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Unified Diff: src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp

Issue 12379025: Add support to GrGLInterface for vertex array objects (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 10 months ago
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Index: src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp
===================================================================
--- src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp (revision 7907)
+++ src/gpu/gl/mac/GrGLCreateNativeInterface_mac.cpp (working copy)
@@ -45,11 +45,11 @@
interface->fBindAttribLocation = glBindAttribLocation;
interface->fBindBuffer = glBindBuffer;
if (ver >= GR_GL_VER(3,0)) {
- #if GL_VERSION_3_0
- interface->fBindFragDataLocation = glBindFragDataLocation;
- #else
- interface->fBindFragDataLocation = GET_PROC(BindFragDataLocation);
- #endif
+#if GL_VERSION_3_0
+ interface->fBindFragDataLocation = glBindFragDataLocation;
+#else
+ GET_PROC(BindFragDataLocation);
+#endif
}
interface->fBindTexture = glBindTexture;
interface->fBlendFunc = glBlendFunc;
@@ -131,17 +131,17 @@
interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
interface->fTexParameteri = glTexParameteri;
interface->fTexParameteriv = glTexParameteriv;
- #if GL_ARB_texture_storage || GL_VERSION_4_2
+#if GL_ARB_texture_storage || GL_VERSION_4_2
interface->fTexStorage2D = glTexStorage2D
- #elif GL_EXT_texture_storage
+#elif GL_EXT_texture_storage
interface->fTexStorage2D = glTexStorage2DEXT;
- #else
+#else
if (ver >= GR_GL_VER(4,2) || extensions.has("GL_ARB_texture_storage")) {
GET_PROC(TexStorage2D);
} else if (extensions.has("GL_EXT_texture_storage")) {
GET_PROC_SUFFIX(TexStorage2D, EXT);
}
- #endif
+#endif
interface->fTexSubImage2D = glTexSubImage2D;
interface->fUniform1f = glUniform1f;
interface->fUniform1i = glUniform1i;
@@ -169,30 +169,43 @@
interface->fVertexAttribPointer = glVertexAttribPointer;
interface->fViewport = glViewport;
+ if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_vertex_array_object")) {
+ // no ARB suffix for GL_ARB_vertex_array_object
+#if GL_ARB_vertex_array_object || GL_VERSION_3_0
+ interface->fBindVertexArray = glBindVertexArray;
+ interface->fDeleteVertexArrays = glDeleteVertexArrays;
+ interface->fGenVertexArrays = glGenVertexArrays;
+#else
+ GET_PROC(BindVertexArray);
+ GET_PROC(DeleteVertexArrays);
+ GET_PROC(GenVertexArrays);
+#endif
+ }
+
if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_timer_query")) {
// ARB extension doesn't use the ARB suffix on the function name
- #if GL_ARB_timer_query || GL_VERSION_3_3
- interface->fQueryCounter = glQueryCounter;
- interface->fGetQueryObjecti64v = glGetQueryObjecti64v;
- interface->fGetQueryObjectui64v = glGetQueryObjectui64v;
- #else
- interface->fQueryCounter = GET_PROC(QueryCounter);
- interface->fGetQueryObjecti64v = GET_PROC(GetQueryObjecti64v);
- interface->fGetQueryObjectui64v = GET_PROC(GetQueryObjectui64v);
- #endif
+#if GL_ARB_timer_query || GL_VERSION_3_3
+ interface->fQueryCounter = glQueryCounter;
+ interface->fGetQueryObjecti64v = glGetQueryObjecti64v;
+ interface->fGetQueryObjectui64v = glGetQueryObjectui64v;
+#else
+ GET_PROC(QueryCounter);
+ GET_PROC(GetQueryObjecti64v);
+ GET_PROC(GetQueryObjectui64v);
+#endif
} else if (extensions.has("GL_EXT_timer_query")) {
- #if GL_EXT_timer_query
- interface->fGetQueryObjecti64v = glGetQueryObjecti64vEXT;
- interface->fGetQueryObjectui64v = glGetQueryObjectui64vEXT;
- #else
- interface->fGetQueryObjecti64v = GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
