Index: Source/modules/webgl/WebGLSampler.cpp |
diff --git a/Source/modules/webgl/WebGLSampler.cpp b/Source/modules/webgl/WebGLSampler.cpp |
index 338c672281350c73b91f8bae6e3594cf2e0d2691..4aefbd7a61ad05f6b982610731dc9d0e2c458323 100644 |
--- a/Source/modules/webgl/WebGLSampler.cpp |
+++ b/Source/modules/webgl/WebGLSampler.cpp |
@@ -10,20 +10,14 @@ |
namespace blink { |
-PassRefPtrWillBeRawPtr<WebGLSampler> WebGLSampler::create(WebGL2RenderingContextBase* ctx) |
+WebGLSampler* WebGLSampler::create(WebGL2RenderingContextBase* ctx) |
{ |
- return adoptRefWillBeNoop(new WebGLSampler(ctx)); |
+ return new WebGLSampler(ctx); |
} |
WebGLSampler::~WebGLSampler() |
{ |
- // Always call detach here to ensure that platform object deletion |
- // happens with Oilpan enabled. It keeps the code regular to do it |
- // with or without Oilpan enabled. |
- // |
- // See comment in WebGLBuffer's destructor for additional |
- // information on why this is done for WebGLSharedObject-derived |
- // objects. |
+ // See the comment in WebGLObject::detachAndDeleteObject(). |
detachAndDeleteObject(); |
} |