/threading/thread_restrictions.h" |
| 10 #include "base/time.h" | 10 #include "base/time.h" |
| 11 #include "media/audio/audio_output_controller.h" | 11 #include "media/audio/audio_output_controller.h" |
| 12 #include "media/audio/audio_util.h" | 12 #include "media/audio/audio_util.h" |
| 13 #include "media/audio/shared_memory_util.h" | 13 #include "media/audio/shared_memory_util.h" |
| 14 #include "media/base/limits.h" | 14 #include "media/base/limits.h" |
| 15 | 15 |
| 16 namespace media { | 16 namespace media { |
| 17 | 17 |
| 18 // Takes care of invoking the render callback on the audio thread. | 18 // Takes care of invoking the render callback on the audio thread. |
| 19 // An instance of this class is created for each capture stream in | 19 // An instance of this class is created for each capture stream in |
| 20 // OnStreamCreated(). | 20 // OnStreamCreated(). |
| 21 class AudioOutputDevice::AudioThreadCallback | 21 class AudioOutputDevice::AudioThreadCallback |
| 22 : public AudioDeviceThread::Callback { | 22 : public AudioDeviceThread::Callback { |
| 23 public: | 23 public: |
| 24 AudioThreadCallback(const AudioParameters& audio_parameters, | 24 AudioThreadCallback(const AudioParameters& audio_parameters, |
| 25 base::SharedMemoryHandle memory, | 25 SharedMemoryHandleVector memory, |
| 26 int memory_length, | 26 int memory_length, |
| 27 AudioRendererSink::RenderCallback* render_callback); | 27 AudioRendererSink::RenderCallback* render_callback); |
| 28 virtual ~AudioThreadCallback(); | 28 virtual ~AudioThreadCallback(); |
| 29 | 29 |
| 30 virtual void MapSharedMemory() OVERRIDE; | 30 virtual void MapSharedMemory() OVERRIDE; |
| 31 | 31 |
| 32 // Called whenever we receive notifications about pending data. | 32 // Called whenever we receive notifications about pending data. |
| 33 virtual void Process(int pending_data) OVERRIDE; | 33 virtual void Process(int pending_data, int index) OVERRIDE; |
| 34 | 34 |
| 35 private: | 35 private: |
| 36 AudioRendererSink::RenderCallback* render_callback_; | 36 AudioRendererSink::RenderCallback* render_callback_; |
| 37 scoped_ptr<AudioBus> input_bus_; | 37 scoped_ptr<AudioBus> input_bus_; |
| 38 scoped_ptr<AudioBus> output_bus_; | 38 scoped_ptr<AudioBus> output_bus_; |
| 39 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); | 39 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback); |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 AudioOutputDevice::AudioOutputDevice( | 42 AudioOutputDevice::AudioOutputDevice( |
| 43 AudioOutputIPC* ipc, | 43 AudioOutputIPC* ipc, |
| 44 const scoped_refptr<base::MessageLoopProxy>& io_loop) | 44 const scoped_refptr<base::MessageLoopProxy>& io_loop) |
| 45 : ScopedLoopObserver(io_loop), | 45 : ScopedLoopObserver(io_loop), |
| 46 callback_(NULL), | 46 callback_(NULL), |
| 47 ipc_(ipc), | 47 ipc_(ipc), |
| 48 stream_id_(0), | 48 stream_id_(0), |
| 49 state_(IDLE), | 49 state_(IDLE), |
| 50 play_on_start_(true), | 50 play_on_start_(true), |
| 51 audio_thread_(false), |
| 51 stopping_hack_(false) { | 52 stopping_hack_(false) { |
| 52 CHECK(ipc_); | 53 CHECK(ipc_); |
| 53 } | 54 } |
| 54 | 55 |
| 55 void AudioOutputDevice::Initialize(const AudioParameters& params, | 56 void AudioOutputDevice::Initialize(const AudioParameters& params, |
| 56 RenderCallback* callback) { | 57 RenderCallback* callback) { |
| 57 DCHECK(!callback_) << "Calling Initialize() twice?"; | 58 DCHECK(!callback_) << "Calling Initialize() twice?"; |
| 58 DCHECK(params.IsValid()); | 59 DCHECK(params.IsValid()); |
| 59 audio_parameters_ = params; | 60 audio_parameters_ = params; |
| 60 callback_ = callback; | 61 callback_ = callback; |
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| 219 // owners (WebRtcAudioDeviceImpl, AudioRendererImpl, etc...) can Stop() and | 220 // owners (WebRtcAudioDeviceImpl, AudioRendererImpl, etc...) can Stop() and |
| 220 // delete as they see fit. AudioOutputDevice should internally use WeakPtr | 221 // delete as they see fit. AudioOutputDevice should internally use WeakPtr |
