| Index: Source/modules/webgl/WebGLTexture.cpp
|
| diff --git a/Source/modules/webgl/WebGLTexture.cpp b/Source/modules/webgl/WebGLTexture.cpp
|
| index 345e62345754cc58f916581a8f756e7b98ab0f21..2f1f1f1021ae01faa0c00b73bfef67904267f44f 100644
|
| --- a/Source/modules/webgl/WebGLTexture.cpp
|
| +++ b/Source/modules/webgl/WebGLTexture.cpp
|
| @@ -31,9 +31,9 @@
|
|
|
| namespace blink {
|
|
|
| -PassRefPtrWillBeRawPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContextBase* ctx)
|
| +WebGLTexture* WebGLTexture::create(WebGLRenderingContextBase* ctx)
|
| {
|
| - return adoptRefWillBeNoop(new WebGLTexture(ctx));
|
| + return new WebGLTexture(ctx);
|
| }
|
|
|
| WebGLTexture::WebGLTexture(WebGLRenderingContextBase* ctx)
|
| @@ -60,9 +60,7 @@ WebGLTexture::WebGLTexture(WebGLRenderingContextBase* ctx)
|
|
|
| WebGLTexture::~WebGLTexture()
|
| {
|
| - // Always perform detach here to ensure that platform object
|
| - // deletion happens with Oilpan enabled. It keeps the code regular
|
| - // to do it with or without Oilpan enabled.
|
| + // Call detach here to ensure that platform object deletion happens.
|
| //
|
| // See comment in WebGLBuffer's destructor for additional
|
| // information on why this is done for WebGLSharedObject-derived
|
|
|