| Index: Source/modules/webgl/WebGLShaderPrecisionFormat.h | 
| diff --git a/Source/modules/webgl/WebGLShaderPrecisionFormat.h b/Source/modules/webgl/WebGLShaderPrecisionFormat.h | 
| index 1b2c998681e0bdf74bbe69edea60ae0e1cb3ffce..fc8d9d21c317500b04a9b1439136009fd874a13c 100644 | 
| --- a/Source/modules/webgl/WebGLShaderPrecisionFormat.h | 
| +++ b/Source/modules/webgl/WebGLShaderPrecisionFormat.h | 
| @@ -30,15 +30,13 @@ | 
| #include "bindings/core/v8/ScriptWrappable.h" | 
| #include "platform/graphics/GraphicsTypes3D.h" | 
| #include "platform/heap/Handle.h" | 
| -#include "wtf/PassRefPtr.h" | 
| -#include "wtf/RefCounted.h" | 
|  | 
| namespace blink { | 
|  | 
| -class WebGLShaderPrecisionFormat final : public RefCountedWillBeGarbageCollected<WebGLShaderPrecisionFormat>, public ScriptWrappable { | 
| +class WebGLShaderPrecisionFormat final : public GarbageCollected<WebGLShaderPrecisionFormat>, public ScriptWrappable { | 
| DEFINE_WRAPPERTYPEINFO(); | 
| public: | 
| -    static PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision); | 
| +    static WebGLShaderPrecisionFormat* create(GLint rangeMin, GLint rangeMax, GLint precision); | 
|  | 
| GLint rangeMin() const; | 
| GLint rangeMax() const; | 
|  |