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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ | 6 #define MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/ref_counted.h" | 9 #include "base/memory/ref_counted.h" |
| 10 #include "base/memory/scoped_ptr.h" | 10 #include "base/memory/scoped_ptr.h" |
| 11 #include "base/memory/scoped_vector.h" | |
| 11 #include "base/shared_memory.h" | 12 #include "base/shared_memory.h" |
| 12 #include "base/sync_socket.h" | 13 #include "base/sync_socket.h" |
| 13 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
| 14 #include "media/base/media_export.h" | 15 #include "media/base/media_export.h" |
| 15 #include "media/audio/audio_parameters.h" | 16 #include "media/audio/audio_parameters.h" |
| 16 #include "media/audio/shared_memory_util.h" | 17 #include "media/audio/shared_memory_util.h" |
| 17 | 18 |
| 18 class MessageLoop; | 19 class MessageLoop; |
| 19 | 20 |
| 20 namespace media { | 21 namespace media { |
| 21 class AudioBus; | 22 class AudioBus; |
| 22 | 23 |
| 23 // Data transfer between browser and render process uses a combination | 24 // Data transfer between browser and render process uses a combination |
| 24 // of sync sockets and shared memory. To read from the socket and render | 25 // of sync sockets and shared memory. To read from the socket and render |
| 25 // data, we use a worker thread, a.k.a. the AudioDeviceThread, which reads | 26 // data, we use a worker thread, a.k.a. the AudioDeviceThread, which reads |
| 26 // data from the browser via the socket and fills the shared memory from the | 27 // data from the browser via the socket and fills the shared memory from the |
| 27 // audio thread via the AudioDeviceThread::Callback interface/class. | 28 // audio thread via the AudioDeviceThread::Callback interface/class. |
| 28 // For more details see the documentation in audio_device.h. | 29 // For more details see the documentation in audio_device.h. |
| 29 // | 30 // |
| 30 // TODO(tommi): Multiple audio input/output device instances should be able to | 31 // TODO(tommi): Multiple audio input/output device instances should be able to |
| 31 // share the same thread instead of spinning one per instance. | 32 // share the same thread instead of spinning one per instance. |
| 32 class MEDIA_EXPORT AudioDeviceThread { | 33 class MEDIA_EXPORT AudioDeviceThread { |
| 33 public: | 34 public: |
| 34 // This is the callback interface/base class that Audio[Output|Input]Device | 35 // This is the callback interface/base class that Audio[Output|Input]Device |
| 35 // implements to render input/output data. The callbacks run on the | 36 // implements to render input/output data. The callbacks run on the |
| 36 // thread owned by AudioDeviceThread. | 37 // thread owned by AudioDeviceThread. |
| 37 class Callback { | 38 class Callback { |
| 38 public: | 39 public: |
| 40 typedef std::vector<base::SharedMemoryHandle> SharedMemoryHandleVector; | |
| 41 | |
| 39 Callback(const AudioParameters& audio_parameters, | 42 Callback(const AudioParameters& audio_parameters, |
| 40 base::SharedMemoryHandle memory, | 43 SharedMemoryHandleVector& memory, |
| 41 int memory_length); | 44 int memory_length); |
| 42 virtual ~Callback(); | 45 virtual ~Callback(); |
| 43 | 46 |
| 44 // One time initialization for the callback object on the audio thread. | 47 // One time initialization for the callback object on the audio thread. |
| 45 void InitializeOnAudioThread(); | 48 void InitializeOnAudioThread(); |
| 46 | 49 |
| 47 // Derived implementations must call shared_memory_.Map appropriately | 50 // Derived implementations must call shared_memory_.Map appropriately |
| 48 // before Process can be called. | 51 // before Process can be called. |
| 49 virtual void MapSharedMemory() = 0; | 52 virtual void MapSharedMemory() = 0; |
| 50 | 53 |
| 51 // Called whenever we receive notifications about pending data. | 54 // Called whenever we receive notifications about pending data. |
|
henrika (OOO until Aug 14)
2013/03/04 13:12:51
No comment about |index|.
wjia(left Chromium)
2013/03/05 02:40:13
Done.
