| Index: content/browser/renderer_host/image_transport_factory.h
|
| diff --git a/content/browser/renderer_host/image_transport_factory.h b/content/browser/renderer_host/image_transport_factory.h
|
| index 96587bd0bd9e9e490660b15825a72fe5e858143b..35f2dc6cd5294b7e0950aa861e01bce4c290b869 100644
|
| --- a/content/browser/renderer_host/image_transport_factory.h
|
| +++ b/content/browser/renderer_host/image_transport_factory.h
|
| @@ -8,6 +8,7 @@
|
| #include <string>
|
|
|
| #include "base/memory/ref_counted.h"
|
| +#include "content/common/content_export.h"
|
| #include "ui/gfx/native_widget_types.h"
|
|
|
| namespace gfx {
|
| @@ -46,7 +47,7 @@ class ImageTransportFactoryObserver {
|
| // using that surface as a texture). The factory is a process-wide singleton.
|
| // As this is intimately linked to the type of 3D context we use (in-process or
|
| // command-buffer), implementations of this also implement ui::ContextFactory.
|
| -class ImageTransportFactory {
|
| +class CONTENT_EXPORT ImageTransportFactory {
|
| public:
|
| virtual ~ImageTransportFactory() {}
|
|
|
|
|