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Unified Diff: Source/modules/webgl/WebGLFramebuffer.cpp

Issue 1234883002: [Oilpan] Migrate classes under module/webgl onto oilpan heap (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 5 months ago
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Index: Source/modules/webgl/WebGLFramebuffer.cpp
diff --git a/Source/modules/webgl/WebGLFramebuffer.cpp b/Source/modules/webgl/WebGLFramebuffer.cpp
index 2246d54f3d470b3e0c5c2cac7f7a6f1a74427216..a3f6a12c2d288600484c7669a66fe476fdffcd94 100644
--- a/Source/modules/webgl/WebGLFramebuffer.cpp
+++ b/Source/modules/webgl/WebGLFramebuffer.cpp
@@ -36,216 +36,217 @@ namespace blink {
namespace {
- class WebGLRenderbufferAttachment final : public WebGLFramebuffer::WebGLAttachment {
Ken Russell (switch to Gerrit) 2015/08/01 00:11:56 The whitespace changes in this file are unfortunat
peria 2015/08/03 09:00:36 Acknowledged. https://codereview.chromium.org/1267
- public:
- static PassRefPtrWillBeRawPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLRenderbuffer*);
-
- DECLARE_VIRTUAL_TRACE();
-
- private:
- explicit WebGLRenderbufferAttachment(WebGLRenderbuffer*);
- WebGLRenderbufferAttachment() { }
-
- GLsizei width() const override;
- GLsizei height() const override;
- GLenum format() const override;
- GLenum type() const override;
- WebGLSharedObject* object() const override;
- bool isSharedObject(WebGLSharedObject*) const override;
- bool valid() const override;
- void onDetached(WebGraphicsContext3D*) override;
- void attach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
- void unattach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
-
- RefPtrWillBeMember<WebGLRenderbuffer> m_renderbuffer;
- };
-
- PassRefPtrWillBeRawPtr<WebGLFramebuffer::WebGLAttachment> WebGLRenderbufferAttachment::create(WebGLRenderbuffer* renderbuffer)
- {
- return adoptRefWillBeNoop(new WebGLRenderbufferAttachment(renderbuffer));
- }
+class WebGLRenderbufferAttachment final : public WebGLFramebuffer::WebGLAttachment {
+public:
+ static WebGLFramebuffer::WebGLAttachment* create(WebGLRenderbuffer*);
+
+ DECLARE_VIRTUAL_TRACE();
+
+private:
+ explicit WebGLRenderbufferAttachment(WebGLRenderbuffer*);
+ WebGLRenderbufferAttachment() { }
+
+ GLsizei width() const override;
+ GLsizei height() const override;
+ GLenum format() const override;
+ GLenum type() const override;
+ WebGLSharedObject* object() const override;
+ bool isSharedObject(WebGLSharedObject*) const override;
+ bool valid() const override;
+ void onDetached(WebGraphicsContext3D*) override;
+ void attach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
+ void unattach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
+
+ Member<WebGLRenderbuffer> m_renderbuffer;
+};
+
+WebGLFramebuffer::WebGLAttachment* WebGLRenderbufferAttachment::create(WebGLRenderbuffer* renderbuffer)
+{
+ return new WebGLRenderbufferAttachment(renderbuffer);
+}
- DEFINE_TRACE(WebGLRenderbufferAttachment)
- {
- visitor->trace(m_renderbuffer);
- WebGLFramebuffer::WebGLAttachment::trace(visitor);
- }
+DEFINE_TRACE(WebGLRenderbufferAttachment)
+{
+ visitor->trace(m_renderbuffer);
+ WebGLFramebuffer::WebGLAttachment::trace(visitor);
+}
- WebGLRenderbufferAttachment::WebGLRenderbufferAttachment(WebGLRenderbuffer* renderbuffer)
+WebGLRenderbufferAttachment::WebGLRenderbufferAttachment(WebGLRenderbuffer* renderbuffer)
: m_renderbuffer(renderbuffer)
- {
- }
+{
+}
- GLsizei WebGLRenderbufferAttachment::width() const
- {
- return m_renderbuffer->width();
- }
+GLsizei WebGLRenderbufferAttachment::width() const
+{
+ return m_renderbuffer->width();
+}
- GLsizei WebGLRenderbufferAttachment::height() const
- {
- return m_renderbuffer->height();
- }