| 221 // to handle teardown and thread hopping. See http://crbug.com/151051 for | 222 // to handle teardown and thread hopping. See http://crbug.com/151051 for |
| 222 // details. | 223 // details. |
| 223 base::AutoLock auto_lock(audio_thread_lock_); | 224 base::AutoLock auto_lock(audio_thread_lock_); |
| 224 if (stopping_hack_) | 225 if (stopping_hack_) |
| 225 return; | 226 return; |
| 226 | 227 |
| 227 DCHECK(audio_thread_.IsStopped()); | 228 DCHECK(audio_thread_.IsStopped()); |
| 228 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( | 229 audio_callback_.reset(new AudioOutputDevice::AudioThreadCallback( |
| 229 audio_parameters_, handle, length, callback_)); | 230 audio_parameters_, |
| 231 AudioDeviceThread::Callback::SharedMemoryHandleVector(1, handle), |
| 232 length, callback_)); |
| 230 audio_thread_.Start(audio_callback_.get(), socket_handle, | 233 audio_thread_.Start(audio_callback_.get(), socket_handle, |
| 231 "AudioOutputDevice"); | 234 "AudioOutputDevice"); |
| 232 state_ = PAUSED; | 235 state_ = PAUSED; |
| 233 | 236 |
| 234 // We handle the case where Play() and/or Pause() may have been called | 237 // We handle the case where Play() and/or Pause() may have been called |
| 235 // multiple times before OnStreamCreated() gets called. | 238 // multiple times before OnStreamCreated() gets called. |
| 236 if (play_on_start_) | 239 if (play_on_start_) |
| 237 PlayOnIOThread(); | 240 PlayOnIOThread(); |
| 238 } | 241 } |
| 239 | 242 |
| 240 void AudioOutputDevice::OnIPCClosed() { | 243 void AudioOutputDevice::OnIPCClosed() { |
| 241 DCHECK(message_loop()->BelongsToCurrentThread()); | 244 DCHECK(message_loop()->BelongsToCurrentThread()); |
| 242 state_ = IPC_CLOSED; | 245 state_ = IPC_CLOSED; |
| 243 ipc_ = NULL; | 246 ipc_ = NULL; |
| 244 } | 247 } |
| 245 | 248 |
| 246 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { | 249 void AudioOutputDevice::WillDestroyCurrentMessageLoop() { |
| 247 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; | 250 LOG(ERROR) << "IO loop going away before the audio device has been stopped"; |
| 248 ShutDownOnIOThread(); | 251 ShutDownOnIOThread(); |
| 249 } | 252 } |
| 250 | 253 |
| 251 // AudioOutputDevice::AudioThreadCallback | 254 // AudioOutputDevice::AudioThreadCallback |
| 252 | 255 |
| 253 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( | 256 AudioOutputDevice::AudioThreadCallback::AudioThreadCallback( |
| 254 const AudioParameters& audio_parameters, | 257 const AudioParameters& audio_parameters, |
| 255 base::SharedMemoryHandle memory, | 258 SharedMemoryHandleVector memory, |
| 256 int memory_length, | 259 int memory_length, |
| 257 AudioRendererSink::RenderCallback* render_callback) | 260 AudioRendererSink::RenderCallback* render_callback) |
| 258 : AudioDeviceThread::Callback(audio_parameters, | 261 : AudioDeviceThread::Callback(audio_parameters, |
| 259 memory, | 262 memory, |
| 260 memory_length), | 263 memory_length), |
| 261 render_callback_(render_callback) { | 264 render_callback_(render_callback) { |
| 262 } | 265 } |
| 263 | 266 |
| 264 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { | 267 AudioOutputDevice::AudioThreadCallback::~AudioThreadCallback() { |
| 265 } | 268 } |
| 266 | 269 |
| 267 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { | 270 void AudioOutputDevice::AudioThreadCallback::MapSharedMemory() { |
| 268 shared_memory_.Map(TotalSharedMemorySizeInBytes(memory_length_)); | 271 DCHECK_EQ(shared_memory_.size(), 1u); |
| 272 base::SharedMemory* shared_buffer = shared_memory_[0]; |
| 273 shared_buffer->Map(TotalSharedMemorySizeInBytes(memory_length_)); |
| 269 | 274 |
| 270 // Calculate output and input memory size. | 275 // Calculate output and input memory size. |
| 271 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); | 276 int output_memory_size = AudioBus::CalculateMemorySize(audio_parameters_); |
| 272 int input_channels = audio_parameters_.input_channels(); | 277 int input_channels = audio_parameters_.input_channels(); |
| 273 int frames = audio_parameters_.frames_per_buffer(); | 278 int frames = audio_parameters_.frames_per_buffer(); |
