Index: third_party/flot/excanvas.js |
diff --git a/third_party/flot/excanvas.js b/third_party/flot/excanvas.js |
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+++ b/third_party/flot/excanvas.js |
@@ -0,0 +1,1428 @@ |
+// Copyright 2006 Google Inc. |
+// |
+// Licensed under the Apache License, Version 2.0 (the "License"); |
+// you may not use this file except in compliance with the License. |
+// You may obtain a copy of the License at |
+// |
+// http://www.apache.org/licenses/LICENSE-2.0 |
+// |
+// Unless required by applicable law or agreed to in writing, software |
+// distributed under the License is distributed on an "AS IS" BASIS, |
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
+// See the License for the specific language governing permissions and |
+// limitations under the License. |
+ |
+ |
+// Known Issues: |
+// |
+// * Patterns only support repeat. |
+// * Radial gradient are not implemented. The VML version of these look very |
+// different from the canvas one. |
+// * Clipping paths are not implemented. |
+// * Coordsize. The width and height attribute have higher priority than the |
+// width and height style values which isn't correct. |
+// * Painting mode isn't implemented. |
+// * Canvas width/height should is using content-box by default. IE in |
+// Quirks mode will draw the canvas using border-box. Either change your |
+// doctype to HTML5 |
+// (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) |
+// or use Box Sizing Behavior from WebFX |
+// (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) |
+// * Non uniform scaling does not correctly scale strokes. |
+// * Filling very large shapes (above 5000 points) is buggy. |
+// * Optimize. There is always room for speed improvements. |
+ |
+// Only add this code if we do not already have a canvas implementation |
+if (!document.createElement('canvas').getContext) { |
+ |
+(function() { |
+ |
+ // alias some functions to make (compiled) code shorter |
+ var m = Math; |
+ var mr = m.round; |
+ var ms = m.sin; |
+ var mc = m.cos; |
+ var abs = m.abs; |
+ var sqrt = m.sqrt; |
+ |
+ // this is used for sub pixel precision |
+ var Z = 10; |
+ var Z2 = Z / 2; |
+ |
+ var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1]; |
+ |
+ /** |
+ * This funtion is assigned to the <canvas> elements as element.getContext(). |
+ * @this {HTMLElement} |
+ * @return {CanvasRenderingContext2D_} |
+ */ |
+ function getContext() { |
+ return this.context_ || |
+ (this.context_ = new CanvasRenderingContext2D_(this)); |
+ } |
+ |
+ var slice = Array.prototype.slice; |
+ |
+ /** |
+ * Binds a function to an object. The returned function will always use the |
+ * passed in {@code obj} as {@code this}. |
+ * |
+ * Example: |
+ * |
+ * g = bind(f, obj, a, b) |
+ * g(c, d) // will do f.call(obj, a, b, c, d) |
+ * |
+ * @param {Function} f The function to bind the object to |
+ * @param {Object} obj The object that should act as this when the function |
+ * is called |
+ * @param {*} var_args Rest arguments that will be used as the initial |
+ * arguments when the function is called |
+ * @return {Function} A new function that has bound this |
+ */ |
+ function bind(f, obj, var_args) { |
+ var a = slice.call(arguments, 2); |
+ return function() { |
+ return f.apply(obj, a.concat(slice.call(arguments))); |
+ }; |
+ } |
+ |
+ function encodeHtmlAttribute(s) { |
+ return String(s).replace(/&/g, '&').replace(/"/g, '"'); |
+ } |
+ |
+ function addNamespace(doc, prefix, urn) { |
+ if (!doc.namespaces[prefix]) { |
+ doc.namespaces.add(prefix, urn, '#default#VML'); |
+ } |
+ } |
+ |
+ function addNamespacesAndStylesheet(doc) { |
+ addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml'); |
+ addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office'); |
+ |
+ // Setup default CSS. Only add one style sheet per document |
+ if (!doc.styleSheets['ex_canvas_']) { |
+ var ss = doc.createStyleSheet(); |
+ ss.owningElement.id = 'ex_canvas_'; |
+ ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + |
+ // default size is 300x150 in Gecko and Opera |
+ 'text-align:left;width:300px;height:150px}'; |
+ } |
+ } |
+ |
+ // Add namespaces and stylesheet at startup. |
+ addNamespacesAndStylesheet(document); |
+ |
+ var G_vmlCanvasManager_ = { |
+ init: function(opt_doc) { |
+ var doc = opt_doc || document; |
+ // Create a dummy element so that IE will allow canvas elements to be |
+ // recognized. |
+ doc.createElement('canvas'); |
+ doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); |
+ }, |
+ |
+ init_: function(doc) { |
+ // find all canvas elements |
+ var els = doc.getElementsByTagName('canvas'); |
+ for (var i = 0; i < els.length; i++) { |
+ this.initElement(els[i]); |
+ } |
+ }, |
+ |
+ /** |
+ * Public initializes a canvas element so that it can be used as canvas |
+ * element from now on. This is called automatically before the page is |
+ * loaded but if you are creating elements using createElement you need to |
+ * make sure this is called on the element. |
