| Index: Source/modules/webgl/WebGLQuery.cpp | 
| diff --git a/Source/modules/webgl/WebGLQuery.cpp b/Source/modules/webgl/WebGLQuery.cpp | 
| index 1c1e113d6faf561b802c0fbcce0ff2ca11ec5310..a3a7ab940d4bd9de6a6ac6f5ab36c469ae0f3fb0 100644 | 
| --- a/Source/modules/webgl/WebGLQuery.cpp | 
| +++ b/Source/modules/webgl/WebGLQuery.cpp | 
| @@ -10,20 +10,14 @@ | 
|  | 
| namespace blink { | 
|  | 
| -PassRefPtrWillBeRawPtr<WebGLQuery> WebGLQuery::create(WebGL2RenderingContextBase* ctx) | 
| +WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) | 
| { | 
| -    return adoptRefWillBeNoop(new WebGLQuery(ctx)); | 
| +    return new WebGLQuery(ctx); | 
| } | 
|  | 
| WebGLQuery::~WebGLQuery() | 
| { | 
| -    // Always call detach here to ensure that platform object deletion | 
| -    // happens with Oilpan enabled. It keeps the code regular to do it | 
| -    // with or without Oilpan enabled. | 
| -    // | 
| -    // See comment in WebGLBuffer's destructor for additional | 
| -    // information on why this is done for WebGLSharedObject-derived | 
| -    // objects. | 
| +    // See the comment in WebGLObject::detachAndDeleteObject(). | 
| detachAndDeleteObject(); | 
| } | 
|  | 
|  |