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| 1 // Copyright 2006 Google Inc. |
| 2 // |
| 3 // Licensed under the Apache License, Version 2.0 (the "License"); |
| 4 // you may not use this file except in compliance with the License. |
| 5 // You may obtain a copy of the License at |
| 6 // |
| 7 // http://www.apache.org/licenses/LICENSE-2.0 |
| 8 // |
| 9 // Unless required by applicable law or agreed to in writing, software |
| 10 // distributed under the License is distributed on an "AS IS" BASIS, |
| 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 12 // See the License for the specific language governing permissions and |
| 13 // limitations under the License. |
| 14 |
| 15 |
| 16 // Known Issues: |
| 17 // |
| 18 // * Patterns only support repeat. |
| 19 // * Radial gradient are not implemented. The VML version of these look very |
| 20 // different from the canvas one. |
| 21 // * Clipping paths are not implemented. |
| 22 // * Coordsize. The width and height attribute have higher priority than the |
| 23 // width and height style values which isn't correct. |
| 24 // * Painting mode isn't implemented. |
| 25 // * Canvas width/height should is using content-box by default. IE in |
| 26 // Quirks mode will draw the canvas using border-box. Either change your |
| 27 // doctype to HTML5 |
| 28 // (http://www.whatwg.org/specs/web-apps/current-work/#the-doctype) |
| 29 // or use Box Sizing Behavior from WebFX |
| 30 // (http://webfx.eae.net/dhtml/boxsizing/boxsizing.html) |
| 31 // * Non uniform scaling does not correctly scale strokes. |
| 32 // * Filling very large shapes (above 5000 points) is buggy. |
| 33 // * Optimize. There is always room for speed improvements. |
| 34 |
| 35 // Only add this code if we do not already have a canvas implementation |
| 36 if (!document.createElement('canvas').getContext) { |
| 37 |
| 38 (function() { |
| 39 |
| 40 // alias some functions to make (compiled) code shorter |
| 41 var m = Math; |
| 42 var mr = m.round; |
| 43 var ms = m.sin; |
| 44 var mc = m.cos; |
| 45 var abs = m.abs; |
| 46 var sqrt = m.sqrt; |
| 47 |
| 48 // this is used for sub pixel precision |
| 49 var Z = 10; |
| 50 var Z2 = Z / 2; |
| 51 |
| 52 var IE_VERSION = +navigator.userAgent.match(/MSIE ([\d.]+)?/)[1]; |
| 53 |
| 54 /** |
| 55 * This funtion is assigned to the <canvas> elements as element.getContext(). |
| 56 * @this {HTMLElement} |
| 57 * @return {CanvasRenderingContext2D_} |
| 58 */ |
| 59 function getContext() { |
| 60 return this.context_ || |
| 61 (this.context_ = new CanvasRenderingContext2D_(this)); |
| 62 } |
| 63 |
| 64 var slice = Array.prototype.slice; |
| 65 |
| 66 /** |
| 67 * Binds a function to an object. The returned function will always use the |
| 68 * passed in {@code obj} as {@code this}. |
| 69 * |
| 70 * Example: |
| 71 * |
| 72 * g = bind(f, obj, a, b) |
| 73 * g(c, d) // will do f.call(obj, a, b, c, d) |
| 74 * |
| 75 * @param {Function} f The function to bind the object to |
| 76 * @param {Object} obj The object that should act as this when the function |
| 77 * is called |
| 78 * @param {*} var_args Rest arguments that will be used as the initial |
| 79 * arguments when the function is called |
| 80 * @return {Function} A new function that has bound this |
| 81 */ |
| 82 function bind(f, obj, var_args) { |
| 83 var a = slice.call(arguments, 2); |
| 84 return function() { |
| 85 return f.apply(obj, a.concat(slice.call(arguments))); |
| 86 }; |
| 87 } |
| 88 |
| 89 function encodeHtmlAttribute(s) { |
| 90 return String(s).replace(/&/g, '&').replace(/"/g, '"'); |
| 91 } |
| 92 |
| 93 function addNamespace(doc, prefix, urn) { |
| 94 if (!doc.namespaces[prefix]) { |
| 95 doc.namespaces.add(prefix, urn, '#default#VML'); |
| 96 } |
| 97 } |
| 98 |
| 99 function addNamespacesAndStylesheet(doc) { |
| 100 addNamespace(doc, 'g_vml_', 'urn:schemas-microsoft-com:vml'); |
| 101 addNamespace(doc, 'g_o_', 'urn:schemas-microsoft-com:office:office'); |
| 102 |
| 103 // Setup default CSS. Only add one style sheet per document |
| 104 if (!doc.styleSheets['ex_canvas_']) { |
| 105 var ss = doc.createStyleSheet(); |
| 106 ss.owningElement.id = 'ex_canvas_'; |
| 107 ss.cssText = 'canvas{display:inline-block;overflow:hidden;' + |
| 108 // default size is 300x150 in Gecko and Opera |
| 109 'text-align:left;width:300px;height:150px}'; |
| 110 } |
| 111 } |
| 112 |
| 113 // Add namespaces and stylesheet at startup. |
| 114 addNamespacesAndStylesheet(document); |
| 115 |
| 116 var G_vmlCanvasManager_ = { |
| 117 init: function(opt_doc) { |
| 118 var doc = opt_doc || document; |
| 119 // Create a dummy element so that IE will allow canvas elements to be |
| 120 // recognized. |
| 121 doc.createElement('canvas'); |
| 122 doc.attachEvent('onreadystatechange', bind(this.init_, this, doc)); |
| 123 }, |
| 124 |
| 125 init_: function(doc) { |
| 126 // find all canvas elements |
| 127 var els = doc.getElementsByTagName('canvas'); |
| 128 for (var i = 0; i < els.length; i++) { |
| 129 this.initElement(els[i]); |
| 130 } |
| 131 }, |
| 132 |
| 133 /** |
| 134 * Public initializes a canvas element so that it can be used as canvas |
| 135 * element from now on. This is called automatically before the page is |
| 136 * loaded but if you are creating elements using createElement you need to |
| 137 * make sure this is called on the element. |
| 138 * @param {HTMLElement} el The canvas element to initialize. |
| 139 * @return {HTMLElement} the element that was created. |
| 140 */ |
| 141 initElement: function(el) { |
| 142 if (!el.getContext) { |
| 143 el.getContext = getContext; |
| 144 |
| 145 // Add namespaces and stylesheet to document of the element. |
| 146 addNamespacesAndStylesheet(el.ownerDocument); |
| 147 |
| 148 // Remove fallback content. There is no way to hide text nodes so we |
