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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/browser/renderer_host/render_widget_host_view_android.h" | 5 #include "content/browser/renderer_host/render_widget_host_view_android.h" |
6 | 6 |
7 #include <android/bitmap.h> | 7 #include <android/bitmap.h> |
8 | 8 |
9 #include "base/android/build_info.h" | 9 #include "base/android/build_info.h" |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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196 gfx::DeviceDisplayInfo display_info; | 196 gfx::DeviceDisplayInfo display_info; |
197 size_t full_screen_texture_size_in_bytes = display_info.GetDisplayHeight() * | 197 size_t full_screen_texture_size_in_bytes = display_info.GetDisplayHeight() * |
198 display_info.GetDisplayWidth() * | 198 display_info.GetDisplayWidth() * |
199 kBytesPerPixel; | 199 kBytesPerPixel; |
200 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits; | 200 WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits; |
201 limits.command_buffer_size = 64 * 1024; | 201 limits.command_buffer_size = 64 * 1024; |
202 limits.start_transfer_buffer_size = 64 * 1024; | 202 limits.start_transfer_buffer_size = 64 * 1024; |
203 limits.min_transfer_buffer_size = 64 * 1024; | 203 limits.min_transfer_buffer_size = 64 * 1024; |
204 limits.max_transfer_buffer_size = std::min( | 204 limits.max_transfer_buffer_size = std::min( |
205 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize); | 205 3 * full_screen_texture_size_in_bytes, kDefaultMaxTransferBufferSize); |
206 limits.mapped_memory_reclaim_limit = | |
207 WebGraphicsContext3DCommandBufferImpl::kNoLimit; | |
208 bool lose_context_when_out_of_memory = false; | 206 bool lose_context_when_out_of_memory = false; |
209 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( | 207 scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context( |
210 new WebGraphicsContext3DCommandBufferImpl( | 208 new WebGraphicsContext3DCommandBufferImpl( |
211 0, // offscreen | 209 0, // offscreen |
212 url, gpu_channel_host.get(), attrs, lose_context_when_out_of_memory, | 210 url, gpu_channel_host.get(), attrs, lose_context_when_out_of_memory, |
213 limits, nullptr)); | 211 limits, nullptr)); |
214 context->SetContextType(BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); | 212 context->SetContextType(BROWSER_OFFSCREEN_MAINTHREAD_CONTEXT); |
215 if (context->InitializeOnCurrentThread()) { | 213 if (context->InitializeOnCurrentThread()) { |
216 context->traceBeginCHROMIUM( | 214 context->traceBeginCHROMIUM( |
217 "gpu_toplevel", | 215 "gpu_toplevel", |
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2047 results->orientationAngle = display.RotationAsDegree(); | 2045 results->orientationAngle = display.RotationAsDegree(); |
2048 results->orientationType = | 2046 results->orientationType = |
2049 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display); | 2047 RenderWidgetHostViewBase::GetOrientationTypeForMobile(display); |
2050 gfx::DeviceDisplayInfo info; | 2048 gfx::DeviceDisplayInfo info; |
2051 results->depth = info.GetBitsPerPixel(); | 2049 results->depth = info.GetBitsPerPixel(); |
2052 results->depthPerComponent = info.GetBitsPerComponent(); | 2050 results->depthPerComponent = info.GetBitsPerComponent(); |
2053 results->isMonochrome = (results->depthPerComponent == 0); | 2051 results->isMonochrome = (results->depthPerComponent == 0); |
2054 } | 2052 } |
2055 | 2053 |
2056 } // namespace content | 2054 } // namespace content |
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