+ * @param {HTMLElement} el The canvas element to initialize. |
+ * @return {HTMLElement} the element that was created. |
+ */ |
+ initElement: function(el) { |
+ if (!el.getContext) { |
+ el.getContext = getContext; |
+ |
+ // Add namespaces and stylesheet to document of the element. |
+ addNamespacesAndStylesheet(el.ownerDocument); |
+ |
+ // Remove fallback content. There is no way to hide text nodes so we |
+ // just remove all childNodes. We could hide all elements and remove |
+ // text nodes but who really cares about the fallback content. |
+ el.innerHTML = ''; |
+ |
+ // do not use inline function because that will leak memory |
+ el.attachEvent('onpropertychange', onPropertyChange); |
+ el.attachEvent('onresize', onResize); |
+ |
+ var attrs = el.attributes; |
+ if (attrs.width && attrs.width.specified) { |
+ // TODO: use runtimeStyle and coordsize |
+ // el.getContext().setWidth_(attrs.width.nodeValue); |
+ el.style.width = attrs.width.nodeValue + 'px'; |
+ } else { |
+ el.width = el.clientWidth; |
+ } |
+ if (attrs.height && attrs.height.specified) { |
+ // TODO: use runtimeStyle and coordsize |
+ // el.getContext().setHeight_(attrs.height.nodeValue); |
+ el.style.height = attrs.height.nodeValue + 'px'; |
+ } else { |
+ el.height = el.clientHeight; |
+ } |
+ //el.getContext().setCoordsize_() |
+ } |
+ return el; |
+ } |
+ }; |
+ |
+ function onPropertyChange(e) { |
+ var el = e.srcElement; |
+ |
+ switch (e.propertyName) { |
+ case 'width': |
+ el.getContext().clearRect(); |
+ el.style.width = el.attributes.width.nodeValue + 'px'; |
+ // In IE8 this does not trigger onresize. |
+ el.firstChild.style.width = el.clientWidth + 'px'; |
+ break; |
+ case 'height': |
+ el.getContext().clearRect(); |
+ el.style.height = el.attributes.height.nodeValue + 'px'; |
+ el.firstChild.style.height = el.clientHeight + 'px'; |
+ break; |
+ } |
+ } |
+ |
+ function onResize(e) { |
+ var el = e.srcElement; |
+ if (el.firstChild) { |
+ el.firstChild.style.width = el.clientWidth + 'px'; |
+ el.firstChild.style.height = el.clientHeight + 'px'; |
+ } |
+ } |
+ |
+ G_vmlCanvasManager_.init(); |
+ |
+ // precompute "00" to "FF" |
+ var decToHex = []; |
+ for (var i = 0; i < 16; i++) { |
+ for (var j = 0; j < 16; j++) { |
+ decToHex[i * 16 + j] = i.toString(16) + j.toString(16); |
+ } |
+ } |
+ |
+ function createMatrixIdentity() { |
+ return [ |
+ [1, 0, 0], |
+ [0, 1, 0], |
+ [0, 0, 1] |
+ ]; |
+ } |
+ |
+ function matrixMultiply(m1, m2) { |
+ var result = createMatrixIdentity(); |
+ |
+ for (var x = 0; x < 3; x++) { |
+ for (var y = 0; y < 3; y++) { |
+ var sum = 0; |
+ |
+ for (var z = 0; z < 3; z++) { |
+ sum += m1[x][z] * m2[z][y]; |
+ } |
+ |
+ result[x][y] = sum; |
+ } |
+ } |
+ return result; |
+ } |
+ |
+ function copyState(o1, o2) { |
+ o2.fillStyle = o1.fillStyle; |
+ o2.lineCap = o1.lineCap; |
+ o2.lineJoin = o1.lineJoin; |
+ o2.lineWidth = o1.lineWidth; |
+ o2.miterLimit = o1.miterLimit; |
+ o2.shadowBlur = o1.shadowBlur; |
+ o2.shadowColor = o1.shadowColor; |
+ o2.shadowOffsetX = o1.shadowOffsetX; |
+ o2.shadowOffsetY = o1.shadowOffsetY; |
+ o2.strokeStyle = o1.strokeStyle; |
+ o2.globalAlpha = o1.globalAlpha; |
+ o2.font = o1.font; |
+ o2.textAlign = o1.textAlign; |
+ o2.textBaseline = o1.textBaseline; |
+ o2.arcScaleX_ = o1.arcScaleX_; |
+ o2.arcScaleY_ = o1.arcScaleY_; |
+ o2.lineScale_ = o1.lineScale_; |
+ } |
+ |
+ var colorData = { |
+ aliceblue: '#F0F8FF', |
+ antiquewhite: '#FAEBD7', |
+ aquamarine: '#7FFFD4', |
+ azure: '#F0FFFF', |
+ beige: '#F5F5DC', |
+ bisque: '#FFE4C4', |
+ black: '#000000', |
+ blanchedalmond: '#FFEBCD', |
+ blueviolet: '#8A2BE2', |
+ brown: '#A52A2A', |
+ burlywood: '#DEB887', |
+ cadetblue: '#5F9EA0', |
+ chartreuse: '#7FFF00', |
+ chocolate: '#D2691E', |
+ coral: '#FF7F50', |
+ cornflowerblue: '#6495ED', |
+ cornsilk: '#FFF8DC', |
+ crimson: '#DC143C', |
+ cyan: '#00FFFF', |
+ darkblue: '#00008B', |
+ darkcyan: '#008B8B', |
+ darkgoldenrod: '#B8860B', |
+ darkgray: '#A9A9A9', |
+ darkgreen: '#006400', |
+ darkgrey: '#A9A9A9', |
+ darkkhaki: '#BDB76B', |
+ darkmagenta: '#8B008B', |
+ darkolivegreen: '#556B2F', |
+ darkorange: '#FF8C00', |
+ darkorchid: '#9932CC', |
+ darkred: '#8B0000', |
+ darksalmon: '#E9967A', |
+ darkseagreen: '#8FBC8F', |
+ darkslateblue: '#483D8B', |
+ darkslategray: '#2F4F4F', |
+ darkslategrey: '#2F4F4F', |
+ darkturquoise: '#00CED1', |
+ darkviolet: '#9400D3', |
+ deeppink: '#FF1493', |
+ deepskyblue: '#00BFFF', |
+ dimgray: '#696969', |
+ dimgrey: '#696969', |
+ dodgerblue: '#1E90FF', |
+ firebrick: '#B22222', |
+ floralwhite: '#FFFAF0', |
+ forestgreen: '#228B22', |
+ gainsboro: '#DCDCDC', |
+ ghostwhite: '#F8F8FF', |
+ gold: '#FFD700', |
+ goldenrod: '#DAA520', |
+ grey: '#808080', |
+ greenyellow: '#ADFF2F', |
+ honeydew: '#F0FFF0', |
+ hotpink: '#FF69B4', |
+ indianred: '#CD5C5C', |
+ indigo: '#4B0082', |
+ ivory: '#FFFFF0', |
+ khaki: '#F0E68C', |
+ lavender: '#E6E6FA', |
+ lavenderblush: '#FFF0F5', |
+ lawngreen: '#7CFC00', |
+ lemonchiffon: '#FFFACD', |
+ lightblue: '#ADD8E6', |
