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Side by Side Diff: gpu/command_buffer/cmd_buffer_functions.txt

Issue 1236053003: texture mipmap level is not zero-only in ES 3 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: code rebase Created 5 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is read by build_gles2_cmd_buffer.py to generate commands. 5 // This file is read by build_gles2_cmd_buffer.py to generate commands.
6 6
7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 7 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader); 8 GL_APICALL void GL_APIENTRY glAttachShader (GLidProgram program, GLidSha der shader);
9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name); 9 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLidProgram program, G Luint index, const char* name);
10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer); 10 GL_APICALL void GL_APIENTRY glBindBuffer (GLenumBufferTarget target, GLi dBindBuffer buffer);
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62 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 62 GL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index);
63 GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint fir st, GLsizei count); 63 GL_APICALL void GL_APIENTRY glDrawArrays (GLenumDrawMode mode, GLint fir st, GLsizei count);
64 GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices); 64 GL_APICALL void GL_APIENTRY glDrawElements (GLenumDrawMode mode, GLsizei count, GLenumIndexType type, const void* indices);
65 GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenumDrawMode mode, GL uint start, GLuint end, GLsizei count, GLenumIndexType type, const void* indices ); 65 GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenumDrawMode mode, GL uint start, GLuint end, GLsizei count, GLenumIndexType type, const void* indices );
66 GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap); 66 GL_APICALL void GL_APIENTRY glEnable (GLenumCapability cap);
67 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 67 GL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index);
68 GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags); 68 GL_APICALL GLsync GL_APIENTRY glFenceSync (GLenumSyncCondition condition, GLbitfieldSyncFlags flags);
69 GL_APICALL void GL_APIENTRY glFinish (void); 69 GL_APICALL void GL_APIENTRY glFinish (void);
70 GL_APICALL void GL_APIENTRY glFlush (void); 70 GL_APICALL void GL_APIENTRY glFlush (void);
71 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe rtarget, GLidRenderbuffer renderbuffer); 71 GL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLenumRenderBufferTarget renderbuffe rtarget, GLidRenderbuffer renderbuffer);
72 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText ure texture, GLintZeroOnly level); 72 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenumFrameBufferTar get target, GLenumAttachment attachment, GLenumTextureTarget textarget, GLidText ure texture, GLint level);
73 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLidTexture texture, GLint level, GL int layer); 73 GL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenumFrameBuffer Target target, GLenumAttachment attachment, GLidTexture texture, GLint level, GL int layer);
74 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode); 74 GL_APICALL void GL_APIENTRY glFrontFace (GLenumFaceMode mode);
75 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers); 75 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizeiNotNegative n, GLuint* buffers);
76 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta rget); 76 GL_APICALL void GL_APIENTRY glGenerateMipmap (GLenumTextureBindTarget ta rget);
77 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu int* framebuffers); 77 GL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizeiNotNegative n, GLu int* framebuffers);
78 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL uint* renderbuffers); 78 GL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizeiNotNegative n, GL uint* renderbuffers);
79 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizeiNotNegative n, GLuint* samplers); 79 GL_APICALL void GL_APIENTRY glGenSamplers (GLsizeiNotNegative n, GLuint* samplers);
80 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures); 80 GL_APICALL void GL_APIENTRY glGenTextures (GLsizeiNotNegative n, GLuint* textures);
81 GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizeiNotNegative n, GLuint* ids); 81 GL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizeiNotNegative n, GLuint* ids);
82 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui nt index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLen um* type, char* name); 82 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLidProgram program, GLui nt index, GLsizeiNotNegative bufsize, GLsizeiOptional* length, GLint* size, GLen um* type, char* name);
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221 GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint indx, const GLint * values); 221 GL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint indx, const GLint * values);
222 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, G Luint y, GLuint z, GLuint w); 222 GL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint indx, GLuint x, G Luint y, GLuint z, GLuint w);
223 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLui nt* values); 223 GL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint indx, const GLui nt* values);
224 GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVe rtexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* p tr); 224 GL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint indx, GLintVe rtexAttribSize size, GLenumVertexAttribIType type, GLsizei stride, const void* p tr);
225 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVer texAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei s tride, const void* ptr); 225 GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLintVer texAttribSize size, GLenumVertexAttribType type, GLboolean normalized, GLsizei s tride, const void* ptr);
226 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 226 GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
227 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlush Flags flags, GLuint64 timeout); 227 GL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfieldSyncFlush Flags flags, GLuint64 timeout);
228 GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLin t srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenumBlitFilter filter); 228 GL_APICALL void GL_APIENTRY glBlitFramebufferCHROMIUM (GLint srcX0, GLin t srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenumBlitFilter filter);
229 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GL enumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat interna lformat, GLsizei width, GLsizei height); 229 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleCHROMIUM (GL enumRenderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat interna lformat, GLsizei width, GLsizei height);
230 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumR enderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalform at, GLsizei width, GLsizei height); 230 GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenumR enderBufferTarget target, GLsizei samples, GLenumRenderBufferFormat internalform at, GLsizei width, GLsizei height);
231 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum FrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget texta rget, GLidTexture texture, GLintZeroOnly level, GLsizei samples); 231 GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum FrameBufferTarget target, GLenumAttachment attachment, GLenumTextureTarget texta rget, GLidTexture texture, GLint level, GLsizei samples);
232 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureBindTarget t arget, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsize i width, GLsizei height); 232 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenumTextureBindTarget t arget, GLsizei levels, GLenumTextureInternalFormatStorage internalFormat, GLsize i width, GLsizei height);
233 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuin t* queries); 233 GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizeiNotNegative n, GLuin t* queries);
234 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, co nst GLuint* queries); 234 GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizeiNotNegative n, co nst GLuint* queries);
235 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLidQuery id, GLenumQuery Target target); 235 GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLidQuery id, GLenumQuery Target target);
236 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id); 236 GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLidQuery id);
237 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, G LidQuery id); 237 GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenumQueryTarget target, G LidQuery id);
238 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFee dbackPrimitiveMode primitivemode); 238 GL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenumTransformFee dbackPrimitiveMode primitivemode);
239 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target); 239 GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenumQueryTarget target);
240 GL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 240 GL_APICALL void GL_APIENTRY glEndTransformFeedback (void);
241 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, G LenumQueryParameter pname, GLint* params); 241 GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenumQueryTarget target, G LenumQueryParameter pname, GLint* params);
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344 344
345 345
346 // Extension KHR_robustness 346 // Extension KHR_robustness
347 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void); 347 GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusKHR (void);
348 348
349 // Extension KHR_blend_equation_advanced 349 // Extension KHR_blend_equation_advanced
350 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 350 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void);
351 351
352 // Extension GL_CHROMIUM_screen_space_antialiasing 352 // Extension GL_CHROMIUM_screen_space_antialiasing
353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void); 353 GL_APICALL void GL_APIENTRY glApplyScreenSpaceAntialiasingCHROMIUM (void);
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