- interface->fGetQueryObjectui64v = GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
- #endif
+#if GL_EXT_timer_query
+ interface->fGetQueryObjecti64v = glGetQueryObjecti64vEXT;
+ interface->fGetQueryObjectui64v = glGetQueryObjectui64vEXT;
+#else
+ GET_PROC_SUFFIX(GetQueryObjecti64v, EXT);
+ GET_PROC_SUFFIX(GetQueryObjectui64v, EXT);
+#endif
}
if (ver >= GR_GL_VER(3,0) || extensions.has("GL_ARB_framebuffer_object")) {
// ARB extension doesn't use the ARB suffix on the function names
- #if GL_VERSION_3_0 || GL_ARB_framebuffer_object
+#if GL_VERSION_3_0 || GL_ARB_framebuffer_object
interface->fGenFramebuffers = glGenFramebuffers;
interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameteriv;
interface->fGetRenderbufferParameteriv = glGetRenderbufferParameteriv;
@@ -207,74 +220,74 @@
interface->fBindRenderbuffer = glBindRenderbuffer;
interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisample;
interface->fBlitFramebuffer = glBlitFramebuffer;
- #else
- interface->fGenFramebuffers = GET_PROC(GenFramebuffers);
- interface->fGetFramebufferAttachmentParameteriv = GET_PROC(GetFramebufferAttachmentParameteriv);
- interface->fGetRenderbufferParameteriv = GET_PROC(GetRenderbufferParameteriv);
- interface->fBindFramebuffer = GET_PROC(BindFramebuffer);
- interface->fFramebufferTexture2D = GET_PROC(FramebufferTexture2D);
- interface->fCheckFramebufferStatus = GET_PROC(CheckFramebufferStatus);
- interface->fDeleteFramebuffers = GET_PROC(DeleteFramebuffers);
- interface->fRenderbufferStorage = GET_PROC(RenderbufferStorage);
- interface->fGenRenderbuffers = GET_PROC(GenRenderbuffers);
- interface->fDeleteRenderbuffers = GET_PROC(DeleteRenderbuffers);
- interface->fFramebufferRenderbuffer = GET_PROC(FramebufferRenderbuffer);
- interface->fBindRenderbuffer = GET_PROC(BindRenderbuffer);
- interface->fRenderbufferStorageMultisample = GET_PROC(RenderbufferStorageMultisample);
- interface->fBlitFramebuffer = GET_PROC(BlitFramebuffer);
- #endif
+#else
+ GET_PROC(GenFramebuffers);
+ GET_PROC(GetFramebufferAttachmentParameteriv);
+ GET_PROC(GetRenderbufferParameteriv);
+ GET_PROC(BindFramebuffer);
+ GET_PROC(FramebufferTexture2D);
+ GET_PROC(CheckFramebufferStatus);
+ GET_PROC(DeleteFramebuffers);
+ GET_PROC(RenderbufferStorage);
+ GET_PROC(GenRenderbuffers);
+ GET_PROC(DeleteRenderbuffers);
+ GET_PROC(FramebufferRenderbuffer);
+ GET_PROC(BindRenderbuffer);
+ GET_PROC(RenderbufferStorageMultisample);
+ GET_PROC(BlitFramebuffer);
+#endif
} else {
if (extensions.has("GL_EXT_framebuffer_object")) {
- #if GL_EXT_framebuffer_object
- interface->fGenFramebuffers = glGenFramebuffersEXT;
- interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT;
- interface->fGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT;
- interface->fBindFramebuffer = glBindFramebufferEXT;
- interface->fFramebufferTexture2D = glFramebufferTexture2DEXT;
- interface->fCheckFramebufferStatus = glCheckFramebufferStatusEXT;
- interface->fDeleteFramebuffers = glDeleteFramebuffersEXT;
- interface->fRenderbufferStorage = glRenderbufferStorageEXT;
- interface->fGenRenderbuffers = glGenRenderbuffersEXT;
- interface->fDeleteRenderbuffers = glDeleteRenderbuffersEXT;
- interface->fFramebufferRenderbuffer = glFramebufferRenderbufferEXT;
- interface->fBindRenderbuffer = glBindRenderbufferEXT;
- #else
- interface->fGenFramebuffers = GET_PROC_SUFFIX(GenFramebuffers, EXT);
- interface->fGetFramebufferAttachmentParameteriv = GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
- interface->fGetRenderbufferParameteriv = GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
- interface->fBindFramebuffer = GET_PROC_SUFFIX(BindFramebuffer, EXT);