+ lightcoral: '#F08080', |
+ lightcyan: '#E0FFFF', |
+ lightgoldenrodyellow: '#FAFAD2', |
+ lightgreen: '#90EE90', |
+ lightgrey: '#D3D3D3', |
+ lightpink: '#FFB6C1', |
+ lightsalmon: '#FFA07A', |
+ lightseagreen: '#20B2AA', |
+ lightskyblue: '#87CEFA', |
+ lightslategray: '#778899', |
+ lightslategrey: '#778899', |
+ lightsteelblue: '#B0C4DE', |
+ lightyellow: '#FFFFE0', |
+ limegreen: '#32CD32', |
+ linen: '#FAF0E6', |
+ magenta: '#FF00FF', |
+ mediumaquamarine: '#66CDAA', |
+ mediumblue: '#0000CD', |
+ mediumorchid: '#BA55D3', |
+ mediumpurple: '#9370DB', |
+ mediumseagreen: '#3CB371', |
+ mediumslateblue: '#7B68EE', |
+ mediumspringgreen: '#00FA9A', |
+ mediumturquoise: '#48D1CC', |
+ mediumvioletred: '#C71585', |
+ midnightblue: '#191970', |
+ mintcream: '#F5FFFA', |
+ mistyrose: '#FFE4E1', |
+ moccasin: '#FFE4B5', |
+ navajowhite: '#FFDEAD', |
+ oldlace: '#FDF5E6', |
+ olivedrab: '#6B8E23', |
+ orange: '#FFA500', |
+ orangered: '#FF4500', |
+ orchid: '#DA70D6', |
+ palegoldenrod: '#EEE8AA', |
+ palegreen: '#98FB98', |
+ paleturquoise: '#AFEEEE', |
+ palevioletred: '#DB7093', |
+ papayawhip: '#FFEFD5', |
+ peachpuff: '#FFDAB9', |
+ peru: '#CD853F', |
+ pink: '#FFC0CB', |
+ plum: '#DDA0DD', |
+ powderblue: '#B0E0E6', |
+ rosybrown: '#BC8F8F', |
+ royalblue: '#4169E1', |
+ saddlebrown: '#8B4513', |
+ salmon: '#FA8072', |
+ sandybrown: '#F4A460', |
+ seagreen: '#2E8B57', |
+ seashell: '#FFF5EE', |
+ sienna: '#A0522D', |
+ skyblue: '#87CEEB', |
+ slateblue: '#6A5ACD', |
+ slategray: '#708090', |
+ slategrey: '#708090', |
+ snow: '#FFFAFA', |
+ springgreen: '#00FF7F', |
+ steelblue: '#4682B4', |
+ tan: '#D2B48C', |
+ thistle: '#D8BFD8', |
+ tomato: '#FF6347', |
+ turquoise: '#40E0D0', |
+ violet: '#EE82EE', |
+ wheat: '#F5DEB3', |
+ whitesmoke: '#F5F5F5', |
+ yellowgreen: '#9ACD32' |
+ }; |
+ |
+ |
+ function getRgbHslContent(styleString) { |
+ var start = styleString.indexOf('(', 3); |
+ var end = styleString.indexOf(')', start + 1); |
+ var parts = styleString.substring(start + 1, end).split(','); |
+ // add alpha if needed |
+ if (parts.length != 4 || styleString.charAt(3) != 'a') { |
+ parts[3] = 1; |
+ } |
+ return parts; |
+ } |
+ |
+ function percent(s) { |
+ return parseFloat(s) / 100; |
+ } |
+ |
+ function clamp(v, min, max) { |
+ return Math.min(max, Math.max(min, v)); |
+ } |
+ |
+ function hslToRgb(parts){ |
+ var r, g, b, h, s, l; |
+ h = parseFloat(parts[0]) / 360 % 360; |
+ if (h < 0) |
+ h++; |
+ s = clamp(percent(parts[1]), 0, 1); |
+ l = clamp(percent(parts[2]), 0, 1); |
+ if (s == 0) { |
+ r = g = b = l; // achromatic |
+ } else { |
+ var q = l < 0.5 ? l * (1 + s) : l + s - l * s; |
+ var p = 2 * l - q; |
+ r = hueToRgb(p, q, h + 1 / 3); |
+ g = hueToRgb(p, q, h); |
+ b = hueToRgb(p, q, h - 1 / 3); |
+ } |
+ |
+ return '#' + decToHex[Math.floor(r * 255)] + |
+ decToHex[Math.floor(g * 255)] + |
+ decToHex[Math.floor(b * 255)]; |
+ } |
+ |
+ function hueToRgb(m1, m2, h) { |
+ if (h < 0) |
+ h++; |
+ if (h > 1) |
+ h--; |
+ |
+ if (6 * h < 1) |
+ return m1 + (m2 - m1) * 6 * h; |
+ else if (2 * h < 1) |
+ return m2; |
+ else if (3 * h < 2) |
+ return m1 + (m2 - m1) * (2 / 3 - h) * 6; |
+ else |
+ return m1; |
+ } |
+ |
+ var processStyleCache = {}; |
+ |
+ function processStyle(styleString) { |
+ if (styleString in processStyleCache) { |
+ return processStyleCache[styleString]; |
+ } |
+ |
+ var str, alpha = 1; |
+ |
+ styleString = String(styleString); |
+ if (styleString.charAt(0) == '#') { |
+ str = styleString; |
+ } else if (/^rgb/.test(styleString)) { |
+ var parts = getRgbHslContent(styleString); |
+ var str = '#', n; |
+ for (var i = 0; i < 3; i++) { |
+ if (parts[i].indexOf('%') != -1) { |
+ n = Math.floor(percent(parts[i]) * 255); |
+ } else { |
+ n = +parts[i]; |
+ } |
+ str += decToHex[clamp(n, 0, 255)]; |
+ } |
+ alpha = +parts[3]; |
+ } else if (/^hsl/.test(styleString)) { |
+ var parts = getRgbHslContent(styleString); |
+ str = hslToRgb(parts); |
+ alpha = parts[3]; |
+ } else { |
+ str = colorData[styleString] || styleString; |
+ } |
+ return processStyleCache[styleString] = {color: str, alpha: alpha}; |
+ } |
+ |
+ var DEFAULT_STYLE = { |
+ style: 'normal', |
+ variant: 'normal', |
+ weight: 'normal', |
+ size: 10, |
+ family: 'sans-serif' |
+ }; |
+ |
+ // Internal text style cache |
+ var fontStyleCache = {}; |
+ |
+ function processFontStyle(styleString) { |
+ if (fontStyleCache[styleString]) { |
+ return fontStyleCache[styleString]; |
+ } |
+ |
+ var el = document.createElement('div'); |
+ var style = el.style; |
+ try { |
+ style.font = styleString; |
+ } catch (ex) { |
+ // Ignore failures to set to invalid font. |
+ } |
+ |
+ return fontStyleCache[styleString] = { |
+ style: style.fontStyle || DEFAULT_STYLE.style, |
+ variant: style.fontVariant || DEFAULT_STYLE.variant, |
+ weight: style.fontWeight || DEFAULT_STYLE.weight, |
+ size: style.fontSize || DEFAULT_STYLE.size, |
+ family: style.fontFamily || DEFAULT_STYLE.family |
+ }; |
+ } |
+ |
+ function getComputedStyle(style, element) { |
+ var computedStyle = {}; |
+ |
