Index: Source/modules/webgl/WebGLTransformFeedback.cpp |
diff --git a/Source/modules/webgl/WebGLTransformFeedback.cpp b/Source/modules/webgl/WebGLTransformFeedback.cpp |
index fe69008fa0213e00f90bcc4c73b5d924b7035ebf..ccb74c6afedba4f94797584c12d12f6445e09a40 100644 |
--- a/Source/modules/webgl/WebGLTransformFeedback.cpp |
+++ b/Source/modules/webgl/WebGLTransformFeedback.cpp |
@@ -10,20 +10,14 @@ |
namespace blink { |
-PassRefPtrWillBeRawPtr<WebGLTransformFeedback> WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) |
+WebGLTransformFeedback* WebGLTransformFeedback::create(WebGL2RenderingContextBase* ctx) |
{ |
- return adoptRefWillBeNoop(new WebGLTransformFeedback(ctx)); |
+ return new WebGLTransformFeedback(ctx); |
} |
WebGLTransformFeedback::~WebGLTransformFeedback() |
{ |
- // Always call detach here to ensure that platform object deletion |
- // happens with Oilpan enabled. It keeps the code regular to do it |
- // with or without Oilpan enabled. |
- // |
- // See comment in WebGLBuffer's destructor for additional |
- // information on why this is done for WebGLSharedObject-derived |
- // objects. |
+ // See the comment in WebGLObject::detachAndDeleteObject(). |
detachAndDeleteObject(); |
} |