- interface->fFramebufferTexture2D = GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
- interface->fCheckFramebufferStatus = GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
- interface->fDeleteFramebuffers = GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
- interface->fRenderbufferStorage = GET_PROC_SUFFIX(RenderbufferStorage, EXT);
- interface->fGenRenderbuffers = GET_PROC_SUFFIX(GenRenderbuffers, EXT);
- interface->fDeleteRenderbuffers = GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
- interface->fFramebufferRenderbuffer = GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
- interface->fBindRenderbuffer = GET_PROC_SUFFIX(BindRenderbuffer, EXT);
- #endif
+#if GL_EXT_framebuffer_object
+ interface->fGenFramebuffers = glGenFramebuffersEXT;
+ interface->fGetFramebufferAttachmentParameteriv = glGetFramebufferAttachmentParameterivEXT;
+ interface->fGetRenderbufferParameteriv = glGetRenderbufferParameterivEXT;
+ interface->fBindFramebuffer = glBindFramebufferEXT;
+ interface->fFramebufferTexture2D = glFramebufferTexture2DEXT;
+ interface->fCheckFramebufferStatus = glCheckFramebufferStatusEXT;
+ interface->fDeleteFramebuffers = glDeleteFramebuffersEXT;
+ interface->fRenderbufferStorage = glRenderbufferStorageEXT;
+ interface->fGenRenderbuffers = glGenRenderbuffersEXT;
+ interface->fDeleteRenderbuffers = glDeleteRenderbuffersEXT;
+ interface->fFramebufferRenderbuffer = glFramebufferRenderbufferEXT;
+ interface->fBindRenderbuffer = glBindRenderbufferEXT;
+#else
+ GET_PROC_SUFFIX(GenFramebuffers, EXT);
+ GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
+ GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
+ GET_PROC_SUFFIX(BindFramebuffer, EXT);
+ GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
+ GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
+ GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
+ GET_PROC_SUFFIX(RenderbufferStorage, EXT);
+ GET_PROC_SUFFIX(GenRenderbuffers, EXT);
+ GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
+ GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
+ GET_PROC_SUFFIX(BindRenderbuffer, EXT);
+#endif
}
if (extensions.has("GL_EXT_framebuffer_multisample")) {
- #if GL_EXT_framebuffer_multisample
- interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisampleEXT;
- #else
- interface->fRenderbufferStorageMultisample = GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
- #endif
+#if GL_EXT_framebuffer_multisample
+ interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultisampleEXT;
+#else
+ GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
+#endif
}
if (extensions.has("GL_EXT_framebuffer_blit")) {
- #if GL_EXT_framebuffer_blit
- interface->fBlitFramebuffer = glBlitFramebufferEXT;
- #else
- interface->fBlitFramebuffer = GET_PROC_SUFFIX(BlitFramebuffer, EXT);
- #endif
+#if GL_EXT_framebuffer_blit
+ interface->fBlitFramebuffer = glBlitFramebufferEXT;
+#else
+ GET_PROC_SUFFIX(BlitFramebuffer, EXT);
+#endif
}
}
if (ver >= GR_GL_VER(3,3) || extensions.has("GL_ARB_blend_func_extended")) {
// ARB extension doesn't use the ARB suffix on the function name
- #if GL_VERSION_3_3 || GL_ARB_blend_func_extended
- interface->fBindFragDataLocationIndexed = glBindFragDataLocationIndexed;
- #else
- interface->fBindFragDataLocationIndexed = GET_PROC(BindFragDataLocationIndexed);
- #endif
+#if GL_VERSION_3_3 || GL_ARB_blend_func_extended
+ interface->fBindFragDataLocationIndexed = glBindFragDataLocationIndexed;
+#else
+ GET_PROC(BindFragDataLocationIndexed);
+#endif
}
}
glInterface.get()->ref();
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