+ for (var p in style) { |
+ computedStyle[p] = style[p]; |
+ } |
+ |
+ // Compute the size |
+ var canvasFontSize = parseFloat(element.currentStyle.fontSize), |
+ fontSize = parseFloat(style.size); |
+ |
+ if (typeof style.size == 'number') { |
+ computedStyle.size = style.size; |
+ } else if (style.size.indexOf('px') != -1) { |
+ computedStyle.size = fontSize; |
+ } else if (style.size.indexOf('em') != -1) { |
+ computedStyle.size = canvasFontSize * fontSize; |
+ } else if(style.size.indexOf('%') != -1) { |
+ computedStyle.size = (canvasFontSize / 100) * fontSize; |
+ } else if (style.size.indexOf('pt') != -1) { |
+ computedStyle.size = fontSize / .75; |
+ } else { |
+ computedStyle.size = canvasFontSize; |
+ } |
+ |
+ // Different scaling between normal text and VML text. This was found using |
+ // trial and error to get the same size as non VML text. |
+ computedStyle.size *= 0.981; |
+ |
+ return computedStyle; |
+ } |
+ |
+ function buildStyle(style) { |
+ return style.style + ' ' + style.variant + ' ' + style.weight + ' ' + |
+ style.size + 'px ' + style.family; |
+ } |
+ |
+ var lineCapMap = { |
+ 'butt': 'flat', |
+ 'round': 'round' |
+ }; |
+ |
+ function processLineCap(lineCap) { |
+ return lineCapMap[lineCap] || 'square'; |
+ } |
+ |
+ /** |
+ * This class implements CanvasRenderingContext2D interface as described by |
+ * the WHATWG. |
+ * @param {HTMLElement} canvasElement The element that the 2D context should |
+ * be associated with |
+ */ |
+ function CanvasRenderingContext2D_(canvasElement) { |
+ this.m_ = createMatrixIdentity(); |
+ |
+ this.mStack_ = []; |
+ this.aStack_ = []; |
+ this.currentPath_ = []; |
+ |
+ // Canvas context properties |
+ this.strokeStyle = '#000'; |
+ this.fillStyle = '#000'; |
+ |
+ this.lineWidth = 1; |
+ this.lineJoin = 'miter'; |
+ this.lineCap = 'butt'; |
+ this.miterLimit = Z * 1; |
+ this.globalAlpha = 1; |
+ this.font = '10px sans-serif'; |
+ this.textAlign = 'left'; |
+ this.textBaseline = 'alphabetic'; |
+ this.canvas = canvasElement; |
+ |
+ var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' + |
+ canvasElement.clientHeight + 'px;overflow:hidden;position:absolute'; |
+ var el = canvasElement.ownerDocument.createElement('div'); |
+ el.style.cssText = cssText; |
+ canvasElement.appendChild(el); |
+ |
+ var overlayEl = el.cloneNode(false); |
+ // Use a non transparent background. |
+ overlayEl.style.backgroundColor = 'red'; |
+ overlayEl.style.filter = 'alpha(opacity=0)'; |
+ canvasElement.appendChild(overlayEl); |
+ |
+ this.element_ = el; |
+ this.arcScaleX_ = 1; |
+ this.arcScaleY_ = 1; |
+ this.lineScale_ = 1; |
+ } |
+ |
+ var contextPrototype = CanvasRenderingContext2D_.prototype; |
+ contextPrototype.clearRect = function() { |
+ if (this.textMeasureEl_) { |
+ this.textMeasureEl_.removeNode(true); |
+ this.textMeasureEl_ = null; |
+ } |
+ this.element_.innerHTML = ''; |
+ }; |
+ |
+ contextPrototype.beginPath = function() { |
+ // TODO: Branch current matrix so that save/restore has no effect |
+ // as per safari docs. |
+ this.currentPath_ = []; |
+ }; |
+ |
+ contextPrototype.moveTo = function(aX, aY) { |
+ var p = getCoords(this, aX, aY); |
+ this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); |
+ this.currentX_ = p.x; |
+ this.currentY_ = p.y; |
+ }; |
+ |
+ contextPrototype.lineTo = function(aX, aY) { |
+ var p = getCoords(this, aX, aY); |
+ this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); |
+ |
+ this.currentX_ = p.x; |
+ this.currentY_ = p.y; |
+ }; |
+ |
+ contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, |
+ aCP2x, aCP2y, |
+ aX, aY) { |
+ var p = getCoords(this, aX, aY); |
+ var cp1 = getCoords(this, aCP1x, aCP1y); |
+ var cp2 = getCoords(this, aCP2x, aCP2y); |
+ bezierCurveTo(this, cp1, cp2, p); |
+ }; |
+ |
+ // Helper function that takes the already fixed cordinates. |
+ function bezierCurveTo(self, cp1, cp2, p) { |
+ self.currentPath_.push({ |
+ type: 'bezierCurveTo', |
+ cp1x: cp1.x, |
+ cp1y: cp1.y, |
+ cp2x: cp2.x, |
+ cp2y: cp2.y, |
+ x: p.x, |
+ y: p.y |
+ }); |
+ self.currentX_ = p.x; |
+ self.currentY_ = p.y; |
+ } |
+ |
+ contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { |
+ // the following is lifted almost directly from |
+ // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes |
+ |
+ var cp = getCoords(this, aCPx, aCPy); |
+ var p = getCoords(this, aX, aY); |
+ |
+ var cp1 = { |
+ x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), |
+ y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) |
+ }; |
+ var cp2 = { |
+ x: cp1.x + (p.x - this.currentX_) / 3.0, |
+ y: cp1.y + (p.y - this.currentY_) / 3.0 |
+ }; |
+ |
+ bezierCurveTo(this, cp1, cp2, p); |
+ }; |
+ |
+ contextPrototype.arc = function(aX, aY, aRadius, |
+ aStartAngle, aEndAngle, aClockwise) { |
+ aRadius *= Z; |
+ var arcType = aClockwise ? 'at' : 'wa'; |
+ |
+ var xStart = aX + mc(aStartAngle) * aRadius - Z2; |
+ var yStart = aY + ms(aStartAngle) * aRadius - Z2; |
+ |
+ var xEnd = aX + mc(aEndAngle) * aRadius - Z2; |
+ var yEnd = aY + ms(aEndAngle) * aRadius - Z2; |
