OLD | NEW |
1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_GL_RENDERER_H_ | 5 #ifndef CC_GL_RENDERER_H_ |
6 #define CC_GL_RENDERER_H_ | 6 #define CC_GL_RENDERER_H_ |
7 | 7 |
8 #include "cc/cc_export.h" | 8 #include "cc/cc_export.h" |
9 #include "cc/checkerboard_draw_quad.h" | 9 #include "cc/checkerboard_draw_quad.h" |
10 #include "cc/debug_border_draw_quad.h" | 10 #include "cc/debug_border_draw_quad.h" |
11 #include "cc/direct_renderer.h" | 11 #include "cc/direct_renderer.h" |
12 #include "cc/gl_renderer_draw_cache.h" | 12 #include "cc/gl_renderer_draw_cache.h" |
13 #include "cc/io_surface_draw_quad.h" | 13 #include "cc/io_surface_draw_quad.h" |
14 #include "cc/output_surface.h" | |
15 #include "cc/render_pass_draw_quad.h" | 14 #include "cc/render_pass_draw_quad.h" |
16 #include "cc/renderer.h" | 15 #include "cc/renderer.h" |
17 #include "cc/solid_color_draw_quad.h" | 16 #include "cc/solid_color_draw_quad.h" |
18 #include "cc/tile_draw_quad.h" | 17 #include "cc/tile_draw_quad.h" |
19 #include "cc/yuv_video_draw_quad.h" | 18 #include "cc/yuv_video_draw_quad.h" |
20 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" | 19 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsContext3
D.h" |
21 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" | 20 #include "third_party/WebKit/Source/Platform/chromium/public/WebGraphicsMemoryAl
location.h" |
22 #include "ui/gfx/quad_f.h" | 21 #include "ui/gfx/quad_f.h" |
23 | 22 |
24 namespace cc { | 23 namespace cc { |
25 | 24 |
| 25 class OutputSurface; |
26 class ScopedResource; | 26 class ScopedResource; |
27 class StreamVideoDrawQuad; | 27 class StreamVideoDrawQuad; |
28 class TextureDrawQuad; | 28 class TextureDrawQuad; |
29 class GeometryBinding; | 29 class GeometryBinding; |
30 class ScopedEnsureFramebufferAllocation; | 30 class ScopedEnsureFramebufferAllocation; |
31 | 31 |
32 // Class that handles drawing of composited render layers using GL. | 32 // Class that handles drawing of composited render layers using GL. |
33 class CC_EXPORT GLRenderer : public DirectRenderer, | 33 class CC_EXPORT GLRenderer : public DirectRenderer, |
34 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM), | 34 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsSwapBuffersCompleteCallbackCHROMIUM), |
35 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM), | 35 public NON_EXPORTED_BASE(WebKit::WebGraphicsContext
3D::WebGraphicsMemoryAllocationChangedCallbackCHROMIUM), |
(...skipping 209 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
245 #if DEBUG_GL_CALLS && !defined(NDEBUG) | 245 #if DEBUG_GL_CALLS && !defined(NDEBUG) |
246 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) | 246 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L
INE__)) |
247 #else | 247 #else |
248 #define GLC(context, x) (x) | 248 #define GLC(context, x) (x) |
249 #endif | 249 #endif |
250 | 250 |
251 | 251 |
252 } | 252 } |
253 | 253 |
254 #endif // CC_GL_RENDERER_H_ | 254 #endif // CC_GL_RENDERER_H_ |
OLD | NEW |