+GLsizei WebGLRenderbufferAttachment::height() const
+{
+ return m_renderbuffer->height();
+}
- GLenum WebGLRenderbufferAttachment::format() const
- {
- GLenum format = m_renderbuffer->internalFormat();
- if (format == GL_DEPTH_STENCIL_OES
- && m_renderbuffer->emulatedStencilBuffer()
- && m_renderbuffer->emulatedStencilBuffer()->internalFormat() != GL_STENCIL_INDEX8) {
- return 0;
- }
- return format;
+GLenum WebGLRenderbufferAttachment::format() const
+{
+ GLenum format = m_renderbuffer->internalFormat();
+ if (format == GL_DEPTH_STENCIL_OES
+ && m_renderbuffer->emulatedStencilBuffer()
+ && m_renderbuffer->emulatedStencilBuffer()->internalFormat() != GL_STENCIL_INDEX8) {
+ return 0;
}
+ return format;
+}
- WebGLSharedObject* WebGLRenderbufferAttachment::object() const
- {
- return m_renderbuffer->object() ? m_renderbuffer.get() : 0;
- }
+WebGLSharedObject* WebGLRenderbufferAttachment::object() const
+{
+ return m_renderbuffer->object() ? m_renderbuffer.get() : 0;
+}
- bool WebGLRenderbufferAttachment::isSharedObject(WebGLSharedObject* object) const
- {
- return object == m_renderbuffer;
- }
+bool WebGLRenderbufferAttachment::isSharedObject(WebGLSharedObject* object) const
+{
+ return object == m_renderbuffer;
+}
- bool WebGLRenderbufferAttachment::valid() const
- {
- return m_renderbuffer->object();
- }
+bool WebGLRenderbufferAttachment::valid() const
+{
+ return m_renderbuffer->object();
+}
- void WebGLRenderbufferAttachment::onDetached(WebGraphicsContext3D* context)
- {
- m_renderbuffer->onDetached(context);
- }
+void WebGLRenderbufferAttachment::onDetached(WebGraphicsContext3D* context)
+{
+ m_renderbuffer->onDetached(context);
+}
- void WebGLRenderbufferAttachment::attach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
- {
- Platform3DObject object = objectOrZero(m_renderbuffer.get());
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && m_renderbuffer->emulatedStencilBuffer()) {
- context->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, object);
- context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, objectOrZero(m_renderbuffer->emulatedStencilBuffer()));
- } else {
- context->framebufferRenderbuffer(target, attachment, GL_RENDERBUFFER, object);
- }
+void WebGLRenderbufferAttachment::attach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
+{
+ Platform3DObject object = objectOrZero(m_renderbuffer.get());
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT && m_renderbuffer->emulatedStencilBuffer()) {
+ context->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, object);
+ context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, objectOrZero(m_renderbuffer->emulatedStencilBuffer()));
+ } else {
+ context->framebufferRenderbuffer(target, attachment, GL_RENDERBUFFER, object);
}
+}
- void WebGLRenderbufferAttachment::unattach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
- {
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- context->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
- context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
- } else {
- context->framebufferRenderbuffer(target, attachment, GL_RENDERBUFFER, 0);
- }
+void WebGLRenderbufferAttachment::unattach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
+{
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
+ context->framebufferRenderbuffer(target, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
+ context->framebufferRenderbuffer(target, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
+ } else {
+ context->framebufferRenderbuffer(target, attachment, GL_RENDERBUFFER, 0);
}
+}
- GLenum WebGLRenderbufferAttachment::type() const
- {
- return 0;
- }
+GLenum WebGLRenderbufferAttachment::type() const
+{
+ notImplemented();
+ return 0;
+}