+ |
+ // IE won't render arches drawn counter clockwise if xStart == xEnd. |
+ if (xStart == xEnd && !aClockwise) { |
+ xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something |
+ // that can be represented in binary |
+ } |
+ |
+ var p = getCoords(this, aX, aY); |
+ var pStart = getCoords(this, xStart, yStart); |
+ var pEnd = getCoords(this, xEnd, yEnd); |
+ |
+ this.currentPath_.push({type: arcType, |
+ x: p.x, |
+ y: p.y, |
+ radius: aRadius, |
+ xStart: pStart.x, |
+ yStart: pStart.y, |
+ xEnd: pEnd.x, |
+ yEnd: pEnd.y}); |
+ |
+ }; |
+ |
+ contextPrototype.rect = function(aX, aY, aWidth, aHeight) { |
+ this.moveTo(aX, aY); |
+ this.lineTo(aX + aWidth, aY); |
+ this.lineTo(aX + aWidth, aY + aHeight); |
+ this.lineTo(aX, aY + aHeight); |
+ this.closePath(); |
+ }; |
+ |
+ contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { |
+ var oldPath = this.currentPath_; |
+ this.beginPath(); |
+ |
+ this.moveTo(aX, aY); |
+ this.lineTo(aX + aWidth, aY); |
+ this.lineTo(aX + aWidth, aY + aHeight); |
+ this.lineTo(aX, aY + aHeight); |
+ this.closePath(); |
+ this.stroke(); |
+ |
+ this.currentPath_ = oldPath; |
+ }; |
+ |
+ contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { |
+ var oldPath = this.currentPath_; |
+ this.beginPath(); |
+ |
+ this.moveTo(aX, aY); |
+ this.lineTo(aX + aWidth, aY); |
+ this.lineTo(aX + aWidth, aY + aHeight); |
+ this.lineTo(aX, aY + aHeight); |
+ this.closePath(); |
+ this.fill(); |
+ |
+ this.currentPath_ = oldPath; |
+ }; |
+ |
+ contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { |
+ var gradient = new CanvasGradient_('gradient'); |
+ gradient.x0_ = aX0; |
+ gradient.y0_ = aY0; |
+ gradient.x1_ = aX1; |
+ gradient.y1_ = aY1; |
+ return gradient; |
+ }; |
+ |
+ contextPrototype.createRadialGradient = function(aX0, aY0, aR0, |
+ aX1, aY1, aR1) { |
+ var gradient = new CanvasGradient_('gradientradial'); |
+ gradient.x0_ = aX0; |
+ gradient.y0_ = aY0; |
+ gradient.r0_ = aR0; |
+ gradient.x1_ = aX1; |
+ gradient.y1_ = aY1; |
+ gradient.r1_ = aR1; |
+ return gradient; |
+ }; |
+ |
+ contextPrototype.drawImage = function(image, var_args) { |
+ var dx, dy, dw, dh, sx, sy, sw, sh; |
+ |
+ // to find the original width we overide the width and height |
+ var oldRuntimeWidth = image.runtimeStyle.width; |
+ var oldRuntimeHeight = image.runtimeStyle.height; |
+ image.runtimeStyle.width = 'auto'; |
+ image.runtimeStyle.height = 'auto'; |
+ |
+ // get the original size |
+ var w = image.width; |
+ var h = image.height; |
+ |
+ // and remove overides |
+ image.runtimeStyle.width = oldRuntimeWidth; |
+ image.runtimeStyle.height = oldRuntimeHeight; |
+ |
+ if (arguments.length == 3) { |
+ dx = arguments[1]; |
+ dy = arguments[2]; |
+ sx = sy = 0; |
+ sw = dw = w; |
+ sh = dh = h; |
+ } else if (arguments.length == 5) { |
+ dx = arguments[1]; |
+ dy = arguments[2]; |
+ dw = arguments[3]; |
+ dh = arguments[4]; |
+ sx = sy = 0; |
+ sw = w; |
+ sh = h; |
+ } else if (arguments.length == 9) { |
+ sx = arguments[1]; |
+ sy = arguments[2]; |
+ sw = arguments[3]; |
+ sh = arguments[4]; |
+ dx = arguments[5]; |
+ dy = arguments[6]; |
+ dw = arguments[7]; |
+ dh = arguments[8]; |
+ } else { |
+ throw Error('Invalid number of arguments'); |
+ } |
+ |
+ var d = getCoords(this, dx, dy); |
+ |
+ var w2 = sw / 2; |
+ var h2 = sh / 2; |
+ |
+ var vmlStr = []; |
+ |
+ var W = 10; |
+ var H = 10; |
+ |
+ // For some reason that I've now forgotten, using divs didn't work |
+ vmlStr.push(' <g_vml_:group', |
+ ' coordsize="', Z * W, ',', Z * H, '"', |
+ ' coordorigin="0,0"' , |
+ ' style="width:', W, 'px;height:', H, 'px;position:absolute;'); |
+ |
+ // If filters are necessary (rotation exists), create them |
+ // filters are bog-slow, so only create them if abbsolutely necessary |
+ // The following check doesn't account for skews (which don't exist |
+ // in the canvas spec (yet) anyway. |
+ |
+ if (this.m_[0][0] != 1 || this.m_[0][1] || |
+ this.m_[1][1] != 1 || this.m_[1][0]) { |
+ var filter = []; |
+ |
+ // Note the 12/21 reversal |
+ filter.push('M11=', this.m_[0][0], ',', |
+ 'M12=', this.m_[1][0], ',', |
+ 'M21=', this.m_[0][1], ',', |
+ 'M22=', this.m_[1][1], ',', |
+ 'Dx=', mr(d.x / Z), ',', |
+ 'Dy=', mr(d.y / Z), ''); |
+ |
+ // Bounding box calculation (need to minimize displayed area so that |
+ // filters don't waste time on unused pixels. |
+ var max = d; |
+ var c2 = getCoords(this, dx + dw, dy); |
+ var c3 = getCoords(this, dx, dy + dh); |
+ var c4 = getCoords(this, dx + dw, dy + dh); |
+ |
+ max.x = m.max(max.x, c2.x, c3.x, c4.x); |
+ max.y = m.max(max.y, c2.y, c3.y, c4.y); |
+ |
+ vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z), |
+ 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(', |
+ filter.join(''), ", sizingmethod='clip');"); |
+ |
+ } else { |
+ vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;'); |
+ } |
+ |
+ vmlStr.push(' ">' , |
+ '<g_vml_:image src="', image.src, '"', |
+ ' style="width:', Z * dw, 'px;', |
+ ' height:', Z * dh, 'px"', |
+ ' cropleft="', sx / w, '"', |