| 274 int input_memory_size = | 279 int input_memory_size = |
| 275 AudioBus::CalculateMemorySize(input_channels, frames); | 280 AudioBus::CalculateMemorySize(input_channels, frames); |
| 276 | 281 |
| 277 int io_size = output_memory_size + input_memory_size; | 282 int io_size = output_memory_size + input_memory_size; |
| 278 | 283 |
| 279 DCHECK_EQ(memory_length_, io_size); | 284 DCHECK_EQ(memory_length_, io_size); |
| 280 | 285 |
| 281 output_bus_ = | 286 output_bus_ = |
| 282 AudioBus::WrapMemory(audio_parameters_, shared_memory_.memory()); | 287 AudioBus::WrapMemory(audio_parameters_, shared_buffer->memory()); |
| 283 | 288 |
| 284 if (input_channels > 0) { | 289 if (input_channels > 0) { |
| 285 // The input data is after the output data. | 290 // The input data is after the output data. |
| 286 char* input_data = | 291 char* input_data = |
| 287 static_cast<char*>(shared_memory_.memory()) + output_memory_size; | 292 static_cast<char*>(shared_buffer->memory()) + output_memory_size; |
| 288 input_bus_ = | 293 input_bus_ = |
| 289 AudioBus::WrapMemory(input_channels, frames, input_data); | 294 AudioBus::WrapMemory(input_channels, frames, input_data); |
| 290 } | 295 } |
| 291 } | 296 } |
| 292 | 297 |
| 293 // Called whenever we receive notifications about pending data. | 298 // Called whenever we receive notifications about pending data. |
| 294 void AudioOutputDevice::AudioThreadCallback::Process(int pending_data) { | 299 void AudioOutputDevice::AudioThreadCallback::Process( |
| 300 int pending_data, int index) { |
| 301 base::SharedMemory* shared_buffer = shared_memory_[0]; |
| 295 if (pending_data == kPauseMark) { | 302 if (pending_data == kPauseMark) { |
| 296 memset(shared_memory_.memory(), 0, memory_length_); | 303 memset(shared_buffer->memory(), 0, memory_length_); |
| 297 SetActualDataSizeInBytes(&shared_memory_, memory_length_, 0); | 304 SetActualDataSizeInBytes(shared_buffer, memory_length_, 0); |
| 298 return; | 305 return; |
| 299 } | 306 } |
| 300 | 307 |
| 301 // Convert the number of pending bytes in the render buffer | 308 // Convert the number of pending bytes in the render buffer |
| 302 // into milliseconds. | 309 // into milliseconds. |
| 303 int audio_delay_milliseconds = pending_data / bytes_per_ms_; | 310 int audio_delay_milliseconds = pending_data / bytes_per_ms_; |
| 304 | 311 |
| 305 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); | 312 TRACE_EVENT0("audio", "AudioOutputDevice::FireRenderCallback"); |
| 306 | 313 |
| 307 // Update the audio-delay measurement then ask client to render audio. Since | 314 // Update the audio-delay measurement then ask client to render audio. Since |
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| 318 num_frames = render_callback_->Render(output_bus_.get(), | 325 num_frames = render_callback_->Render(output_bus_.get(), |
| 319 audio_delay_milliseconds); | 326 audio_delay_milliseconds); |
| 320 } | 327 } |
| 321 | 328 |
| 322 // Let the host know we are done. | 329 // Let the host know we are done. |
| 323 // TODO(dalecurtis): Technically this is not always correct. Due to channel | 330 // TODO(dalecurtis): Technically this is not always correct. Due to channel |
| 324 // padding for alignment, there may be more data available than this. We're | 331 // padding for alignment, there may be more data available than this. We're |
| 325 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename | 332 // relying on AudioSyncReader::Read() to parse this with that in mind. Rename |
| 326 // these methods to Set/GetActualFrameCount(). | 333 // these methods to Set/GetActualFrameCount(). |
| 327 SetActualDataSizeInBytes( | 334 SetActualDataSizeInBytes( |
| 328 &shared_memory_, memory_length_, | 335 shared_buffer, memory_length_, |
| 329 num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); | 336 num_frames * sizeof(*output_bus_->channel(0)) * output_bus_->channels()); |
| 330 } | 337 } |
| 331 | 338 |
| 332 } // namespace media. | 339 } // namespace media. |
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