| Index: mojo/public/mojo_application.gni
|
| diff --git a/mojo/public/mojo_application.gni b/mojo/public/mojo_application.gni
|
| index 1450227fe287c494edaee961ccfb6e9e76719b95..c5cac1982261d9640b65528538787e4b0acdb4c6 100644
|
| --- a/mojo/public/mojo_application.gni
|
| +++ b/mojo/public/mojo_application.gni
|
| @@ -3,6 +3,9 @@
|
| # found in the LICENSE file.
|
|
|
| import("mojo.gni")
|
| +if (is_android) {
|
| + import("//build/config/android/config.gni")
|
| +}
|
|
|
| # Generate a binary Mojo application in a self-named directory.
|
| # Application resources are copied to a "resources" directory alongside the app.
|
| @@ -39,8 +42,10 @@ template("mojo_native_application") {
|
| output = base_target_name + ".mojo"
|
| library_target_name = base_target_name + "_library"
|
|
|
| - if (is_linux || is_android) {
|
| + if (is_linux) {
|
| library_name = "lib${library_target_name}.so"
|
| + } else if (is_android) {
|
| + library_name = "lib${library_target_name}${android_product_extension}"
|
| } else if (is_win) {
|
| library_name = "${library_target_name}.dll"
|
| } else if (is_mac) {
|
|
|