- class WebGLTextureAttachment final : public WebGLFramebuffer::WebGLAttachment {
- public:
- static PassRefPtrWillBeRawPtr<WebGLFramebuffer::WebGLAttachment> create(WebGLTexture*, GLenum target, GLint level);
-
- DECLARE_VIRTUAL_TRACE();
-
- private:
- WebGLTextureAttachment(WebGLTexture*, GLenum target, GLint level);
- WebGLTextureAttachment() { }
-
- GLsizei width() const override;
- GLsizei height() const override;
- GLenum format() const override;
- GLenum type() const override;
- WebGLSharedObject* object() const override;
- bool isSharedObject(WebGLSharedObject*) const override;
- bool valid() const override;
- void onDetached(WebGraphicsContext3D*) override;
- void attach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
- void unattach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
-
- RefPtrWillBeMember<WebGLTexture> m_texture;
- GLenum m_target;
- GLint m_level;
- };
-
- PassRefPtrWillBeRawPtr<WebGLFramebuffer::WebGLAttachment> WebGLTextureAttachment::create(WebGLTexture* texture, GLenum target, GLint level)
- {
- return adoptRefWillBeNoop(new WebGLTextureAttachment(texture, target, level));
- }
+class WebGLTextureAttachment final : public WebGLFramebuffer::WebGLAttachment {
+public:
+ static WebGLFramebuffer::WebGLAttachment* create(WebGLTexture*, GLenum target, GLint level);
+
+ DECLARE_VIRTUAL_TRACE();
+
+private:
+ WebGLTextureAttachment(WebGLTexture*, GLenum target, GLint level);
+ WebGLTextureAttachment() { }
+
+ GLsizei width() const override;
+ GLsizei height() const override;
+ GLenum format() const override;
+ GLenum type() const override;
+ WebGLSharedObject* object() const override;
+ bool isSharedObject(WebGLSharedObject*) const override;
+ bool valid() const override;
+ void onDetached(WebGraphicsContext3D*) override;
+ void attach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
+ void unattach(WebGraphicsContext3D*, GLenum target, GLenum attachment) override;
+
+ Member<WebGLTexture> m_texture;
+ GLenum m_target;
+ GLint m_level;
+};
+
+WebGLFramebuffer::WebGLAttachment* WebGLTextureAttachment::create(WebGLTexture* texture, GLenum target, GLint level)
+{
+ return new WebGLTextureAttachment(texture, target, level);
+}
- DEFINE_TRACE(WebGLTextureAttachment)
- {
- visitor->trace(m_texture);
- WebGLFramebuffer::WebGLAttachment::trace(visitor);
- }
+DEFINE_TRACE(WebGLTextureAttachment)
+{
+ visitor->trace(m_texture);
+ WebGLFramebuffer::WebGLAttachment::trace(visitor);
+}
- WebGLTextureAttachment::WebGLTextureAttachment(WebGLTexture* texture, GLenum target, GLint level)
+WebGLTextureAttachment::WebGLTextureAttachment(WebGLTexture* texture, GLenum target, GLint level)
: m_texture(texture)
, m_target(target)
, m_level(level)
- {
- }
+{
+}
- GLsizei WebGLTextureAttachment::width() const
- {
- return m_texture->getWidth(m_target, m_level);
- }
+GLsizei WebGLTextureAttachment::width() const
+{
+ return m_texture->getWidth(m_target, m_level);
+}
- GLsizei WebGLTextureAttachment::height() const
- {
- return m_texture->getHeight(m_target, m_level);
- }
+GLsizei WebGLTextureAttachment::height() const
+{
+ return m_texture->getHeight(m_target, m_level);
+}
- GLenum WebGLTextureAttachment::format() const
- {
- return m_texture->getInternalFormat(m_target, m_level);
- }
+GLenum WebGLTextureAttachment::format() const
+{
+ return m_texture->getInternalFormat(m_target, m_level);
+}
- WebGLSharedObject* WebGLTextureAttachment::object() const
- {
- return m_texture->object() ? m_texture.get() : 0;
- }
+WebGLSharedObject* WebGLTextureAttachment::object() const
+{
+ return m_texture->object() ? m_texture.get() : 0;
+}
- bool WebGLTextureAttachment::isSharedObject(WebGLSharedObject* object) const
- {
- return object == m_texture;
- }
+bool WebGLTextureAttachment::isSharedObject(WebGLSharedObject* object) const
