Index: Source/modules/webgl/WebGLRenderbuffer.cpp |
diff --git a/Source/modules/webgl/WebGLRenderbuffer.cpp b/Source/modules/webgl/WebGLRenderbuffer.cpp |
index 941e8b781662e8aced82720659f02920d2b6e3c5..20183939e83b3af98756782189ae3dd78c874a1b 100644 |
--- a/Source/modules/webgl/WebGLRenderbuffer.cpp |
+++ b/Source/modules/webgl/WebGLRenderbuffer.cpp |
@@ -31,24 +31,17 @@ |
namespace blink { |
-PassRefPtrWillBeRawPtr<WebGLRenderbuffer> WebGLRenderbuffer::create(WebGLRenderingContextBase* ctx) |
+WebGLRenderbuffer* WebGLRenderbuffer::create(WebGLRenderingContextBase* ctx) |
{ |
- return adoptRefWillBeNoop(new WebGLRenderbuffer(ctx)); |
+ return new WebGLRenderbuffer(ctx); |
} |
WebGLRenderbuffer::~WebGLRenderbuffer() |
{ |
-#if ENABLE(OILPAN) |
// This render buffer (heap) object must finalize itself. |
m_emulatedStencilBuffer.clear(); |
-#endif |
- // Always call detach here to ensure that platform object deletion |
- // happens with Oilpan enabled. It keeps the code regular to do it |
- // with or without Oilpan enabled. |
- // |
- // See comment in WebGLBuffer's destructor for additional |
- // information on why this is done for WebGLSharedObject-derived |
- // objects. |
+ |
+ // See the comment in WebGLObject::detachAndDeleteObject(). |
detachAndDeleteObject(); |
} |