| 149 // just remove all childNodes. We could hide all elements and remove |
| 150 // text nodes but who really cares about the fallback content. |
| 151 el.innerHTML = ''; |
| 152 |
| 153 // do not use inline function because that will leak memory |
| 154 el.attachEvent('onpropertychange', onPropertyChange); |
| 155 el.attachEvent('onresize', onResize); |
| 156 |
| 157 var attrs = el.attributes; |
| 158 if (attrs.width && attrs.width.specified) { |
| 159 // TODO: use runtimeStyle and coordsize |
| 160 // el.getContext().setWidth_(attrs.width.nodeValue); |
| 161 el.style.width = attrs.width.nodeValue + 'px'; |
| 162 } else { |
| 163 el.width = el.clientWidth; |
| 164 } |
| 165 if (attrs.height && attrs.height.specified) { |
| 166 // TODO: use runtimeStyle and coordsize |
| 167 // el.getContext().setHeight_(attrs.height.nodeValue); |
| 168 el.style.height = attrs.height.nodeValue + 'px'; |
| 169 } else { |
| 170 el.height = el.clientHeight; |
| 171 } |
| 172 //el.getContext().setCoordsize_() |
| 173 } |
| 174 return el; |
| 175 } |
| 176 }; |
| 177 |
| 178 function onPropertyChange(e) { |
| 179 var el = e.srcElement; |
| 180 |
| 181 switch (e.propertyName) { |
| 182 case 'width': |
| 183 el.getContext().clearRect(); |
| 184 el.style.width = el.attributes.width.nodeValue + 'px'; |
| 185 // In IE8 this does not trigger onresize. |
| 186 el.firstChild.style.width = el.clientWidth + 'px'; |
| 187 break; |
| 188 case 'height': |
| 189 el.getContext().clearRect(); |
| 190 el.style.height = el.attributes.height.nodeValue + 'px'; |
| 191 el.firstChild.style.height = el.clientHeight + 'px'; |
| 192 break; |
| 193 } |
| 194 } |
| 195 |
| 196 function onResize(e) { |
| 197 var el = e.srcElement; |
| 198 if (el.firstChild) { |
| 199 el.firstChild.style.width = el.clientWidth + 'px'; |
| 200 el.firstChild.style.height = el.clientHeight + 'px'; |
| 201 } |
| 202 } |
| 203 |
| 204 G_vmlCanvasManager_.init(); |
| 205 |
| 206 // precompute "00" to "FF" |
| 207 var decToHex = []; |
| 208 for (var i = 0; i < 16; i++) { |
| 209 for (var j = 0; j < 16; j++) { |
| 210 decToHex[i * 16 + j] = i.toString(16) + j.toString(16); |
| 211 } |
| 212 } |
| 213 |
| 214 function createMatrixIdentity() { |
| 215 return [ |
| 216 [1, 0, 0], |
| 217 [0, 1, 0], |
| 218 [0, 0, 1] |
| 219 ]; |
| 220 } |
| 221 |
| 222 function matrixMultiply(m1, m2) { |
| 223 var result = createMatrixIdentity(); |
| 224 |
| 225 for (var x = 0; x < 3; x++) { |
| 226 for (var y = 0; y < 3; y++) { |
| 227 var sum = 0; |
| 228 |
| 229 for (var z = 0; z < 3; z++) { |
| 230 sum += m1[x][z] * m2[z][y]; |
| 231 } |
| 232 |
| 233 result[x][y] = sum; |
| 234 } |
| 235 } |
| 236 return result; |
| 237 } |
| 238 |
| 239 function copyState(o1, o2) { |
| 240 o2.fillStyle = o1.fillStyle; |
| 241 o2.lineCap = o1.lineCap; |
| 242 o2.lineJoin = o1.lineJoin; |
| 243 o2.lineWidth = o1.lineWidth; |
| 244 o2.miterLimit = o1.miterLimit; |
| 245 o2.shadowBlur = o1.shadowBlur; |
| 246 o2.shadowColor = o1.shadowColor; |
| 247 o2.shadowOffsetX = o1.shadowOffsetX; |
| 248 o2.shadowOffsetY = o1.shadowOffsetY; |
| 249 o2.strokeStyle = o1.strokeStyle; |
| 250 o2.globalAlpha = o1.globalAlpha; |
| 251 o2.font = o1.font; |
| 252 o2.textAlign = o1.textAlign; |
| 253 o2.textBaseline = o1.textBaseline; |
| 254 o2.arcScaleX_ = o1.arcScaleX_; |
| 255 o2.arcScaleY_ = o1.arcScaleY_; |
| 256 o2.lineScale_ = o1.lineScale_; |
| 257 } |
| 258 |
| 259 var colorData = { |
| 260 aliceblue: '#F0F8FF', |
| 261 antiquewhite: '#FAEBD7', |
| 262 aquamarine: '#7FFFD4', |
| 263 azure: '#F0FFFF', |
| 264 beige: '#F5F5DC', |
| 265 bisque: '#FFE4C4', |
| 266 black: '#000000', |
| 267 blanchedalmond: '#FFEBCD', |
| 268 blueviolet: '#8A2BE2', |
| 269 brown: '#A52A2A', |
| 270 burlywood: '#DEB887', |
| 271 cadetblue: '#5F9EA0', |
| 272 chartreuse: '#7FFF00', |
| 273 chocolate: '#D2691E', |
| 274 coral: '#FF7F50', |
| 275 cornflowerblue: '#6495ED', |
| 276 cornsilk: '#FFF8DC', |
| 277 crimson: '#DC143C', |
| 278 cyan: '#00FFFF', |
| 279 darkblue: '#00008B', |
| 280 darkcyan: '#008B8B', |
| 281 darkgoldenrod: '#B8860B', |
| 282 darkgray: '#A9A9A9', |
| 283 darkgreen: '#006400', |
| 284 darkgrey: '#A9A9A9', |
| 285 darkkhaki: '#BDB76B', |
| 286 darkmagenta: '#8B008B', |
| 287 darkolivegreen: '#556B2F', |
| 288 darkorange: '#FF8C00', |
| 289 darkorchid: '#9932CC', |
| 290 darkred: '#8B0000', |
| 291 darksalmon: '#E9967A', |
| 292 darkseagreen: '#8FBC8F', |
| 293 darkslateblue: '#483D8B', |
| 294 darkslategray: '#2F4F4F', |
| 295 darkslategrey: '#2F4F4F', |
| 296 darkturquoise: '#00CED1', |
| 297 darkviolet: '#9400D3', |
| 298 deeppink: '#FF1493', |
| 299 deepskyblue: '#00BFFF', |
| 300 dimgray: '#696969', |
| 301 dimgrey: '#696969', |
| 302 dodgerblue: '#1E90FF', |
| 303 firebrick: '#B22222', |
| 304 floralwhite: '#FFFAF0', |
| 305 forestgreen: '#228B22', |
| 306 gainsboro: '#DCDCDC', |
| 307 ghostwhite: '#F8F8FF', |
| 308 gold: '#FFD700', |
| 309 goldenrod: '#DAA520', |
| 310 grey: '#808080', |
| 311 greenyellow: '#ADFF2F', |
| 312 honeydew: '#F0FFF0', |
| 313 hotpink: '#FF69B4', |
| 314 indianred: '#CD5C5C', |
| 315 indigo: '#4B0082', |
| 316 ivory: '#FFFFF0', |
| 317 khaki: '#F0E68C', |
| 318 lavender: '#E6E6FA', |
| 319 lavenderblush: '#FFF0F5', |
| 320 lawngreen: '#7CFC00', |
| 321 lemonchiffon: '#FFFACD', |
| 322 lightblue: '#ADD8E6', |
| 323 lightcoral: '#F08080', |
| 324 lightcyan: '#E0FFFF', |
| 325 lightgoldenrodyellow: '#FAFAD2', |
| 326 lightgreen: '#90EE90', |
| 327 lightgrey: '#D3D3D3', |
| 328 lightpink: '#FFB6C1', |
| 329 lightsalmon: '#FFA07A', |
| 330 lightseagreen: '#20B2AA', |
| 331 lightskyblue: '#87CEFA', |
| 332 lightslategray: '#778899', |
| 333 lightslategrey: '#778899', |
| 334 lightsteelblue: '#B0C4DE', |
| 335 lightyellow: '#FFFFE0', |
| 336 limegreen: '#32CD32', |
