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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "modules/webgl/WebGLVertexArrayObject.h" | 7 #include "modules/webgl/WebGLVertexArrayObject.h" |
8 | 8 |
9 #include "modules/webgl/WebGLRenderingContextBase.h" | 9 #include "modules/webgl/WebGLRenderingContextBase.h" |
10 | 10 |
11 namespace blink { | 11 namespace blink { |
12 | 12 |
13 PassRefPtrWillBeRawPtr<WebGLVertexArrayObject> WebGLVertexArrayObject::create(We
bGLRenderingContextBase* ctx, VaoType type) | 13 WebGLVertexArrayObject* WebGLVertexArrayObject::create(WebGLRenderingContextBase
* ctx, VaoType type) |
14 { | 14 { |
15 return adoptRefWillBeNoop(new WebGLVertexArrayObject(ctx, type)); | 15 return new WebGLVertexArrayObject(ctx, type); |
16 } | 16 } |
17 | 17 |
18 WebGLVertexArrayObject::WebGLVertexArrayObject(WebGLRenderingContextBase* ctx, V
aoType type) | 18 WebGLVertexArrayObject::WebGLVertexArrayObject(WebGLRenderingContextBase* ctx, V
aoType type) |
19 : WebGLVertexArrayObjectBase(ctx, type) | 19 : WebGLVertexArrayObjectBase(ctx, type) |
20 { | 20 { |
21 } | 21 } |
22 | 22 |
23 } // namespace blink | 23 } // namespace blink |
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