+{
+ return object == m_texture;
+}
- bool WebGLTextureAttachment::valid() const
- {
- return m_texture->object();
- }
+bool WebGLTextureAttachment::valid() const
+{
+ return m_texture->object();
+}
- void WebGLTextureAttachment::onDetached(WebGraphicsContext3D* context)
- {
- m_texture->onDetached(context);
- }
+void WebGLTextureAttachment::onDetached(WebGraphicsContext3D* context)
+{
+ m_texture->onDetached(context);
+}
- void WebGLTextureAttachment::attach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
- {
- Platform3DObject object = objectOrZero(m_texture.get());
- context->framebufferTexture2D(target, attachment, m_target, object, m_level);
- }
+void WebGLTextureAttachment::attach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
+{
+ Platform3DObject object = objectOrZero(m_texture.get());
+ context->framebufferTexture2D(target, attachment, m_target, object, m_level);
+}
- void WebGLTextureAttachment::unattach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
- {
- if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
- context->framebufferTexture2D(target, GL_DEPTH_ATTACHMENT, m_target, 0, m_level);
- context->framebufferTexture2D(target, GL_STENCIL_ATTACHMENT, m_target, 0, m_level);
- } else {
- context->framebufferTexture2D(target, attachment, m_target, 0, m_level);
- }
+void WebGLTextureAttachment::unattach(WebGraphicsContext3D* context, GLenum target, GLenum attachment)
+{
+ if (attachment == GL_DEPTH_STENCIL_ATTACHMENT) {
+ context->framebufferTexture2D(target, GL_DEPTH_ATTACHMENT, m_target, 0, m_level);
+ context->framebufferTexture2D(target, GL_STENCIL_ATTACHMENT, m_target, 0, m_level);
+ } else {
+ context->framebufferTexture2D(target, attachment, m_target, 0, m_level);
}
+}
- GLenum WebGLTextureAttachment::type() const
- {
- return m_texture->getType(m_target, m_level);
- }
+GLenum WebGLTextureAttachment::type() const
+{
+ return m_texture->getType(m_target, m_level);
+}
- bool isColorRenderable(GLenum internalformat)
- {
- switch (internalformat) {
+bool isColorRenderable(GLenum internalformat)
+{
+ switch (internalformat) {
case GL_RGB:
case GL_RGBA:
case GL_SRGB_ALPHA_EXT:
@@ -280,12 +281,12 @@ namespace {
return true;
default:
return false;
- }
}
+}
- bool isDepthRenderable(GLenum internalformat, bool includesDepthStencil)
- {
- switch (internalformat) {
+bool isDepthRenderable(GLenum internalformat, bool includesDepthStencil)
+{
+ switch (internalformat) {
case GL_DEPTH_COMPONENT:
case GL_DEPTH_COMPONENT16:
case GL_DEPTH_COMPONENT24:
@@ -297,12 +298,12 @@ namespace {
return includesDepthStencil;
default:
return false;
- }
}
+}
- bool isStencilRenderable(GLenum internalformat, bool includesDepthStencil)
- {
- switch (internalformat) {
+bool isStencilRenderable(GLenum internalformat, bool includesDepthStencil)
+{
+ switch (internalformat) {
case GL_STENCIL_INDEX8:
return true;
case GL_DEPTH_STENCIL:
@@ -311,8 +312,8 @@ namespace {
return includesDepthStencil;
default:
return false;
- }
}
+}
} // anonymous namespace
@@ -324,9 +325,9 @@ WebGLFramebuffer::WebGLAttachment::~WebGLAttachment()
{
}
-PassRefPtrWillBeRawPtr<WebGLFramebuffer> WebGLFramebuffer::create(WebGLRenderingContextBase* ctx)
+WebGLFramebuffer* WebGLFramebuffer::create(WebGLRenderingContextBase* ctx)
{
- return adoptRefWillBeNoop(new WebGLFramebuffer(ctx));
+ return new WebGLFramebuffer(ctx);
}
WebGLFramebuffer::WebGLFramebuffer(WebGLRenderingContextBase* ctx)
@@ -663,9 +664,7 @@ bool WebGLFramebuffer::getReadBufferFormatAndType(GLenum* format, GLenum* type)
DEFINE_TRACE(WebGLFramebuffer)
{
-#if ENABLE(OILPAN)
visitor->trace(m_attachments);
-#endif
WebGLContextObject::trace(visitor);
}

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