+ ' croptop="', sy / h, '"', |
+ ' cropright="', (w - sx - sw) / w, '"', |
+ ' cropbottom="', (h - sy - sh) / h, '"', |
+ ' />', |
+ '</g_vml_:group>'); |
+ |
+ this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join('')); |
+ }; |
+ |
+ contextPrototype.stroke = function(aFill) { |
+ var W = 10; |
+ var H = 10; |
+ // Divide the shape into chunks if it's too long because IE has a limit |
+ // somewhere for how long a VML shape can be. This simple division does |
+ // not work with fills, only strokes, unfortunately. |
+ var chunkSize = 5000; |
+ |
+ var min = {x: null, y: null}; |
+ var max = {x: null, y: null}; |
+ |
+ for (var j = 0; j < this.currentPath_.length; j += chunkSize) { |
+ var lineStr = []; |
+ var lineOpen = false; |
+ |
+ lineStr.push('<g_vml_:shape', |
+ ' filled="', !!aFill, '"', |
+ ' style="position:absolute;width:', W, 'px;height:', H, 'px;"', |
+ ' coordorigin="0,0"', |
+ ' coordsize="', Z * W, ',', Z * H, '"', |
+ ' stroked="', !aFill, '"', |
+ ' path="'); |
+ |
+ var newSeq = false; |
+ |
+ for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++) { |
+ if (i % chunkSize == 0 && i > 0) { // move into position for next chunk |
+ lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.currentPath_[i-1].y)); |
+ } |
+ |
+ var p = this.currentPath_[i]; |
+ var c; |
+ |
+ switch (p.type) { |
+ case 'moveTo': |
+ c = p; |
+ lineStr.push(' m ', mr(p.x), ',', mr(p.y)); |
+ break; |
+ case 'lineTo': |
+ lineStr.push(' l ', mr(p.x), ',', mr(p.y)); |
+ break; |
+ case 'close': |
+ lineStr.push(' x '); |
+ p = null; |
+ break; |
+ case 'bezierCurveTo': |
+ lineStr.push(' c ', |
+ mr(p.cp1x), ',', mr(p.cp1y), ',', |
+ mr(p.cp2x), ',', mr(p.cp2y), ',', |
+ mr(p.x), ',', mr(p.y)); |
+ break; |
+ case 'at': |
+ case 'wa': |
+ lineStr.push(' ', p.type, ' ', |
+ mr(p.x - this.arcScaleX_ * p.radius), ',', |
+ mr(p.y - this.arcScaleY_ * p.radius), ' ', |
+ mr(p.x + this.arcScaleX_ * p.radius), ',', |
+ mr(p.y + this.arcScaleY_ * p.radius), ' ', |
+ mr(p.xStart), ',', mr(p.yStart), ' ', |
+ mr(p.xEnd), ',', mr(p.yEnd)); |
+ break; |
+ } |
+ |
+ |
+ // TODO: Following is broken for curves due to |
+ // move to proper paths. |
+ |
+ // Figure out dimensions so we can do gradient fills |
+ // properly |
+ if (p) { |
+ if (min.x == null || p.x < min.x) { |
+ min.x = p.x; |
+ } |
+ if (max.x == null || p.x > max.x) { |
+ max.x = p.x; |
+ } |
+ if (min.y == null || p.y < min.y) { |
+ min.y = p.y; |
+ } |
+ if (max.y == null || p.y > max.y) { |
+ max.y = p.y; |
+ } |
+ } |
+ } |
+ lineStr.push(' ">'); |
+ |
+ if (!aFill) { |
+ appendStroke(this, lineStr); |
+ } else { |
+ appendFill(this, lineStr, min, max); |
+ } |
+ |
+ lineStr.push('</g_vml_:shape>'); |
+ |
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); |
+ } |
+ }; |
+ |
+ function appendStroke(ctx, lineStr) { |
+ var a = processStyle(ctx.strokeStyle); |
+ var color = a.color; |
+ var opacity = a.alpha * ctx.globalAlpha; |
+ var lineWidth = ctx.lineScale_ * ctx.lineWidth; |
+ |
+ // VML cannot correctly render a line if the width is less than 1px. |
+ // In that case, we dilute the color to make the line look thinner. |
+ if (lineWidth < 1) { |
+ opacity *= lineWidth; |
+ } |
+ |
+ lineStr.push( |
+ '<g_vml_:stroke', |
+ ' opacity="', opacity, '"', |
+ ' joinstyle="', ctx.lineJoin, '"', |
+ ' miterlimit="', ctx.miterLimit, '"', |
+ ' endcap="', processLineCap(ctx.lineCap), '"', |
+ ' weight="', lineWidth, 'px"', |
+ ' color="', color, '" />' |
+ ); |
+ } |
+ |
+ function appendFill(ctx, lineStr, min, max) { |
+ var fillStyle = ctx.fillStyle; |
+ var arcScaleX = ctx.arcScaleX_; |
+ var arcScaleY = ctx.arcScaleY_; |
+ var width = max.x - min.x; |
+ var height = max.y - min.y; |
+ if (fillStyle instanceof CanvasGradient_) { |
+ // TODO: Gradients transformed with the transformation matrix. |
+ var angle = 0; |
+ var focus = {x: 0, y: 0}; |
+ |
+ // additional offset |
+ var shift = 0; |
+ // scale factor for offset |
+ var expansion = 1; |
+ |
+ if (fillStyle.type_ == 'gradient') { |
+ var x0 = fillStyle.x0_ / arcScaleX; |
+ var y0 = fillStyle.y0_ / arcScaleY; |
+ var x1 = fillStyle.x1_ / arcScaleX; |
+ var y1 = fillStyle.y1_ / arcScaleY; |
+ var p0 = getCoords(ctx, x0, y0); |
+ var p1 = getCoords(ctx, x1, y1); |
+ var dx = p1.x - p0.x; |
+ var dy = p1.y - p0.y; |
+ angle = Math.atan2(dx, dy) * 180 / Math.PI; |
+ |
+ // The angle should be a non-negative number. |
+ if (angle < 0) { |
+ angle += 360; |
+ } |
+ |
+ // Very small angles produce an unexpected result because they are |
+ // converted to a scientific notation string. |
+ if (angle < 1e-6) { |
+ angle = 0; |
+ } |
+ } else { |
+ var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_); |
+ focus = { |
+ x: (p0.x - min.x) / width, |
+ y: (p0.y - min.y) / height |
+ }; |
+ |
+ width /= arcScaleX * Z; |
+ height /= arcScaleY * Z; |
+ var dimension = m.max(width, height); |
+ shift = 2 * fillStyle.r0_ / dimension; |
+ expansion = 2 * fillStyle.r1_ / dimension - shift; |
+ } |
+ |
+ // We need to sort the color stops in ascending order by offset, |
