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Side by Side Diff: src/gpu/gl/iOS/GrGLCreateNativeInterface_iOS.cpp

Issue 12379025: Add support to GrGLInterface for vertex array objects (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Created 7 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "gl/GrGLInterface.h" 10 #include "gl/GrGLInterface.h"
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
72 interface->fShaderSource = glShaderSource; 72 interface->fShaderSource = glShaderSource;
73 interface->fStencilFunc = glStencilFunc; 73 interface->fStencilFunc = glStencilFunc;
74 interface->fStencilFuncSeparate = glStencilFuncSeparate; 74 interface->fStencilFuncSeparate = glStencilFuncSeparate;
75 interface->fStencilMask = glStencilMask; 75 interface->fStencilMask = glStencilMask;
76 interface->fStencilMaskSeparate = glStencilMaskSeparate; 76 interface->fStencilMaskSeparate = glStencilMaskSeparate;
77 interface->fStencilOp = glStencilOp; 77 interface->fStencilOp = glStencilOp;
78 interface->fStencilOpSeparate = glStencilOpSeparate; 78 interface->fStencilOpSeparate = glStencilOpSeparate;
79 // mac uses GLenum for internalFormat param (non-standard) 79 // mac uses GLenum for internalFormat param (non-standard)
80 // amounts to int vs. uint. 80 // amounts to int vs. uint.
81 interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D; 81 interface->fTexImage2D = (GrGLTexImage2DProc)glTexImage2D;
82 #if GL_ARB_texture_storage 82 #if GL_ARB_texture_storage
83 interface->fTexStorage2D = glTexStorage2D; 83 interface->fTexStorage2D = glTexStorage2D;
84 #elif GL_EXT_texture_storage 84 #elif GL_EXT_texture_storage
85 interface->fTexStorage2D = glTexStorage2DEXT; 85 interface->fTexStorage2D = glTexStorage2DEXT;
86 #endif 86 #endif
87 interface->fTexParameteri = glTexParameteri; 87 interface->fTexParameteri = glTexParameteri;
88 interface->fTexParameteriv = glTexParameteriv; 88 interface->fTexParameteriv = glTexParameteriv;
89 interface->fTexSubImage2D = glTexSubImage2D; 89 interface->fTexSubImage2D = glTexSubImage2D;
90 interface->fUniform1f = glUniform1f; 90 interface->fUniform1f = glUniform1f;
91 interface->fUniform1i = glUniform1i; 91 interface->fUniform1i = glUniform1i;
92 interface->fUniform1fv = glUniform1fv; 92 interface->fUniform1fv = glUniform1fv;
93 interface->fUniform1iv = glUniform1iv; 93 interface->fUniform1iv = glUniform1iv;
94 interface->fUniform2f = glUniform2f; 94 interface->fUniform2f = glUniform2f;
95 interface->fUniform2i = glUniform2i; 95 interface->fUniform2i = glUniform2i;
96 interface->fUniform2fv = glUniform2fv; 96 interface->fUniform2fv = glUniform2fv;
(...skipping 20 matching lines...) Expand all
117 interface->fBindFramebuffer = glBindFramebuffer; 117 interface->fBindFramebuffer = glBindFramebuffer;
118 interface->fFramebufferTexture2D = glFramebufferTexture2D; 118 interface->fFramebufferTexture2D = glFramebufferTexture2D;
119 interface->fCheckFramebufferStatus = glCheckFramebufferStatus; 119 interface->fCheckFramebufferStatus = glCheckFramebufferStatus;
120 interface->fDeleteFramebuffers = glDeleteFramebuffers; 120 interface->fDeleteFramebuffers = glDeleteFramebuffers;
121 interface->fRenderbufferStorage = glRenderbufferStorage; 121 interface->fRenderbufferStorage = glRenderbufferStorage;
122 interface->fGenRenderbuffers = glGenRenderbuffers; 122 interface->fGenRenderbuffers = glGenRenderbuffers;
123 interface->fDeleteRenderbuffers = glDeleteRenderbuffers; 123 interface->fDeleteRenderbuffers = glDeleteRenderbuffers;
124 interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer; 124 interface->fFramebufferRenderbuffer = glFramebufferRenderbuffer;
125 interface->fBindRenderbuffer = glBindRenderbuffer; 125 interface->fBindRenderbuffer = glBindRenderbuffer;
126 126
127 #if GL_OES_mapbuffer 127 #if GL_OES_mapbuffer
128 interface->fMapBuffer = glMapBufferOES; 128 interface->fMapBuffer = glMapBufferOES;
129 interface->fUnmapBuffer = glUnmapBufferOES; 129 interface->fUnmapBuffer = glUnmapBufferOES;
130 #endif 130 #endif
131 131
132 #if GL_APPLE_framebuffer_multisample 132 #if GL_APPLE_framebuffer_multisample
133 interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultis ampleAPPLE; 133 interface->fRenderbufferStorageMultisample = glRenderbufferStorageMultis ampleAPPLE;
134 interface->fResolveMultisampleFramebuffer = glResolveMultisampleFramebuf ferAPPLE; 134 interface->fResolveMultisampleFramebuffer = glResolveMultisampleFramebuf ferAPPLE;
135 #endif 135 #endif
136 interface->fBindFragDataLocationIndexed = NULL; 136
137 #if GL_OES_vertex_array_object
138 interface->fBindVertexArray = glBindVertexArrayOES;
139 interface->fDeleteVertexArrays = glDeleteVertexArraysOES;
140 interface->fGenVertexArrays = glGenVertexArraysOES;
141 #endif
137 142
138 interface->fBindingsExported = kES2_GrGLBinding; 143 interface->fBindingsExported = kES2_GrGLBinding;
139 } 144 }
140 glInterface.get()->ref(); 145 glInterface.get()->ref();
141 return glInterface.get(); 146 return glInterface.get();
142 } 147 }
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