| 337 linen: '#FAF0E6', |
| 338 magenta: '#FF00FF', |
| 339 mediumaquamarine: '#66CDAA', |
| 340 mediumblue: '#0000CD', |
| 341 mediumorchid: '#BA55D3', |
| 342 mediumpurple: '#9370DB', |
| 343 mediumseagreen: '#3CB371', |
| 344 mediumslateblue: '#7B68EE', |
| 345 mediumspringgreen: '#00FA9A', |
| 346 mediumturquoise: '#48D1CC', |
| 347 mediumvioletred: '#C71585', |
| 348 midnightblue: '#191970', |
| 349 mintcream: '#F5FFFA', |
| 350 mistyrose: '#FFE4E1', |
| 351 moccasin: '#FFE4B5', |
| 352 navajowhite: '#FFDEAD', |
| 353 oldlace: '#FDF5E6', |
| 354 olivedrab: '#6B8E23', |
| 355 orange: '#FFA500', |
| 356 orangered: '#FF4500', |
| 357 orchid: '#DA70D6', |
| 358 palegoldenrod: '#EEE8AA', |
| 359 palegreen: '#98FB98', |
| 360 paleturquoise: '#AFEEEE', |
| 361 palevioletred: '#DB7093', |
| 362 papayawhip: '#FFEFD5', |
| 363 peachpuff: '#FFDAB9', |
| 364 peru: '#CD853F', |
| 365 pink: '#FFC0CB', |
| 366 plum: '#DDA0DD', |
| 367 powderblue: '#B0E0E6', |
| 368 rosybrown: '#BC8F8F', |
| 369 royalblue: '#4169E1', |
| 370 saddlebrown: '#8B4513', |
| 371 salmon: '#FA8072', |
| 372 sandybrown: '#F4A460', |
| 373 seagreen: '#2E8B57', |
| 374 seashell: '#FFF5EE', |
| 375 sienna: '#A0522D', |
| 376 skyblue: '#87CEEB', |
| 377 slateblue: '#6A5ACD', |
| 378 slategray: '#708090', |
| 379 slategrey: '#708090', |
| 380 snow: '#FFFAFA', |
| 381 springgreen: '#00FF7F', |
| 382 steelblue: '#4682B4', |
| 383 tan: '#D2B48C', |
| 384 thistle: '#D8BFD8', |
| 385 tomato: '#FF6347', |
| 386 turquoise: '#40E0D0', |
| 387 violet: '#EE82EE', |
| 388 wheat: '#F5DEB3', |
| 389 whitesmoke: '#F5F5F5', |
| 390 yellowgreen: '#9ACD32' |
| 391 }; |
| 392 |
| 393 |
| 394 function getRgbHslContent(styleString) { |
| 395 var start = styleString.indexOf('(', 3); |
| 396 var end = styleString.indexOf(')', start + 1); |
| 397 var parts = styleString.substring(start + 1, end).split(','); |
| 398 // add alpha if needed |
| 399 if (parts.length != 4 || styleString.charAt(3) != 'a') { |
| 400 parts[3] = 1; |
| 401 } |
| 402 return parts; |
| 403 } |
| 404 |
| 405 function percent(s) { |
| 406 return parseFloat(s) / 100; |
| 407 } |
| 408 |
| 409 function clamp(v, min, max) { |
| 410 return Math.min(max, Math.max(min, v)); |
| 411 } |
| 412 |
| 413 function hslToRgb(parts){ |
| 414 var r, g, b, h, s, l; |
| 415 h = parseFloat(parts[0]) / 360 % 360; |
| 416 if (h < 0) |
| 417 h++; |
| 418 s = clamp(percent(parts[1]), 0, 1); |
| 419 l = clamp(percent(parts[2]), 0, 1); |
| 420 if (s == 0) { |
| 421 r = g = b = l; // achromatic |
| 422 } else { |
| 423 var q = l < 0.5 ? l * (1 + s) : l + s - l * s; |
| 424 var p = 2 * l - q; |
| 425 r = hueToRgb(p, q, h + 1 / 3); |
| 426 g = hueToRgb(p, q, h); |
| 427 b = hueToRgb(p, q, h - 1 / 3); |
| 428 } |
| 429 |
| 430 return '#' + decToHex[Math.floor(r * 255)] + |
| 431 decToHex[Math.floor(g * 255)] + |
| 432 decToHex[Math.floor(b * 255)]; |
| 433 } |
| 434 |
| 435 function hueToRgb(m1, m2, h) { |
| 436 if (h < 0) |
| 437 h++; |
| 438 if (h > 1) |
| 439 h--; |
| 440 |
| 441 if (6 * h < 1) |
| 442 return m1 + (m2 - m1) * 6 * h; |
| 443 else if (2 * h < 1) |
| 444 return m2; |
| 445 else if (3 * h < 2) |
| 446 return m1 + (m2 - m1) * (2 / 3 - h) * 6; |
| 447 else |
| 448 return m1; |
| 449 } |
| 450 |
| 451 var processStyleCache = {}; |
| 452 |
| 453 function processStyle(styleString) { |
| 454 if (styleString in processStyleCache) { |
| 455 return processStyleCache[styleString]; |
| 456 } |
| 457 |
| 458 var str, alpha = 1; |
| 459 |
| 460 styleString = String(styleString); |
| 461 if (styleString.charAt(0) == '#') { |
| 462 str = styleString; |
| 463 } else if (/^rgb/.test(styleString)) { |
| 464 var parts = getRgbHslContent(styleString); |
| 465 var str = '#', n; |
| 466 for (var i = 0; i < 3; i++) { |
| 467 if (parts[i].indexOf('%') != -1) { |
| 468 n = Math.floor(percent(parts[i]) * 255); |
| 469 } else { |
| 470 n = +parts[i]; |
| 471 } |
| 472 str += decToHex[clamp(n, 0, 255)]; |
| 473 } |
| 474 alpha = +parts[3]; |
| 475 } else if (/^hsl/.test(styleString)) { |
| 476 var parts = getRgbHslContent(styleString); |
| 477 str = hslToRgb(parts); |
| 478 alpha = parts[3]; |
| 479 } else { |
| 480 str = colorData[styleString] || styleString; |
| 481 } |
| 482 return processStyleCache[styleString] = {color: str, alpha: alpha}; |
| 483 } |
| 484 |
| 485 var DEFAULT_STYLE = { |
| 486 style: 'normal', |
| 487 variant: 'normal', |
| 488 weight: 'normal', |
| 489 size: 10, |
| 490 family: 'sans-serif' |
| 491 }; |
| 492 |
| 493 // Internal text style cache |
| 494 var fontStyleCache = {}; |
| 495 |
| 496 function processFontStyle(styleString) { |
| 497 if (fontStyleCache[styleString]) { |
| 498 return fontStyleCache[styleString]; |
| 499 } |
| 500 |
| 501 var el = document.createElement('div'); |
| 502 var style = el.style; |
| 503 try { |
| 504 style.font = styleString; |
| 505 } catch (ex) { |
| 506 // Ignore failures to set to invalid font. |
| 507 } |
| 508 |
| 509 return fontStyleCache[styleString] = { |
| 510 style: style.fontStyle || DEFAULT_STYLE.style, |
| 511 variant: style.fontVariant || DEFAULT_STYLE.variant, |
| 512 weight: style.fontWeight || DEFAULT_STYLE.weight, |
| 513 size: style.fontSize || DEFAULT_STYLE.size, |
| 514 family: style.fontFamily || DEFAULT_STYLE.family |
| 515 }; |
| 516 } |
| 517 |
| 518 function getComputedStyle(style, element) { |
| 519 var computedStyle = {}; |
| 520 |
| 521 for (var p in style) { |
| 522 computedStyle[p] = style[p]; |
| 523 } |
| 524 |
| 525 // Compute the size |
| 526 var canvasFontSize = parseFloat(element.currentStyle.fontSize), |
| 527 fontSize = parseFloat(style.size); |
| 528 |
| 529 if (typeof style.size == 'number') { |
| 530 computedStyle.size = style.size; |
| 531 } else if (style.size.indexOf('px') != -1) { |
| 532 computedStyle.size = fontSize; |
