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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/software_renderer.h" | 5 #include "cc/software_renderer.h" |
6 | 6 |
7 #include "cc/compositor_frame_metadata.h" | 7 #include "cc/compositor_frame_metadata.h" |
8 #include "cc/quad_sink.h" | 8 #include "cc/quad_sink.h" |
9 #include "cc/render_pass.h" | 9 #include "cc/render_pass.h" |
10 #include "cc/render_pass_draw_quad.h" | 10 #include "cc/render_pass_draw_quad.h" |
| 11 #include "cc/software_output_device.h" |
11 #include "cc/solid_color_draw_quad.h" | 12 #include "cc/solid_color_draw_quad.h" |
12 #include "cc/test/animation_test_common.h" | 13 #include "cc/test/animation_test_common.h" |
13 #include "cc/test/fake_output_surface.h" | 14 #include "cc/test/fake_output_surface.h" |
14 #include "cc/test/fake_software_output_device.h" | |
15 #include "cc/test/geometry_test_utils.h" | 15 #include "cc/test/geometry_test_utils.h" |
16 #include "cc/test/render_pass_test_common.h" | 16 #include "cc/test/render_pass_test_common.h" |
17 #include "cc/test/render_pass_test_utils.h" | 17 #include "cc/test/render_pass_test_utils.h" |
18 #include "cc/tile_draw_quad.h" | 18 #include "cc/tile_draw_quad.h" |
19 #include "testing/gmock/include/gmock/gmock.h" | 19 #include "testing/gmock/include/gmock/gmock.h" |
20 #include "testing/gtest/include/gtest/gtest.h" | 20 #include "testing/gtest/include/gtest/gtest.h" |
21 | 21 |
22 using namespace WebKit; | 22 using namespace WebKit; |
23 | 23 |
24 namespace cc { | 24 namespace cc { |
25 namespace { | 25 namespace { |
26 | 26 |
27 class SoftwareRendererTest : public testing::Test, public RendererClient { | 27 class SoftwareRendererTest : public testing::Test, public RendererClient { |
28 public: | 28 public: |
29 SoftwareRendererTest() | 29 SoftwareRendererTest() |
30 : m_shouldClearRootRenderPass(true) | 30 : m_shouldClearRootRenderPass(true) |
31 { | 31 { |
32 } | 32 } |
33 | 33 |
34 void initializeRenderer() { | 34 void initializeRenderer() { |
35 m_outputSurface = FakeOutputSurface::CreateSoftware(scoped_ptr<SoftwareO
utputDevice>(new FakeSoftwareOutputDevice)); | 35 m_outputSurface = FakeOutputSurface::CreateSoftware(make_scoped_ptr(new
SoftwareOutputDevice)); |
36 m_resourceProvider = ResourceProvider::create(m_outputSurface.get()); | 36 m_resourceProvider = ResourceProvider::create(m_outputSurface.get()); |
37 m_renderer = SoftwareRenderer::create(this, resourceProvider(), software
Device()); | 37 m_renderer = SoftwareRenderer::create(this, m_outputSurface.get(), resou
rceProvider()); |
38 } | 38 } |
39 | 39 |
40 SoftwareOutputDevice* softwareDevice() const { return m_outputSurface->softw
are_device(); } | |
41 FakeOutputSurface* outputSurface() const { return m_outputSurface.get(); } | |
42 ResourceProvider* resourceProvider() const { return m_resourceProvider.get()
; } | 40 ResourceProvider* resourceProvider() const { return m_resourceProvider.get()
; } |
43 SoftwareRenderer* renderer() const { return m_renderer.get(); } | 41 SoftwareRenderer* renderer() const { return m_renderer.get(); } |
44 void setViewportSize(const gfx::Size& viewportSize) { m_viewportSize = viewp
ortSize; } | 42 void setViewportSize(const gfx::Size& viewportSize) { m_viewportSize = viewp
ortSize; } |
45 void setShouldClearRootRenderPass(bool clearRootRenderPass) { m_shouldClearR
ootRenderPass = clearRootRenderPass; } | 43 void setShouldClearRootRenderPass(bool clearRootRenderPass) { m_shouldClearR
ootRenderPass = clearRootRenderPass; } |
46 | 44 |
47 // RendererClient implementation. | 45 // RendererClient implementation. |
48 virtual const gfx::Size& deviceViewportSize() const OVERRIDE { return m_view
portSize; } | 46 virtual const gfx::Size& deviceViewportSize() const OVERRIDE { return m_view
portSize; } |
49 virtual const LayerTreeSettings& settings() const OVERRIDE { return m_settin
gs; } | 47 virtual const LayerTreeSettings& settings() const OVERRIDE { return m_settin
gs; } |
50 virtual void didLoseOutputSurface() OVERRIDE { } | 48 virtual void didLoseOutputSurface() OVERRIDE { } |
51 virtual void onSwapBuffersComplete() OVERRIDE { } | 49 virtual void onSwapBuffersComplete() OVERRIDE { } |
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200 // If we didn't clear, the borders should still be green. | 198 // If we didn't clear, the borders should still be green. |
201 EXPECT_EQ(SK_ColorGREEN, pixels[0]); | 199 EXPECT_EQ(SK_ColorGREEN, pixels[0]); |
202 EXPECT_EQ(SK_ColorGREEN, pixels[viewportPixels - 1]); | 200 EXPECT_EQ(SK_ColorGREEN, pixels[viewportPixels - 1]); |
203 | 201 |
204 EXPECT_EQ(SK_ColorMAGENTA, pixels[smallerRect.y() * viewportRect.width() + s
mallerRect.x()]); | 202 EXPECT_EQ(SK_ColorMAGENTA, pixels[smallerRect.y() * viewportRect.width() + s
mallerRect.x()]); |
205 EXPECT_EQ(SK_ColorMAGENTA, pixels[(smallerRect.bottom() - 1) * viewportRect.
width() + smallerRect.right() - 1]); | 203 EXPECT_EQ(SK_ColorMAGENTA, pixels[(smallerRect.bottom() - 1) * viewportRect.
width() + smallerRect.right() - 1]); |
206 } | 204 } |
207 | 205 |
208 } // namespace | 206 } // namespace |
209 } // namespace cc | 207 } // namespace cc |
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