+ // otherwise IE won't interpret it correctly. |
+ var stops = fillStyle.colors_; |
+ stops.sort(function(cs1, cs2) { |
+ return cs1.offset - cs2.offset; |
+ }); |
+ |
+ var length = stops.length; |
+ var color1 = stops[0].color; |
+ var color2 = stops[length - 1].color; |
+ var opacity1 = stops[0].alpha * ctx.globalAlpha; |
+ var opacity2 = stops[length - 1].alpha * ctx.globalAlpha; |
+ |
+ var colors = []; |
+ for (var i = 0; i < length; i++) { |
+ var stop = stops[i]; |
+ colors.push(stop.offset * expansion + shift + ' ' + stop.color); |
+ } |
+ |
+ // When colors attribute is used, the meanings of opacity and o:opacity2 |
+ // are reversed. |
+ lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"', |
+ ' method="none" focus="100%"', |
+ ' color="', color1, '"', |
+ ' color2="', color2, '"', |
+ ' colors="', colors.join(','), '"', |
+ ' opacity="', opacity2, '"', |
+ ' g_o_:opacity2="', opacity1, '"', |
+ ' angle="', angle, '"', |
+ ' focusposition="', focus.x, ',', focus.y, '" />'); |
+ } else if (fillStyle instanceof CanvasPattern_) { |
+ if (width && height) { |
+ var deltaLeft = -min.x; |
+ var deltaTop = -min.y; |
+ lineStr.push('<g_vml_:fill', |
+ ' position="', |
+ deltaLeft / width * arcScaleX * arcScaleX, ',', |
+ deltaTop / height * arcScaleY * arcScaleY, '"', |
+ ' type="tile"', |
+ // TODO: Figure out the correct size to fit the scale. |
+ //' size="', w, 'px ', h, 'px"', |
+ ' src="', fillStyle.src_, '" />'); |
+ } |
+ } else { |
+ var a = processStyle(ctx.fillStyle); |
+ var color = a.color; |
+ var opacity = a.alpha * ctx.globalAlpha; |
+ lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, |
+ '" />'); |
+ } |
+ } |
+ |
+ contextPrototype.fill = function() { |
+ this.stroke(true); |
+ }; |
+ |
+ contextPrototype.closePath = function() { |
+ this.currentPath_.push({type: 'close'}); |
+ }; |
+ |
+ function getCoords(ctx, aX, aY) { |
+ var m = ctx.m_; |
+ return { |
+ x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, |
+ y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 |
+ }; |
+ }; |
+ |
+ contextPrototype.save = function() { |
+ var o = {}; |
+ copyState(this, o); |
+ this.aStack_.push(o); |
+ this.mStack_.push(this.m_); |
+ this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); |
+ }; |
+ |
+ contextPrototype.restore = function() { |
+ if (this.aStack_.length) { |
+ copyState(this.aStack_.pop(), this); |
+ this.m_ = this.mStack_.pop(); |
+ } |
+ }; |
+ |
+ function matrixIsFinite(m) { |
+ return isFinite(m[0][0]) && isFinite(m[0][1]) && |
+ isFinite(m[1][0]) && isFinite(m[1][1]) && |
+ isFinite(m[2][0]) && isFinite(m[2][1]); |
+ } |
+ |
+ function setM(ctx, m, updateLineScale) { |
+ if (!matrixIsFinite(m)) { |
+ return; |
+ } |
+ ctx.m_ = m; |
+ |
+ if (updateLineScale) { |
+ // Get the line scale. |
+ // Determinant of this.m_ means how much the area is enlarged by the |
+ // transformation. So its square root can be used as a scale factor |
+ // for width. |
+ var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; |
+ ctx.lineScale_ = sqrt(abs(det)); |
+ } |
+ } |
+ |
+ contextPrototype.translate = function(aX, aY) { |
+ var m1 = [ |
+ [1, 0, 0], |
+ [0, 1, 0], |
+ [aX, aY, 1] |
+ ]; |
+ |
+ setM(this, matrixMultiply(m1, this.m_), false); |
+ }; |
+ |
+ contextPrototype.rotate = function(aRot) { |
+ var c = mc(aRot); |
+ var s = ms(aRot); |
+ |
+ var m1 = [ |
+ [c, s, 0], |
+ [-s, c, 0], |
+ [0, 0, 1] |
+ ]; |
+ |
+ setM(this, matrixMultiply(m1, this.m_), false); |
+ }; |
+ |
+ contextPrototype.scale = function(aX, aY) { |
+ this.arcScaleX_ *= aX; |
+ this.arcScaleY_ *= aY; |
+ var m1 = [ |
+ [aX, 0, 0], |
+ [0, aY, 0], |
+ [0, 0, 1] |
+ ]; |
+ |
+ setM(this, matrixMultiply(m1, this.m_), true); |
+ }; |
+ |
+ contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) { |
+ var m1 = [ |
+ [m11, m12, 0], |
+ [m21, m22, 0], |
+ [dx, dy, 1] |
+ ]; |
+ |
+ setM(this, matrixMultiply(m1, this.m_), true); |
+ }; |
+ |
+ contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) { |
+ var m = [ |
+ [m11, m12, 0], |
+ [m21, m22, 0], |
+ [dx, dy, 1] |
+ ]; |
+ |
+ setM(this, m, true); |
+ }; |
+ |
+ /** |
+ * The text drawing function. |
+ * The maxWidth argument isn't taken in account, since no browser supports |
+ * it yet. |
+ */ |
+ contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) { |
+ var m = this.m_, |
+ delta = 1000, |
+ left = 0, |
+ right = delta, |
+ offset = {x: 0, y: 0}, |
+ lineStr = []; |
+ |
+ var fontStyle = getComputedStyle(processFontStyle(this.font), |
+ this.element_); |
+ |
+ var fontStyleString = buildStyle(fontStyle); |
+ |
+ var elementStyle = this.element_.currentStyle; |
+ var textAlign = this.textAlign.toLowerCase(); |
+ switch (textAlign) { |
+ case 'left': |
+ case 'center': |
+ case 'right': |
+ break; |
+ case 'end': |
+ textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left'; |
+ break; |
+ case 'start': |
+ textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left'; |
+ break; |
+ default: |
+ textAlign = 'left'; |
+ } |
+ |