| 533 } else if (style.size.indexOf('em') != -1) { |
| 534 computedStyle.size = canvasFontSize * fontSize; |
| 535 } else if(style.size.indexOf('%') != -1) { |
| 536 computedStyle.size = (canvasFontSize / 100) * fontSize; |
| 537 } else if (style.size.indexOf('pt') != -1) { |
| 538 computedStyle.size = fontSize / .75; |
| 539 } else { |
| 540 computedStyle.size = canvasFontSize; |
| 541 } |
| 542 |
| 543 // Different scaling between normal text and VML text. This was found using |
| 544 // trial and error to get the same size as non VML text. |
| 545 computedStyle.size *= 0.981; |
| 546 |
| 547 return computedStyle; |
| 548 } |
| 549 |
| 550 function buildStyle(style) { |
| 551 return style.style + ' ' + style.variant + ' ' + style.weight + ' ' + |
| 552 style.size + 'px ' + style.family; |
| 553 } |
| 554 |
| 555 var lineCapMap = { |
| 556 'butt': 'flat', |
| 557 'round': 'round' |
| 558 }; |
| 559 |
| 560 function processLineCap(lineCap) { |
| 561 return lineCapMap[lineCap] || 'square'; |
| 562 } |
| 563 |
| 564 /** |
| 565 * This class implements CanvasRenderingContext2D interface as described by |
| 566 * the WHATWG. |
| 567 * @param {HTMLElement} canvasElement The element that the 2D context should |
| 568 * be associated with |
| 569 */ |
| 570 function CanvasRenderingContext2D_(canvasElement) { |
| 571 this.m_ = createMatrixIdentity(); |
| 572 |
| 573 this.mStack_ = []; |
| 574 this.aStack_ = []; |
| 575 this.currentPath_ = []; |
| 576 |
| 577 // Canvas context properties |
| 578 this.strokeStyle = '#000'; |
| 579 this.fillStyle = '#000'; |
| 580 |
| 581 this.lineWidth = 1; |
| 582 this.lineJoin = 'miter'; |
| 583 this.lineCap = 'butt'; |
| 584 this.miterLimit = Z * 1; |
| 585 this.globalAlpha = 1; |
| 586 this.font = '10px sans-serif'; |
| 587 this.textAlign = 'left'; |
| 588 this.textBaseline = 'alphabetic'; |
| 589 this.canvas = canvasElement; |
| 590 |
| 591 var cssText = 'width:' + canvasElement.clientWidth + 'px;height:' + |
| 592 canvasElement.clientHeight + 'px;overflow:hidden;position:absolute'; |
| 593 var el = canvasElement.ownerDocument.createElement('div'); |
| 594 el.style.cssText = cssText; |
| 595 canvasElement.appendChild(el); |
| 596 |
| 597 var overlayEl = el.cloneNode(false); |
| 598 // Use a non transparent background. |
| 599 overlayEl.style.backgroundColor = 'red'; |
| 600 overlayEl.style.filter = 'alpha(opacity=0)'; |
| 601 canvasElement.appendChild(overlayEl); |
| 602 |
| 603 this.element_ = el; |
| 604 this.arcScaleX_ = 1; |
| 605 this.arcScaleY_ = 1; |
| 606 this.lineScale_ = 1; |
| 607 } |
| 608 |
| 609 var contextPrototype = CanvasRenderingContext2D_.prototype; |
| 610 contextPrototype.clearRect = function() { |
| 611 if (this.textMeasureEl_) { |
| 612 this.textMeasureEl_.removeNode(true); |
| 613 this.textMeasureEl_ = null; |
| 614 } |
| 615 this.element_.innerHTML = ''; |
| 616 }; |
| 617 |
| 618 contextPrototype.beginPath = function() { |
| 619 // TODO: Branch current matrix so that save/restore has no effect |
| 620 // as per safari docs. |
| 621 this.currentPath_ = []; |
| 622 }; |
| 623 |
| 624 contextPrototype.moveTo = function(aX, aY) { |
| 625 var p = getCoords(this, aX, aY); |
| 626 this.currentPath_.push({type: 'moveTo', x: p.x, y: p.y}); |
| 627 this.currentX_ = p.x; |
| 628 this.currentY_ = p.y; |
| 629 }; |
| 630 |
| 631 contextPrototype.lineTo = function(aX, aY) { |
| 632 var p = getCoords(this, aX, aY); |
| 633 this.currentPath_.push({type: 'lineTo', x: p.x, y: p.y}); |
| 634 |
| 635 this.currentX_ = p.x; |
| 636 this.currentY_ = p.y; |
| 637 }; |
| 638 |
| 639 contextPrototype.bezierCurveTo = function(aCP1x, aCP1y, |
| 640 aCP2x, aCP2y, |
| 641 aX, aY) { |
| 642 var p = getCoords(this, aX, aY); |
| 643 var cp1 = getCoords(this, aCP1x, aCP1y); |
| 644 var cp2 = getCoords(this, aCP2x, aCP2y); |
| 645 bezierCurveTo(this, cp1, cp2, p); |
| 646 }; |
| 647 |
| 648 // Helper function that takes the already fixed cordinates. |
| 649 function bezierCurveTo(self, cp1, cp2, p) { |
| 650 self.currentPath_.push({ |
| 651 type: 'bezierCurveTo', |
| 652 cp1x: cp1.x, |
| 653 cp1y: cp1.y, |
| 654 cp2x: cp2.x, |
| 655 cp2y: cp2.y, |
| 656 x: p.x, |
| 657 y: p.y |
| 658 }); |
| 659 self.currentX_ = p.x; |
| 660 self.currentY_ = p.y; |
| 661 } |
| 662 |
| 663 contextPrototype.quadraticCurveTo = function(aCPx, aCPy, aX, aY) { |
| 664 // the following is lifted almost directly from |
| 665 // http://developer.mozilla.org/en/docs/Canvas_tutorial:Drawing_shapes |
| 666 |
| 667 var cp = getCoords(this, aCPx, aCPy); |
| 668 var p = getCoords(this, aX, aY); |
| 669 |
| 670 var cp1 = { |
| 671 x: this.currentX_ + 2.0 / 3.0 * (cp.x - this.currentX_), |
| 672 y: this.currentY_ + 2.0 / 3.0 * (cp.y - this.currentY_) |
| 673 }; |
| 674 var cp2 = { |
| 675 x: cp1.x + (p.x - this.currentX_) / 3.0, |
| 676 y: cp1.y + (p.y - this.currentY_) / 3.0 |
| 677 }; |
| 678 |
| 679 bezierCurveTo(this, cp1, cp2, p); |
| 680 }; |
| 681 |
| 682 contextPrototype.arc = function(aX, aY, aRadius, |
| 683 aStartAngle, aEndAngle, aClockwise) { |
| 684 aRadius *= Z; |
| 685 var arcType = aClockwise ? 'at' : 'wa'; |
| 686 |
| 687 var xStart = aX + mc(aStartAngle) * aRadius - Z2; |
| 688 var yStart = aY + ms(aStartAngle) * aRadius - Z2; |
| 689 |
| 690 var xEnd = aX + mc(aEndAngle) * aRadius - Z2; |
| 691 var yEnd = aY + ms(aEndAngle) * aRadius - Z2; |
| 692 |
| 693 // IE won't render arches drawn counter clockwise if xStart == xEnd. |
| 694 if (xStart == xEnd && !aClockwise) { |
| 695 xStart += 0.125; // Offset xStart by 1/80 of a pixel. Use something |
| 696 // that can be represented in binary |
| 697 } |
| 698 |
| 699 var p = getCoords(this, aX, aY); |
| 700 var pStart = getCoords(this, xStart, yStart); |
| 701 var pEnd = getCoords(this, xEnd, yEnd); |
| 702 |
| 703 this.currentPath_.push({type: arcType, |
