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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 7 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" | 8 #include "gpu/command_buffer/common/gles2_cmd_utils.h" |
9 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" | 9 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_base.h" |
10 #include "gpu/command_buffer/service/cmd_buffer_engine.h" | 10 #include "gpu/command_buffer/service/cmd_buffer_engine.h" |
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123 kServiceFramebufferId); | 123 kServiceFramebufferId); |
124 if (valid) { | 124 if (valid) { |
125 EXPECT_CALL(*gl_, GetError()) | 125 EXPECT_CALL(*gl_, GetError()) |
126 .WillOnce(Return(GL_NO_ERROR)) | 126 .WillOnce(Return(GL_NO_ERROR)) |
127 .WillOnce(Return(GL_NO_ERROR)) | 127 .WillOnce(Return(GL_NO_ERROR)) |
128 .RetiresOnSaturation(); | 128 .RetiresOnSaturation(); |
129 } | 129 } |
130 }; | 130 }; |
131 | 131 |
132 template <> | 132 template <> |
133 void GLES2DecoderTestBase::SpecializedSetup<cmds::FramebufferTexture2D, 0>( | |
134 bool valid) { | |
135 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, | |
136 kServiceFramebufferId); | |
137 if (valid) { | |
138 EXPECT_CALL(*gl_, GetError()) | |
139 .WillOnce(Return(GL_NO_ERROR)) | |
140 .WillOnce(Return(GL_NO_ERROR)) | |
141 .RetiresOnSaturation(); | |
142 } | |
143 }; | |
144 | |
145 template <> | |
146 void GLES2DecoderTestBase::SpecializedSetup<cmds::FramebufferTextureLayer, 0>( | 133 void GLES2DecoderTestBase::SpecializedSetup<cmds::FramebufferTextureLayer, 0>( |
147 bool valid) { | 134 bool valid) { |
148 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, | 135 DoBindFramebuffer(GL_FRAMEBUFFER, client_framebuffer_id_, |
149 kServiceFramebufferId); | 136 kServiceFramebufferId); |
150 if (valid) { | 137 if (valid) { |
151 EXPECT_CALL(*gl_, GetError()) | 138 EXPECT_CALL(*gl_, GetError()) |
152 .WillOnce(Return(GL_NO_ERROR)) | 139 .WillOnce(Return(GL_NO_ERROR)) |
153 .WillOnce(Return(GL_NO_ERROR)) | 140 .WillOnce(Return(GL_NO_ERROR)) |
154 .RetiresOnSaturation(); | 141 .RetiresOnSaturation(); |
155 } | 142 } |
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187 .WillOnce(Return(GL_NO_ERROR)) | 174 .WillOnce(Return(GL_NO_ERROR)) |
188 .RetiresOnSaturation(); | 175 .RetiresOnSaturation(); |
189 } | 176 } |
190 } | 177 } |
191 | 178 |
192 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h" | 179 #include "gpu/command_buffer/service/gles2_cmd_decoder_unittest_1_autogen.h" |
193 | 180 |
194 } // namespace gles2 | 181 } // namespace gles2 |
195 } // namespace gpu | 182 } // namespace gpu |
196 | 183 |
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