+ // 1.75 is an arbitrary number, as there is no info about the text baseline |
+ switch (this.textBaseline) { |
+ case 'hanging': |
+ case 'top': |
+ offset.y = fontStyle.size / 1.75; |
+ break; |
+ case 'middle': |
+ break; |
+ default: |
+ case null: |
+ case 'alphabetic': |
+ case 'ideographic': |
+ case 'bottom': |
+ offset.y = -fontStyle.size / 2.25; |
+ break; |
+ } |
+ |
+ switch(textAlign) { |
+ case 'right': |
+ left = delta; |
+ right = 0.05; |
+ break; |
+ case 'center': |
+ left = right = delta / 2; |
+ break; |
+ } |
+ |
+ var d = getCoords(this, x + offset.x, y + offset.y); |
+ |
+ lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ', |
+ ' coordsize="100 100" coordorigin="0 0"', |
+ ' filled="', !stroke, '" stroked="', !!stroke, |
+ '" style="position:absolute;width:1px;height:1px;">'); |
+ |
+ if (stroke) { |
+ appendStroke(this, lineStr); |
+ } else { |
+ // TODO: Fix the min and max params. |
+ appendFill(this, lineStr, {x: -left, y: 0}, |
+ {x: right, y: fontStyle.size}); |
+ } |
+ |
+ var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' + |
+ m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0'; |
+ |
+ var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z); |
+ |
+ lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ', |
+ ' offset="', skewOffset, '" origin="', left ,' 0" />', |
+ '<g_vml_:path textpathok="true" />', |
+ '<g_vml_:textpath on="true" string="', |
+ encodeHtmlAttribute(text), |
+ '" style="v-text-align:', textAlign, |
+ ';font:', encodeHtmlAttribute(fontStyleString), |
+ '" /></g_vml_:line>'); |
+ |
+ this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); |
+ }; |
+ |
+ contextPrototype.fillText = function(text, x, y, maxWidth) { |
+ this.drawText_(text, x, y, maxWidth, false); |
+ }; |
+ |
+ contextPrototype.strokeText = function(text, x, y, maxWidth) { |
+ this.drawText_(text, x, y, maxWidth, true); |
+ }; |
+ |
+ contextPrototype.measureText = function(text) { |
+ if (!this.textMeasureEl_) { |
+ var s = '<span style="position:absolute;' + |
+ 'top:-20000px;left:0;padding:0;margin:0;border:none;' + |
+ 'white-space:pre;"></span>'; |
+ this.element_.insertAdjacentHTML('beforeEnd', s); |
+ this.textMeasureEl_ = this.element_.lastChild; |
+ } |
+ var doc = this.element_.ownerDocument; |
+ this.textMeasureEl_.innerHTML = ''; |
+ this.textMeasureEl_.style.font = this.font; |
+ // Don't use innerHTML or innerText because they allow markup/whitespace. |
+ this.textMeasureEl_.appendChild(doc.createTextNode(text)); |
+ return {width: this.textMeasureEl_.offsetWidth}; |
+ }; |
+ |
+ /******** STUBS ********/ |
+ contextPrototype.clip = function() { |
+ // TODO: Implement |
+ }; |
+ |
+ contextPrototype.arcTo = function() { |
+ // TODO: Implement |
+ }; |
+ |
+ contextPrototype.createPattern = function(image, repetition) { |
+ return new CanvasPattern_(image, repetition); |
+ }; |
+ |
+ // Gradient / Pattern Stubs |
+ function CanvasGradient_(aType) { |
+ this.type_ = aType; |
+ this.x0_ = 0; |
+ this.y0_ = 0; |
+ this.r0_ = 0; |
+ this.x1_ = 0; |
+ this.y1_ = 0; |
+ this.r1_ = 0; |
+ this.colors_ = []; |
+ } |
+ |
+ CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { |
+ aColor = processStyle(aColor); |
+ this.colors_.push({offset: aOffset, |
+ color: aColor.color, |
+ alpha: aColor.alpha}); |
+ }; |
+ |
+ function CanvasPattern_(image, repetition) { |
+ assertImageIsValid(image); |
+ switch (repetition) { |
+ case 'repeat': |
+ case null: |
+ case '': |
+ this.repetition_ = 'repeat'; |
+ break |
+ case 'repeat-x': |
+ case 'repeat-y': |
+ case 'no-repeat': |
+ this.repetition_ = repetition; |
+ break; |
+ default: |
+ throwException('SYNTAX_ERR'); |
+ } |
+ |
+ this.src_ = image.src; |
+ this.width_ = image.width; |
+ this.height_ = image.height; |
+ } |
+ |
+ function throwException(s) { |
+ throw new DOMException_(s); |
+ } |
+ |
+ function assertImageIsValid(img) { |
+ if (!img || img.nodeType != 1 || img.tagName != 'IMG') { |
+ throwException('TYPE_MISMATCH_ERR'); |
+ } |
+ if (img.readyState != 'complete') { |
+ throwException('INVALID_STATE_ERR'); |
+ } |
+ } |
+ |
+ function DOMException_(s) { |
+ this.code = this[s]; |
+ this.message = s +': DOM Exception ' + this.code; |
+ } |
+ var p = DOMException_.prototype = new Error; |
+ p.INDEX_SIZE_ERR = 1; |
+ p.DOMSTRING_SIZE_ERR = 2; |
+ p.HIERARCHY_REQUEST_ERR = 3; |
+ p.WRONG_DOCUMENT_ERR = 4; |
+ p.INVALID_CHARACTER_ERR = 5; |
+ p.NO_DATA_ALLOWED_ERR = 6; |
+ p.NO_MODIFICATION_ALLOWED_ERR = 7; |
+ p.NOT_FOUND_ERR = 8; |
+ p.NOT_SUPPORTED_ERR = 9; |
+ p.INUSE_ATTRIBUTE_ERR = 10; |
+ p.INVALID_STATE_ERR = 11; |
+ p.SYNTAX_ERR = 12; |
+ p.INVALID_MODIFICATION_ERR = 13; |
+ p.NAMESPACE_ERR = 14; |
+ p.INVALID_ACCESS_ERR = 15; |
+ p.VALIDATION_ERR = 16; |
+ p.TYPE_MISMATCH_ERR = 17; |
+ |
+ // set up externs |
+ G_vmlCanvasManager = G_vmlCanvasManager_; |
+ CanvasRenderingContext2D = CanvasRenderingContext2D_; |
+ CanvasGradient = CanvasGradient_; |
+ CanvasPattern = CanvasPattern_; |
+ DOMException = DOMException_; |
+})(); |
+ |
+} // if |