| 704 x: p.x, |
| 705 y: p.y, |
| 706 radius: aRadius, |
| 707 xStart: pStart.x, |
| 708 yStart: pStart.y, |
| 709 xEnd: pEnd.x, |
| 710 yEnd: pEnd.y}); |
| 711 |
| 712 }; |
| 713 |
| 714 contextPrototype.rect = function(aX, aY, aWidth, aHeight) { |
| 715 this.moveTo(aX, aY); |
| 716 this.lineTo(aX + aWidth, aY); |
| 717 this.lineTo(aX + aWidth, aY + aHeight); |
| 718 this.lineTo(aX, aY + aHeight); |
| 719 this.closePath(); |
| 720 }; |
| 721 |
| 722 contextPrototype.strokeRect = function(aX, aY, aWidth, aHeight) { |
| 723 var oldPath = this.currentPath_; |
| 724 this.beginPath(); |
| 725 |
| 726 this.moveTo(aX, aY); |
| 727 this.lineTo(aX + aWidth, aY); |
| 728 this.lineTo(aX + aWidth, aY + aHeight); |
| 729 this.lineTo(aX, aY + aHeight); |
| 730 this.closePath(); |
| 731 this.stroke(); |
| 732 |
| 733 this.currentPath_ = oldPath; |
| 734 }; |
| 735 |
| 736 contextPrototype.fillRect = function(aX, aY, aWidth, aHeight) { |
| 737 var oldPath = this.currentPath_; |
| 738 this.beginPath(); |
| 739 |
| 740 this.moveTo(aX, aY); |
| 741 this.lineTo(aX + aWidth, aY); |
| 742 this.lineTo(aX + aWidth, aY + aHeight); |
| 743 this.lineTo(aX, aY + aHeight); |
| 744 this.closePath(); |
| 745 this.fill(); |
| 746 |
| 747 this.currentPath_ = oldPath; |
| 748 }; |
| 749 |
| 750 contextPrototype.createLinearGradient = function(aX0, aY0, aX1, aY1) { |
| 751 var gradient = new CanvasGradient_('gradient'); |
| 752 gradient.x0_ = aX0; |
| 753 gradient.y0_ = aY0; |
| 754 gradient.x1_ = aX1; |
| 755 gradient.y1_ = aY1; |
| 756 return gradient; |
| 757 }; |
| 758 |
| 759 contextPrototype.createRadialGradient = function(aX0, aY0, aR0, |
| 760 aX1, aY1, aR1) { |
| 761 var gradient = new CanvasGradient_('gradientradial'); |
| 762 gradient.x0_ = aX0; |
| 763 gradient.y0_ = aY0; |
| 764 gradient.r0_ = aR0; |
| 765 gradient.x1_ = aX1; |
| 766 gradient.y1_ = aY1; |
| 767 gradient.r1_ = aR1; |
| 768 return gradient; |
| 769 }; |
| 770 |
| 771 contextPrototype.drawImage = function(image, var_args) { |
| 772 var dx, dy, dw, dh, sx, sy, sw, sh; |
| 773 |
| 774 // to find the original width we overide the width and height |
| 775 var oldRuntimeWidth = image.runtimeStyle.width; |
| 776 var oldRuntimeHeight = image.runtimeStyle.height; |
| 777 image.runtimeStyle.width = 'auto'; |
| 778 image.runtimeStyle.height = 'auto'; |
| 779 |
| 780 // get the original size |
| 781 var w = image.width; |
| 782 var h = image.height; |
| 783 |
| 784 // and remove overides |
| 785 image.runtimeStyle.width = oldRuntimeWidth; |
| 786 image.runtimeStyle.height = oldRuntimeHeight; |
| 787 |
| 788 if (arguments.length == 3) { |
| 789 dx = arguments[1]; |
| 790 dy = arguments[2]; |
| 791 sx = sy = 0; |
| 792 sw = dw = w; |
| 793 sh = dh = h; |
| 794 } else if (arguments.length == 5) { |
| 795 dx = arguments[1]; |
| 796 dy = arguments[2]; |
| 797 dw = arguments[3]; |
| 798 dh = arguments[4]; |
| 799 sx = sy = 0; |
| 800 sw = w; |
| 801 sh = h; |
| 802 } else if (arguments.length == 9) { |
| 803 sx = arguments[1]; |
| 804 sy = arguments[2]; |
| 805 sw = arguments[3]; |
| 806 sh = arguments[4]; |
| 807 dx = arguments[5]; |
| 808 dy = arguments[6]; |
| 809 dw = arguments[7]; |
| 810 dh = arguments[8]; |
| 811 } else { |
| 812 throw Error('Invalid number of arguments'); |
| 813 } |
| 814 |
| 815 var d = getCoords(this, dx, dy); |
| 816 |
| 817 var w2 = sw / 2; |
| 818 var h2 = sh / 2; |
| 819 |
| 820 var vmlStr = []; |
| 821 |
| 822 var W = 10; |
| 823 var H = 10; |
| 824 |
| 825 // For some reason that I've now forgotten, using divs didn't work |
| 826 vmlStr.push(' <g_vml_:group', |
| 827 ' coordsize="', Z * W, ',', Z * H, '"', |
| 828 ' coordorigin="0,0"' , |
| 829 ' style="width:', W, 'px;height:', H, 'px;position:absolute;'); |
| 830 |
| 831 // If filters are necessary (rotation exists), create them |
| 832 // filters are bog-slow, so only create them if abbsolutely necessary |
| 833 // The following check doesn't account for skews (which don't exist |
| 834 // in the canvas spec (yet) anyway. |
| 835 |
| 836 if (this.m_[0][0] != 1 || this.m_[0][1] || |
| 837 this.m_[1][1] != 1 || this.m_[1][0]) { |
| 838 var filter = []; |
| 839 |
| 840 // Note the 12/21 reversal |
| 841 filter.push('M11=', this.m_[0][0], ',', |
| 842 'M12=', this.m_[1][0], ',', |
| 843 'M21=', this.m_[0][1], ',', |
| 844 'M22=', this.m_[1][1], ',', |
| 845 'Dx=', mr(d.x / Z), ',', |
| 846 'Dy=', mr(d.y / Z), ''); |
| 847 |
| 848 // Bounding box calculation (need to minimize displayed area so that |
| 849 // filters don't waste time on unused pixels. |
| 850 var max = d; |
| 851 var c2 = getCoords(this, dx + dw, dy); |
| 852 var c3 = getCoords(this, dx, dy + dh); |
| 853 var c4 = getCoords(this, dx + dw, dy + dh); |
| 854 |
| 855 max.x = m.max(max.x, c2.x, c3.x, c4.x); |
| 856 max.y = m.max(max.y, c2.y, c3.y, c4.y); |
| 857 |
| 858 vmlStr.push('padding:0 ', mr(max.x / Z), 'px ', mr(max.y / Z), |
| 859 'px 0;filter:progid:DXImageTransform.Microsoft.Matrix(', |
| 860 filter.join(''), ", sizingmethod='clip');"); |
| 861 |
| 862 } else { |
| 863 vmlStr.push('top:', mr(d.y / Z), 'px;left:', mr(d.x / Z), 'px;'); |
| 864 } |
| 865 |
| 866 vmlStr.push(' ">' , |
| 867 '<g_vml_:image src="', image.src, '"', |
| 868 ' style="width:', Z * dw, 'px;', |
| 869 ' height:', Z * dh, 'px"', |
| 870 ' cropleft="', sx / w, '"', |
| 871 ' croptop="', sy / h, '"', |
| 872 ' cropright="', (w - sx - sw) / w, '"', |
| 873 ' cropbottom="', (h - sy - sh) / h, '"', |
| 874 ' />', |
| 875 '</g_vml_:group>'); |
| 876 |
| 877 this.element_.insertAdjacentHTML('BeforeEnd', vmlStr.join('')); |
| 878 }; |
| 879 |
| 880 contextPrototype.stroke = function(aFill) { |
| 881 var W = 10; |
| 882 var H = 10; |
| 883 // Divide the shape into chunks if it's too long because IE has a limit |
