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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" | 29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" |
30 #include "wtf/PassRefPtr.h" | 30 #include "wtf/PassRefPtr.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class WebGLRenderbuffer final : public WebGLSharedPlatform3DObject { | 34 class WebGLRenderbuffer final : public WebGLSharedPlatform3DObject { |
35 DEFINE_WRAPPERTYPEINFO(); | 35 DEFINE_WRAPPERTYPEINFO(); |
36 public: | 36 public: |
37 ~WebGLRenderbuffer() override; | 37 ~WebGLRenderbuffer() override; |
38 | 38 |
39 static PassRefPtrWillBeRawPtr<WebGLRenderbuffer> create(WebGLRenderingContex
tBase*); | 39 static WebGLRenderbuffer* create(WebGLRenderingContextBase*); |
40 | 40 |
41 void setInternalFormat(GLenum internalformat) | 41 void setInternalFormat(GLenum internalformat) |
42 { | 42 { |
43 m_internalFormat = internalformat; | 43 m_internalFormat = internalformat; |
44 } | 44 } |
45 GLenum internalFormat() const { return m_internalFormat; } | 45 GLenum internalFormat() const { return m_internalFormat; } |
46 | 46 |
47 void setSize(GLsizei width, GLsizei height) | 47 void setSize(GLsizei width, GLsizei height) |
48 { | 48 { |
49 m_width = width; | 49 m_width = width; |
50 m_height = height; | 50 m_height = height; |
51 } | 51 } |
52 GLsizei width() const { return m_width; } | 52 GLsizei width() const { return m_width; } |
53 GLsizei height() const { return m_height; } | 53 GLsizei height() const { return m_height; } |
54 | 54 |
55 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } | 55 bool hasEverBeenBound() const { return object() && m_hasEverBeenBound; } |
56 | 56 |
57 void setHasEverBeenBound() { m_hasEverBeenBound = true; } | 57 void setHasEverBeenBound() { m_hasEverBeenBound = true; } |
58 | 58 |
59 void setEmulatedStencilBuffer(PassRefPtrWillBeRawPtr<WebGLRenderbuffer> buff
er) { m_emulatedStencilBuffer = buffer; } | 59 void setEmulatedStencilBuffer(WebGLRenderbuffer* buffer) { m_emulatedStencil
Buffer = buffer; } |
60 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB
uffer.get(); } | 60 WebGLRenderbuffer* emulatedStencilBuffer() const { return m_emulatedStencilB
uffer; } |
61 void deleteEmulatedStencilBuffer(WebGraphicsContext3D* context3d); | 61 void deleteEmulatedStencilBuffer(WebGraphicsContext3D* context3d); |
62 | 62 |
63 DECLARE_VIRTUAL_TRACE(); | 63 DECLARE_VIRTUAL_TRACE(); |
64 | 64 |
65 protected: | 65 protected: |
66 explicit WebGLRenderbuffer(WebGLRenderingContextBase*); | 66 explicit WebGLRenderbuffer(WebGLRenderingContextBase*); |
67 | 67 |
68 void deleteObjectImpl(WebGraphicsContext3D*) override; | 68 void deleteObjectImpl(WebGraphicsContext3D*) override; |
69 | 69 |
70 private: | 70 private: |
71 bool isRenderbuffer() const override { return true; } | 71 bool isRenderbuffer() const override { return true; } |
72 | 72 |
73 GLenum m_internalFormat; | 73 GLenum m_internalFormat; |
74 GLsizei m_width, m_height; | 74 GLsizei m_width, m_height; |
75 | 75 |
76 bool m_hasEverBeenBound; | 76 bool m_hasEverBeenBound; |
77 | 77 |
78 RefPtrWillBeMember<WebGLRenderbuffer> m_emulatedStencilBuffer; | 78 Member<WebGLRenderbuffer> m_emulatedStencilBuffer; |
79 }; | 79 }; |
80 | 80 |
81 } // namespace blink | 81 } // namespace blink |
82 | 82 |
83 #endif // WebGLRenderbuffer_h | 83 #endif // WebGLRenderbuffer_h |
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