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Side by Side Diff: Source/modules/webgl/WebGLTransformFeedback.cpp

Issue 1234883002: [Oilpan] Migrate classes under module/webgl onto oilpan heap (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "modules/webgl/WebGLTransformFeedback.h" 7 #include "modules/webgl/WebGLTransformFeedback.h"
8 8
9 #include "modules/webgl/WebGL2RenderingContextBase.h" 9 #include "modules/webgl/WebGL2RenderingContextBase.h"
10 10
11 namespace blink { 11 namespace blink {
12 12
13 PassRefPtrWillBeRawPtr<WebGLTransformFeedback> WebGLTransformFeedback::create(We bGL2RenderingContextBase* ctx) 13 WebGLTransformFeedback* WebGLTransformFeedback::create(WebGL2RenderingContextBas e* ctx)
14 { 14 {
15 return adoptRefWillBeNoop(new WebGLTransformFeedback(ctx)); 15 return new WebGLTransformFeedback(ctx);
16 } 16 }
17 17
18 WebGLTransformFeedback::~WebGLTransformFeedback() 18 WebGLTransformFeedback::~WebGLTransformFeedback()
19 { 19 {
20 // Always call detach here to ensure that platform object deletion 20 // Always call detach here to ensure that platform object deletion
21 // happens with Oilpan enabled. It keeps the code regular to do it 21 // happens with Oilpan enabled. It keeps the code regular to do it
22 // with or without Oilpan enabled. 22 // with or without Oilpan enabled.
23 // 23 //
24 // See comment in WebGLBuffer's destructor for additional 24 // See comment in WebGLBuffer's destructor for additional
25 // information on why this is done for WebGLSharedObject-derived 25 // information on why this is done for WebGLSharedObject-derived
(...skipping 16 matching lines...) Expand all
42 42
43 void WebGLTransformFeedback::setTarget(GLenum target) 43 void WebGLTransformFeedback::setTarget(GLenum target)
44 { 44 {
45 if (m_target) 45 if (m_target)
46 return; 46 return;
47 if (target == GL_TRANSFORM_FEEDBACK) 47 if (target == GL_TRANSFORM_FEEDBACK)
48 m_target = target; 48 m_target = target;
49 } 49 }
50 50
51 } // namespace blink 51 } // namespace blink
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