| 884 // somewhere for how long a VML shape can be. This simple division does |
| 885 // not work with fills, only strokes, unfortunately. |
| 886 var chunkSize = 5000; |
| 887 |
| 888 var min = {x: null, y: null}; |
| 889 var max = {x: null, y: null}; |
| 890 |
| 891 for (var j = 0; j < this.currentPath_.length; j += chunkSize) { |
| 892 var lineStr = []; |
| 893 var lineOpen = false; |
| 894 |
| 895 lineStr.push('<g_vml_:shape', |
| 896 ' filled="', !!aFill, '"', |
| 897 ' style="position:absolute;width:', W, 'px;height:', H, 'px;"
', |
| 898 ' coordorigin="0,0"', |
| 899 ' coordsize="', Z * W, ',', Z * H, '"', |
| 900 ' stroked="', !aFill, '"', |
| 901 ' path="'); |
| 902 |
| 903 var newSeq = false; |
| 904 |
| 905 for (var i = j; i < Math.min(j + chunkSize, this.currentPath_.length); i++
) { |
| 906 if (i % chunkSize == 0 && i > 0) { // move into position for next chunk |
| 907 lineStr.push(' m ', mr(this.currentPath_[i-1].x), ',', mr(this.current
Path_[i-1].y)); |
| 908 } |
| 909 |
| 910 var p = this.currentPath_[i]; |
| 911 var c; |
| 912 |
| 913 switch (p.type) { |
| 914 case 'moveTo': |
| 915 c = p; |
| 916 lineStr.push(' m ', mr(p.x), ',', mr(p.y)); |
| 917 break; |
| 918 case 'lineTo': |
| 919 lineStr.push(' l ', mr(p.x), ',', mr(p.y)); |
| 920 break; |
| 921 case 'close': |
| 922 lineStr.push(' x '); |
| 923 p = null; |
| 924 break; |
| 925 case 'bezierCurveTo': |
| 926 lineStr.push(' c ', |
| 927 mr(p.cp1x), ',', mr(p.cp1y), ',', |
| 928 mr(p.cp2x), ',', mr(p.cp2y), ',', |
| 929 mr(p.x), ',', mr(p.y)); |
| 930 break; |
| 931 case 'at': |
| 932 case 'wa': |
| 933 lineStr.push(' ', p.type, ' ', |
| 934 mr(p.x - this.arcScaleX_ * p.radius), ',', |
| 935 mr(p.y - this.arcScaleY_ * p.radius), ' ', |
| 936 mr(p.x + this.arcScaleX_ * p.radius), ',', |
| 937 mr(p.y + this.arcScaleY_ * p.radius), ' ', |
| 938 mr(p.xStart), ',', mr(p.yStart), ' ', |
| 939 mr(p.xEnd), ',', mr(p.yEnd)); |
| 940 break; |
| 941 } |
| 942 |
| 943 |
| 944 // TODO: Following is broken for curves due to |
| 945 // move to proper paths. |
| 946 |
| 947 // Figure out dimensions so we can do gradient fills |
| 948 // properly |
| 949 if (p) { |
| 950 if (min.x == null || p.x < min.x) { |
| 951 min.x = p.x; |
| 952 } |
| 953 if (max.x == null || p.x > max.x) { |
| 954 max.x = p.x; |
| 955 } |
| 956 if (min.y == null || p.y < min.y) { |
| 957 min.y = p.y; |
| 958 } |
| 959 if (max.y == null || p.y > max.y) { |
| 960 max.y = p.y; |
| 961 } |
| 962 } |
| 963 } |
| 964 lineStr.push(' ">'); |
| 965 |
| 966 if (!aFill) { |
| 967 appendStroke(this, lineStr); |
| 968 } else { |
| 969 appendFill(this, lineStr, min, max); |
| 970 } |
| 971 |
| 972 lineStr.push('</g_vml_:shape>'); |
| 973 |
| 974 this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); |
| 975 } |
| 976 }; |
| 977 |
| 978 function appendStroke(ctx, lineStr) { |
| 979 var a = processStyle(ctx.strokeStyle); |
| 980 var color = a.color; |
| 981 var opacity = a.alpha * ctx.globalAlpha; |
| 982 var lineWidth = ctx.lineScale_ * ctx.lineWidth; |
| 983 |
| 984 // VML cannot correctly render a line if the width is less than 1px. |
| 985 // In that case, we dilute the color to make the line look thinner. |
| 986 if (lineWidth < 1) { |
| 987 opacity *= lineWidth; |
| 988 } |
| 989 |
| 990 lineStr.push( |
| 991 '<g_vml_:stroke', |
| 992 ' opacity="', opacity, '"', |
| 993 ' joinstyle="', ctx.lineJoin, '"', |
| 994 ' miterlimit="', ctx.miterLimit, '"', |
| 995 ' endcap="', processLineCap(ctx.lineCap), '"', |
| 996 ' weight="', lineWidth, 'px"', |
| 997 ' color="', color, '" />' |
| 998 ); |
| 999 } |
| 1000 |
| 1001 function appendFill(ctx, lineStr, min, max) { |
| 1002 var fillStyle = ctx.fillStyle; |
| 1003 var arcScaleX = ctx.arcScaleX_; |
| 1004 var arcScaleY = ctx.arcScaleY_; |
| 1005 var width = max.x - min.x; |
| 1006 var height = max.y - min.y; |
| 1007 if (fillStyle instanceof CanvasGradient_) { |
| 1008 // TODO: Gradients transformed with the transformation matrix. |
| 1009 var angle = 0; |
| 1010 var focus = {x: 0, y: 0}; |
| 1011 |
| 1012 // additional offset |
| 1013 var shift = 0; |
| 1014 // scale factor for offset |
| 1015 var expansion = 1; |
| 1016 |
| 1017 if (fillStyle.type_ == 'gradient') { |
| 1018 var x0 = fillStyle.x0_ / arcScaleX; |
| 1019 var y0 = fillStyle.y0_ / arcScaleY; |
| 1020 var x1 = fillStyle.x1_ / arcScaleX; |
| 1021 var y1 = fillStyle.y1_ / arcScaleY; |
| 1022 var p0 = getCoords(ctx, x0, y0); |
| 1023 var p1 = getCoords(ctx, x1, y1); |
| 1024 var dx = p1.x - p0.x; |
| 1025 var dy = p1.y - p0.y; |
| 1026 angle = Math.atan2(dx, dy) * 180 / Math.PI; |
| 1027 |
| 1028 // The angle should be a non-negative number. |
| 1029 if (angle < 0) { |
| 1030 angle += 360; |
| 1031 } |
| 1032 |
| 1033 // Very small angles produce an unexpected result because they are |
| 1034 // converted to a scientific notation string. |
| 1035 if (angle < 1e-6) { |
| 1036 angle = 0; |
| 1037 } |
| 1038 } else { |
| 1039 var p0 = getCoords(ctx, fillStyle.x0_, fillStyle.y0_); |
| 1040 focus = { |
| 1041 x: (p0.x - min.x) / width, |
| 1042 y: (p0.y - min.y) / height |
| 1043 }; |
| 1044 |
| 1045 width /= arcScaleX * Z; |
| 1046 height /= arcScaleY * Z; |
| 1047 var dimension = m.max(width, height); |
| 1048 shift = 2 * fillStyle.r0_ / dimension; |
| 1049 expansion = 2 * fillStyle.r1_ / dimension - shift; |
| 1050 } |
| 1051 |
| 1052 // We need to sort the color stops in ascending order by offset, |
| 1053 // otherwise IE won't interpret it correctly. |
| 1054 var stops = fillStyle.colors_; |
| 1055 stops.sort(function(cs1, cs2) { |
| 1056 return cs1.offset - cs2.offset; |
| 1057 }); |
| 1058 |
| 1059 var length = stops.length; |
| 1060 var color1 = stops[0].color; |
| 1061 var color2 = stops[length - 1].color; |
| 1062 var opacity1 = stops[0].alpha * ctx.globalAlpha; |
| 1063 var opacity2 = stops[length - 1].alpha * ctx.globalAlpha; |