| |
| 52 virtual void Process(int pending_data) = 0; | 55 virtual void Process(int pending_data, int index) = 0; |
| 53 | 56 |
| 54 protected: | 57 protected: |
| 55 // Protected so that derived classes can access directly. | 58 // Protected so that derived classes can access directly. |
| 56 // The variables are 'const' since values are calculated/set in the | 59 // The variables are 'const' since values are calculated/set in the |
| 57 // constructor and must never change. | 60 // constructor and must never change. |
| 58 const AudioParameters audio_parameters_; | 61 const AudioParameters audio_parameters_; |
| 59 const int samples_per_ms_; | 62 const int samples_per_ms_; |
| 60 const int bytes_per_ms_; | 63 const int bytes_per_ms_; |
| 61 | 64 |
| 62 base::SharedMemory shared_memory_; | 65 ScopedVector<base::SharedMemory> shared_memory_; |
| 63 const int memory_length_; | 66 const int memory_length_; |
| 64 | 67 |
| 65 private: | 68 private: |
| 66 DISALLOW_COPY_AND_ASSIGN(Callback); | 69 DISALLOW_COPY_AND_ASSIGN(Callback); |
| 67 }; | 70 }; |
| 68 | 71 |
| 69 AudioDeviceThread(); | 72 AudioDeviceThread(bool read_index); |
| 70 ~AudioDeviceThread(); | 73 ~AudioDeviceThread(); |
| 71 | 74 |
| 72 // Starts the audio thread. The thread must not already be running. | 75 // Starts the audio thread. The thread must not already be running. |
| 73 void Start(AudioDeviceThread::Callback* callback, | 76 void Start(AudioDeviceThread::Callback* callback, |
| 74 base::SyncSocket::Handle socket, | 77 base::SyncSocket::Handle socket, |
| 75 const char* thread_name); | 78 const char* thread_name); |
| 76 | 79 |
| 77 // This tells the audio thread to stop and clean up the data. | 80 // This tells the audio thread to stop and clean up the data. |
| 78 // The method can stop the thread synchronously or asynchronously. | 81 // The method can stop the thread synchronously or asynchronously. |
| 79 // In the latter case, the thread will still be running after Stop() | 82 // In the latter case, the thread will still be running after Stop() |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 91 private: | 94 private: |
| 92 // Our own private SimpleThread override. We implement this in a | 95 // Our own private SimpleThread override. We implement this in a |
| 93 // private class so that we get the following benefits: | 96 // private class so that we get the following benefits: |
| 94 // 1) AudioDeviceThread doesn't expose SimpleThread methods. | 97 // 1) AudioDeviceThread doesn't expose SimpleThread methods. |
| 95 // I.e. the caller can't call Start()/Stop() - which would be bad. | 98 // I.e. the caller can't call Start()/Stop() - which would be bad. |
| 96 // 2) We override ThreadMain to add additional on-thread initialization | 99 // 2) We override ThreadMain to add additional on-thread initialization |
| 97 // while still synchronized with SimpleThread::Start() to provide | 100 // while still synchronized with SimpleThread::Start() to provide |
| 98 // reliable initialization. | 101 // reliable initialization. |
| 99 class Thread; | 102 class Thread; |
| 100 | 103 |
| 104 // Flag indicating whether need to read index from sync socket. | |
| 105 bool read_index_; | |
|
henrika (OOO until Aug 14)
2013/03/04 13:12:51
It feels odd to use index as name in a flag. When
wjia(left Chromium)
2013/03/05 02:40:13
Changed name to need_read_index_ to be self explai
| |
| 106 | |
| 101 base::Lock thread_lock_; | 107 base::Lock thread_lock_; |
| 102 scoped_refptr<AudioDeviceThread::Thread> thread_; | 108 scoped_refptr<AudioDeviceThread::Thread> thread_; |
| 103 | 109 |
| 104 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread); | 110 DISALLOW_COPY_AND_ASSIGN(AudioDeviceThread); |
| 105 }; | 111 }; |
| 106 | 112 |
| 107 } // namespace media. | 113 } // namespace media. |
| 108 | 114 |
| 109 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ | 115 #endif // MEDIA_AUDIO_AUDIO_DEVICE_THREAD_H_ |
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