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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 5 #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 6 #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/compiler_specific.h" | 10 #include "base/compiler_specific.h" |
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47 const blink::WebGraphicsContext3D::Attributes& attributes, | 47 const blink::WebGraphicsContext3D::Attributes& attributes, |
48 bool lose_context_when_out_of_memory); | 48 bool lose_context_when_out_of_memory); |
49 | 49 |
50 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> | 50 static scoped_ptr<WebGraphicsContext3DInProcessCommandBufferImpl> |
51 WrapContext( | 51 WrapContext( |
52 scoped_ptr< ::gpu::GLInProcessContext> context, | 52 scoped_ptr< ::gpu::GLInProcessContext> context, |
53 const blink::WebGraphicsContext3D::Attributes& attributes); | 53 const blink::WebGraphicsContext3D::Attributes& attributes); |
54 | 54 |
55 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); | 55 virtual ~WebGraphicsContext3DInProcessCommandBufferImpl(); |
56 | 56 |
57 size_t GetMappedMemoryLimit(); | |
58 | |
59 bool InitializeOnCurrentThread(); | 57 bool InitializeOnCurrentThread(); |
60 void SetLock(base::Lock* lock); | 58 void SetLock(base::Lock* lock); |
61 | 59 |
62 ::gpu::ContextSupport* GetContextSupport(); | 60 ::gpu::ContextSupport* GetContextSupport(); |
63 | 61 |
64 ::gpu::gles2::GLES2Implementation* GetImplementation() { | 62 ::gpu::gles2::GLES2Implementation* GetImplementation() { |
65 return real_gl_; | 63 return real_gl_; |
66 } | 64 } |
67 | 65 |
68 private: | 66 private: |
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90 | 88 |
91 // The context we use for OpenGL rendering. | 89 // The context we use for OpenGL rendering. |
92 scoped_ptr< ::gpu::GLInProcessContext> context_; | 90 scoped_ptr< ::gpu::GLInProcessContext> context_; |
93 // The GLES2Implementation we use for OpenGL rendering. | 91 // The GLES2Implementation we use for OpenGL rendering. |
94 ::gpu::gles2::GLES2Implementation* real_gl_; | 92 ::gpu::gles2::GLES2Implementation* real_gl_; |
95 }; | 93 }; |
96 | 94 |
97 } // namespace gpu_blink | 95 } // namespace gpu_blink |
98 | 96 |
99 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ | 97 #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IN_PROCESS_COMMAND_BUFFER_IMPL_H_ |
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