| 1064 |
| 1065 var colors = []; |
| 1066 for (var i = 0; i < length; i++) { |
| 1067 var stop = stops[i]; |
| 1068 colors.push(stop.offset * expansion + shift + ' ' + stop.color); |
| 1069 } |
| 1070 |
| 1071 // When colors attribute is used, the meanings of opacity and o:opacity2 |
| 1072 // are reversed. |
| 1073 lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"', |
| 1074 ' method="none" focus="100%"', |
| 1075 ' color="', color1, '"', |
| 1076 ' color2="', color2, '"', |
| 1077 ' colors="', colors.join(','), '"', |
| 1078 ' opacity="', opacity2, '"', |
| 1079 ' g_o_:opacity2="', opacity1, '"', |
| 1080 ' angle="', angle, '"', |
| 1081 ' focusposition="', focus.x, ',', focus.y, '" />'); |
| 1082 } else if (fillStyle instanceof CanvasPattern_) { |
| 1083 if (width && height) { |
| 1084 var deltaLeft = -min.x; |
| 1085 var deltaTop = -min.y; |
| 1086 lineStr.push('<g_vml_:fill', |
| 1087 ' position="', |
| 1088 deltaLeft / width * arcScaleX * arcScaleX, ',', |
| 1089 deltaTop / height * arcScaleY * arcScaleY, '"', |
| 1090 ' type="tile"', |
| 1091 // TODO: Figure out the correct size to fit the scale. |
| 1092 //' size="', w, 'px ', h, 'px"', |
| 1093 ' src="', fillStyle.src_, '" />'); |
| 1094 } |
| 1095 } else { |
| 1096 var a = processStyle(ctx.fillStyle); |
| 1097 var color = a.color; |
| 1098 var opacity = a.alpha * ctx.globalAlpha; |
| 1099 lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity, |
| 1100 '" />'); |
| 1101 } |
| 1102 } |
| 1103 |
| 1104 contextPrototype.fill = function() { |
| 1105 this.stroke(true); |
| 1106 }; |
| 1107 |
| 1108 contextPrototype.closePath = function() { |
| 1109 this.currentPath_.push({type: 'close'}); |
| 1110 }; |
| 1111 |
| 1112 function getCoords(ctx, aX, aY) { |
| 1113 var m = ctx.m_; |
| 1114 return { |
| 1115 x: Z * (aX * m[0][0] + aY * m[1][0] + m[2][0]) - Z2, |
| 1116 y: Z * (aX * m[0][1] + aY * m[1][1] + m[2][1]) - Z2 |
| 1117 }; |
| 1118 }; |
| 1119 |
| 1120 contextPrototype.save = function() { |
| 1121 var o = {}; |
| 1122 copyState(this, o); |
| 1123 this.aStack_.push(o); |
| 1124 this.mStack_.push(this.m_); |
| 1125 this.m_ = matrixMultiply(createMatrixIdentity(), this.m_); |
| 1126 }; |
| 1127 |
| 1128 contextPrototype.restore = function() { |
| 1129 if (this.aStack_.length) { |
| 1130 copyState(this.aStack_.pop(), this); |
| 1131 this.m_ = this.mStack_.pop(); |
| 1132 } |
| 1133 }; |
| 1134 |
| 1135 function matrixIsFinite(m) { |
| 1136 return isFinite(m[0][0]) && isFinite(m[0][1]) && |
| 1137 isFinite(m[1][0]) && isFinite(m[1][1]) && |
| 1138 isFinite(m[2][0]) && isFinite(m[2][1]); |
| 1139 } |
| 1140 |
| 1141 function setM(ctx, m, updateLineScale) { |
| 1142 if (!matrixIsFinite(m)) { |
| 1143 return; |
| 1144 } |
| 1145 ctx.m_ = m; |
| 1146 |
| 1147 if (updateLineScale) { |
| 1148 // Get the line scale. |
| 1149 // Determinant of this.m_ means how much the area is enlarged by the |
| 1150 // transformation. So its square root can be used as a scale factor |
| 1151 // for width. |
| 1152 var det = m[0][0] * m[1][1] - m[0][1] * m[1][0]; |
| 1153 ctx.lineScale_ = sqrt(abs(det)); |
| 1154 } |
| 1155 } |
| 1156 |
| 1157 contextPrototype.translate = function(aX, aY) { |
| 1158 var m1 = [ |
| 1159 [1, 0, 0], |
| 1160 [0, 1, 0], |
| 1161 [aX, aY, 1] |
| 1162 ]; |
| 1163 |
| 1164 setM(this, matrixMultiply(m1, this.m_), false); |
| 1165 }; |
| 1166 |
| 1167 contextPrototype.rotate = function(aRot) { |
| 1168 var c = mc(aRot); |
| 1169 var s = ms(aRot); |
| 1170 |
| 1171 var m1 = [ |
| 1172 [c, s, 0], |
| 1173 [-s, c, 0], |
| 1174 [0, 0, 1] |
| 1175 ]; |
| 1176 |
| 1177 setM(this, matrixMultiply(m1, this.m_), false); |
| 1178 }; |
| 1179 |
| 1180 contextPrototype.scale = function(aX, aY) { |
| 1181 this.arcScaleX_ *= aX; |
| 1182 this.arcScaleY_ *= aY; |
| 1183 var m1 = [ |
| 1184 [aX, 0, 0], |
| 1185 [0, aY, 0], |
| 1186 [0, 0, 1] |
| 1187 ]; |
| 1188 |
| 1189 setM(this, matrixMultiply(m1, this.m_), true); |
| 1190 }; |
| 1191 |
| 1192 contextPrototype.transform = function(m11, m12, m21, m22, dx, dy) { |
| 1193 var m1 = [ |
| 1194 [m11, m12, 0], |
| 1195 [m21, m22, 0], |
| 1196 [dx, dy, 1] |
| 1197 ]; |
| 1198 |
| 1199 setM(this, matrixMultiply(m1, this.m_), true); |
| 1200 }; |
| 1201 |
| 1202 contextPrototype.setTransform = function(m11, m12, m21, m22, dx, dy) { |
| 1203 var m = [ |
| 1204 [m11, m12, 0], |
| 1205 [m21, m22, 0], |
| 1206 [dx, dy, 1] |
| 1207 ]; |
| 1208 |
| 1209 setM(this, m, true); |
| 1210 }; |
| 1211 |
| 1212 /** |
| 1213 * The text drawing function. |
| 1214 * The maxWidth argument isn't taken in account, since no browser supports |
| 1215 * it yet. |
| 1216 */ |
| 1217 contextPrototype.drawText_ = function(text, x, y, maxWidth, stroke) { |
| 1218 var m = this.m_, |
| 1219 delta = 1000, |
| 1220 left = 0, |
| 1221 right = delta, |
| 1222 offset = {x: 0, y: 0}, |
| 1223 lineStr = []; |
| 1224 |
| 1225 var fontStyle = getComputedStyle(processFontStyle(this.font), |
| 1226 this.element_); |
| 1227 |
| 1228 var fontStyleString = buildStyle(fontStyle); |
| 1229 |
| 1230 var elementStyle = this.element_.currentStyle; |
| 1231 var textAlign = this.textAlign.toLowerCase(); |
| 1232 switch (textAlign) { |
| 1233 case 'left': |
| 1234 case 'center': |
| 1235 case 'right': |
| 1236 break; |
| 1237 case 'end': |
| 1238 textAlign = elementStyle.direction == 'ltr' ? 'right' : 'left'; |
| 1239 break; |
| 1240 case 'start': |
| 1241 textAlign = elementStyle.direction == 'rtl' ? 'right' : 'left'; |
| 1242 break; |
| 1243 default: |
| 1244 textAlign = 'left'; |
| 1245 } |
| 1246 |
| 1247 // 1.75 is an arbitrary number, as there is no info about the text baseline |
| 1248 switch (this.textBaseline) { |
| 1249 case 'hanging': |
| 1250 case 'top': |
| 1251 offset.y = fontStyle.size / 1.75; |
| 1252 break; |
