| Index: sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| diff --git a/sdk/lib/web_gl/dartium/web_gl_dartium.dart b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| index fe21b72b229b97a73576a1db8c8b1e65a8027b15..dbc89b56ee0263dba2d0220864e6aecc9458afb4 100644
|
| --- a/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| +++ b/sdk/lib/web_gl/dartium/web_gl_dartium.dart
|
| @@ -58,6 +58,45 @@ final web_glBlinkMap = {
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|
|
| };
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|
|
| +// FIXME: Can we make this private?
|
| +final web_glBlinkFunctionMap = {
|
| + 'ANGLEInstancedArrays': () => AngleInstancedArrays.internalCreateAngleInstancedArrays,
|
| + 'EXTBlendMinMax': () => ExtBlendMinMax.internalCreateExtBlendMinMax,
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| + 'EXTFragDepth': () => ExtFragDepth.internalCreateExtFragDepth,
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| + 'EXTShaderTextureLOD': () => ExtShaderTextureLod.internalCreateExtShaderTextureLod,
|
| + 'EXTTextureFilterAnisotropic': () => ExtTextureFilterAnisotropic.internalCreateExtTextureFilterAnisotropic,
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| + 'OESElementIndexUint': () => OesElementIndexUint.internalCreateOesElementIndexUint,
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| + 'OESStandardDerivatives': () => OesStandardDerivatives.internalCreateOesStandardDerivatives,
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| + 'OESTextureFloat': () => OesTextureFloat.internalCreateOesTextureFloat,
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| + 'OESTextureFloatLinear': () => OesTextureFloatLinear.internalCreateOesTextureFloatLinear,
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| + 'OESTextureHalfFloat': () => OesTextureHalfFloat.internalCreateOesTextureHalfFloat,
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| + 'OESTextureHalfFloatLinear': () => OesTextureHalfFloatLinear.internalCreateOesTextureHalfFloatLinear,
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| + 'OESVertexArrayObject': () => OesVertexArrayObject.internalCreateOesVertexArrayObject,
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| + 'WebGLActiveInfo': () => ActiveInfo.internalCreateActiveInfo,
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| + 'WebGLBuffer': () => Buffer.internalCreateBuffer,
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| + 'WebGLCompressedTextureATC': () => CompressedTextureAtc.internalCreateCompressedTextureAtc,
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| + 'WebGLCompressedTextureETC1': () => CompressedTextureETC1.internalCreateCompressedTextureETC1,
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| + 'WebGLCompressedTexturePVRTC': () => CompressedTexturePvrtc.internalCreateCompressedTexturePvrtc,
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| + 'WebGLCompressedTextureS3TC': () => CompressedTextureS3TC.internalCreateCompressedTextureS3TC,
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| + 'WebGLContextAttributes': () => ContextAttributes.internalCreateContextAttributes,
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| + 'WebGLContextEvent': () => ContextEvent.internalCreateContextEvent,
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| + 'WebGLDebugRendererInfo': () => DebugRendererInfo.internalCreateDebugRendererInfo,
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| + 'WebGLDebugShaders': () => DebugShaders.internalCreateDebugShaders,
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| + 'WebGLDepthTexture': () => DepthTexture.internalCreateDepthTexture,
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| + 'WebGLDrawBuffers': () => DrawBuffers.internalCreateDrawBuffers,
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| + 'WebGLFramebuffer': () => Framebuffer.internalCreateFramebuffer,
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| + 'WebGLLoseContext': () => LoseContext.internalCreateLoseContext,
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| + 'WebGLProgram': () => Program.internalCreateProgram,
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| + 'WebGLRenderbuffer': () => Renderbuffer.internalCreateRenderbuffer,
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| + 'WebGLRenderingContext': () => RenderingContext.internalCreateRenderingContext,
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| + 'WebGLRenderingContextBase': () => _WebGLRenderingContextBase.internalCreate_WebGLRenderingContextBase,
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| + 'WebGLShader': () => Shader.internalCreateShader,
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| + 'WebGLShaderPrecisionFormat': () => ShaderPrecisionFormat.internalCreateShaderPrecisionFormat,
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| + 'WebGLTexture': () => Texture.internalCreateTexture,
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| + 'WebGLUniformLocation': () => UniformLocation.internalCreateUniformLocation,
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| + 'WebGLVertexArrayObjectOES': () => VertexArrayObject.internalCreateVertexArrayObject,
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| +
|
| +};
|
| // Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
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| // for details. All rights reserved. Use of this source code is governed by a
|
| // BSD-style license that can be found in the LICENSE file.
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|
|