| Index: Source/modules/webgl/CHROMIUMValuebuffer.cpp
|
| diff --git a/Source/modules/webgl/CHROMIUMValuebuffer.cpp b/Source/modules/webgl/CHROMIUMValuebuffer.cpp
|
| index 025870849312df8673516b4e1f7130d8cbdc75c3..b38b053df761999ba56c5e33c89b15befd692af9 100644
|
| --- a/Source/modules/webgl/CHROMIUMValuebuffer.cpp
|
| +++ b/Source/modules/webgl/CHROMIUMValuebuffer.cpp
|
| @@ -10,20 +10,14 @@
|
|
|
| namespace blink {
|
|
|
| -PassRefPtrWillBeRawPtr<CHROMIUMValuebuffer> CHROMIUMValuebuffer::create(WebGLRenderingContextBase* ctx)
|
| +CHROMIUMValuebuffer* CHROMIUMValuebuffer::create(WebGLRenderingContextBase* ctx)
|
| {
|
| - return adoptRefWillBeNoop(new CHROMIUMValuebuffer(ctx));
|
| + return new CHROMIUMValuebuffer(ctx);
|
| }
|
|
|
| CHROMIUMValuebuffer::~CHROMIUMValuebuffer()
|
| {
|
| - // Always call detach here to ensure that platform object deletion
|
| - // happens with Oilpan enabled. It keeps the code regular to do it
|
| - // with or without Oilpan enabled.
|
| - //
|
| - // See comment in WebGLBuffer's destructor for additional
|
| - // information on why this is done for WebGLSharedObject-derived
|
| - // objects.
|
| + // See the comment in WebGLObject::detachAndDeleteObject().
|
| detachAndDeleteObject();
|
| }
|
|
|
|
|