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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/test/test_web_graphics_context_3d.h" | 5 #include "cc/test/test_web_graphics_context_3d.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <string> | 8 #include <string> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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741 return id; | 741 return id; |
742 } | 742 } |
743 | 743 |
744 void TestWebGraphicsContext3D::RetireRenderbufferId(GLuint id) { | 744 void TestWebGraphicsContext3D::RetireRenderbufferId(GLuint id) { |
745 base::AutoLock lock_for_renderbuffer_access(namespace_->lock); | 745 base::AutoLock lock_for_renderbuffer_access(namespace_->lock); |
746 DCHECK(namespace_->renderbuffer_set.find(id) != | 746 DCHECK(namespace_->renderbuffer_set.find(id) != |
747 namespace_->renderbuffer_set.end()); | 747 namespace_->renderbuffer_set.end()); |
748 namespace_->renderbuffer_set.erase(id); | 748 namespace_->renderbuffer_set.erase(id); |
749 } | 749 } |
750 | 750 |
751 void TestWebGraphicsContext3D::SetMaxTransferBufferUsageBytes( | |
752 size_t max_transfer_buffer_usage_bytes) { | |
753 test_capabilities_.max_transfer_buffer_usage_bytes = | |
754 max_transfer_buffer_usage_bytes; | |
755 } | |
756 | |
757 void TestWebGraphicsContext3D::SetMaxSamples(int max_samples) { | 751 void TestWebGraphicsContext3D::SetMaxSamples(int max_samples) { |
758 test_capabilities_.gpu.max_samples = max_samples; | 752 test_capabilities_.gpu.max_samples = max_samples; |
759 } | 753 } |
760 | 754 |
761 TestWebGraphicsContext3D::TextureTargets::TextureTargets() { | 755 TestWebGraphicsContext3D::TextureTargets::TextureTargets() { |
762 // Initialize default bindings. | 756 // Initialize default bindings. |
763 bound_textures_[GL_TEXTURE_2D] = 0; | 757 bound_textures_[GL_TEXTURE_2D] = 0; |
764 bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0; | 758 bound_textures_[GL_TEXTURE_EXTERNAL_OES] = 0; |
765 bound_textures_[GL_TEXTURE_RECTANGLE_ARB] = 0; | 759 bound_textures_[GL_TEXTURE_RECTANGLE_ARB] = 0; |
766 } | 760 } |
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816 | 810 |
817 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {} | 811 TestWebGraphicsContext3D::Buffer::Buffer() : target(0), size(0) {} |
818 | 812 |
819 TestWebGraphicsContext3D::Buffer::~Buffer() {} | 813 TestWebGraphicsContext3D::Buffer::~Buffer() {} |
820 | 814 |
821 TestWebGraphicsContext3D::Image::Image() {} | 815 TestWebGraphicsContext3D::Image::Image() {} |
822 | 816 |
823 TestWebGraphicsContext3D::Image::~Image() {} | 817 TestWebGraphicsContext3D::Image::~Image() {} |
824 | 818 |
825 } // namespace cc | 819 } // namespace cc |
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