| 1253 case 'middle': |
| 1254 break; |
| 1255 default: |
| 1256 case null: |
| 1257 case 'alphabetic': |
| 1258 case 'ideographic': |
| 1259 case 'bottom': |
| 1260 offset.y = -fontStyle.size / 2.25; |
| 1261 break; |
| 1262 } |
| 1263 |
| 1264 switch(textAlign) { |
| 1265 case 'right': |
| 1266 left = delta; |
| 1267 right = 0.05; |
| 1268 break; |
| 1269 case 'center': |
| 1270 left = right = delta / 2; |
| 1271 break; |
| 1272 } |
| 1273 |
| 1274 var d = getCoords(this, x + offset.x, y + offset.y); |
| 1275 |
| 1276 lineStr.push('<g_vml_:line from="', -left ,' 0" to="', right ,' 0.05" ', |
| 1277 ' coordsize="100 100" coordorigin="0 0"', |
| 1278 ' filled="', !stroke, '" stroked="', !!stroke, |
| 1279 '" style="position:absolute;width:1px;height:1px;">'); |
| 1280 |
| 1281 if (stroke) { |
| 1282 appendStroke(this, lineStr); |
| 1283 } else { |
| 1284 // TODO: Fix the min and max params. |
| 1285 appendFill(this, lineStr, {x: -left, y: 0}, |
| 1286 {x: right, y: fontStyle.size}); |
| 1287 } |
| 1288 |
| 1289 var skewM = m[0][0].toFixed(3) + ',' + m[1][0].toFixed(3) + ',' + |
| 1290 m[0][1].toFixed(3) + ',' + m[1][1].toFixed(3) + ',0,0'; |
| 1291 |
| 1292 var skewOffset = mr(d.x / Z) + ',' + mr(d.y / Z); |
| 1293 |
| 1294 lineStr.push('<g_vml_:skew on="t" matrix="', skewM ,'" ', |
| 1295 ' offset="', skewOffset, '" origin="', left ,' 0" />', |
| 1296 '<g_vml_:path textpathok="true" />', |
| 1297 '<g_vml_:textpath on="true" string="', |
| 1298 encodeHtmlAttribute(text), |
| 1299 '" style="v-text-align:', textAlign, |
| 1300 ';font:', encodeHtmlAttribute(fontStyleString), |
| 1301 '" /></g_vml_:line>'); |
| 1302 |
| 1303 this.element_.insertAdjacentHTML('beforeEnd', lineStr.join('')); |
| 1304 }; |
| 1305 |
| 1306 contextPrototype.fillText = function(text, x, y, maxWidth) { |
| 1307 this.drawText_(text, x, y, maxWidth, false); |
| 1308 }; |
| 1309 |
| 1310 contextPrototype.strokeText = function(text, x, y, maxWidth) { |
| 1311 this.drawText_(text, x, y, maxWidth, true); |
| 1312 }; |
| 1313 |
| 1314 contextPrototype.measureText = function(text) { |
| 1315 if (!this.textMeasureEl_) { |
| 1316 var s = '<span style="position:absolute;' + |
| 1317 'top:-20000px;left:0;padding:0;margin:0;border:none;' + |
| 1318 'white-space:pre;"></span>'; |
| 1319 this.element_.insertAdjacentHTML('beforeEnd', s); |
| 1320 this.textMeasureEl_ = this.element_.lastChild; |
| 1321 } |
| 1322 var doc = this.element_.ownerDocument; |
| 1323 this.textMeasureEl_.innerHTML = ''; |
| 1324 this.textMeasureEl_.style.font = this.font; |
| 1325 // Don't use innerHTML or innerText because they allow markup/whitespace. |
| 1326 this.textMeasureEl_.appendChild(doc.createTextNode(text)); |
| 1327 return {width: this.textMeasureEl_.offsetWidth}; |
| 1328 }; |
| 1329 |
| 1330 /******** STUBS ********/ |
| 1331 contextPrototype.clip = function() { |
| 1332 // TODO: Implement |
| 1333 }; |
| 1334 |
| 1335 contextPrototype.arcTo = function() { |
| 1336 // TODO: Implement |
| 1337 }; |
| 1338 |
| 1339 contextPrototype.createPattern = function(image, repetition) { |
| 1340 return new CanvasPattern_(image, repetition); |
| 1341 }; |
| 1342 |
| 1343 // Gradient / Pattern Stubs |
| 1344 function CanvasGradient_(aType) { |
| 1345 this.type_ = aType; |
| 1346 this.x0_ = 0; |
| 1347 this.y0_ = 0; |
| 1348 this.r0_ = 0; |
| 1349 this.x1_ = 0; |
| 1350 this.y1_ = 0; |
| 1351 this.r1_ = 0; |
| 1352 this.colors_ = []; |
| 1353 } |
| 1354 |
| 1355 CanvasGradient_.prototype.addColorStop = function(aOffset, aColor) { |
| 1356 aColor = processStyle(aColor); |
| 1357 this.colors_.push({offset: aOffset, |
| 1358 color: aColor.color, |
| 1359 alpha: aColor.alpha}); |
| 1360 }; |
| 1361 |
| 1362 function CanvasPattern_(image, repetition) { |
| 1363 assertImageIsValid(image); |
| 1364 switch (repetition) { |
| 1365 case 'repeat': |
| 1366 case null: |
| 1367 case '': |
| 1368 this.repetition_ = 'repeat'; |
| 1369 break |
| 1370 case 'repeat-x': |
| 1371 case 'repeat-y': |
| 1372 case 'no-repeat': |
| 1373 this.repetition_ = repetition; |
| 1374 break; |
| 1375 default: |
| 1376 throwException('SYNTAX_ERR'); |
| 1377 } |
| 1378 |
| 1379 this.src_ = image.src; |
| 1380 this.width_ = image.width; |
| 1381 this.height_ = image.height; |
| 1382 } |
| 1383 |
| 1384 function throwException(s) { |
| 1385 throw new DOMException_(s); |
| 1386 } |
| 1387 |
| 1388 function assertImageIsValid(img) { |
| 1389 if (!img || img.nodeType != 1 || img.tagName != 'IMG') { |
| 1390 throwException('TYPE_MISMATCH_ERR'); |
| 1391 } |
| 1392 if (img.readyState != 'complete') { |
| 1393 throwException('INVALID_STATE_ERR'); |
| 1394 } |
| 1395 } |
| 1396 |
| 1397 function DOMException_(s) { |
| 1398 this.code = this[s]; |
| 1399 this.message = s +': DOM Exception ' + this.code; |
| 1400 } |
| 1401 var p = DOMException_.prototype = new Error; |
| 1402 p.INDEX_SIZE_ERR = 1; |
| 1403 p.DOMSTRING_SIZE_ERR = 2; |
| 1404 p.HIERARCHY_REQUEST_ERR = 3; |
| 1405 p.WRONG_DOCUMENT_ERR = 4; |
| 1406 p.INVALID_CHARACTER_ERR = 5; |
| 1407 p.NO_DATA_ALLOWED_ERR = 6; |
| 1408 p.NO_MODIFICATION_ALLOWED_ERR = 7; |
| 1409 p.NOT_FOUND_ERR = 8; |
| 1410 p.NOT_SUPPORTED_ERR = 9; |
| 1411 p.INUSE_ATTRIBUTE_ERR = 10; |
| 1412 p.INVALID_STATE_ERR = 11; |
| 1413 p.SYNTAX_ERR = 12; |
| 1414 p.INVALID_MODIFICATION_ERR = 13; |
| 1415 p.NAMESPACE_ERR = 14; |
| 1416 p.INVALID_ACCESS_ERR = 15; |
| 1417 p.VALIDATION_ERR = 16; |
| 1418 p.TYPE_MISMATCH_ERR = 17; |
| 1419 |
| 1420 // set up externs |
| 1421 G_vmlCanvasManager = G_vmlCanvasManager_; |
| 1422 CanvasRenderingContext2D = CanvasRenderingContext2D_; |
| 1423 CanvasGradient = CanvasGradient_; |
| 1424 CanvasPattern = CanvasPattern_; |
| 1425 DOMException = DOMException_; |
| 1426 })(); |
| 1427 |
| 1428 } // if |
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