| Index: Source/modules/webgl/WebGLShaderPrecisionFormat.h
|
| diff --git a/Source/modules/webgl/WebGLShaderPrecisionFormat.h b/Source/modules/webgl/WebGLShaderPrecisionFormat.h
|
| index 1b2c998681e0bdf74bbe69edea60ae0e1cb3ffce..fc8d9d21c317500b04a9b1439136009fd874a13c 100644
|
| --- a/Source/modules/webgl/WebGLShaderPrecisionFormat.h
|
| +++ b/Source/modules/webgl/WebGLShaderPrecisionFormat.h
|
| @@ -30,15 +30,13 @@
|
| #include "bindings/core/v8/ScriptWrappable.h"
|
| #include "platform/graphics/GraphicsTypes3D.h"
|
| #include "platform/heap/Handle.h"
|
| -#include "wtf/PassRefPtr.h"
|
| -#include "wtf/RefCounted.h"
|
|
|
| namespace blink {
|
|
|
| -class WebGLShaderPrecisionFormat final : public RefCountedWillBeGarbageCollected<WebGLShaderPrecisionFormat>, public ScriptWrappable {
|
| +class WebGLShaderPrecisionFormat final : public GarbageCollected<WebGLShaderPrecisionFormat>, public ScriptWrappable {
|
| DEFINE_WRAPPERTYPEINFO();
|
| public:
|
| - static PassRefPtrWillBeRawPtr<WebGLShaderPrecisionFormat> create(GLint rangeMin, GLint rangeMax, GLint precision);
|
| + static WebGLShaderPrecisionFormat* create(GLint rangeMin, GLint rangeMax, GLint precision);
|
|
|
| GLint rangeMin() const;
|
| GLint rangeMax() const;
|
|
|