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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
11 * documentation and/or other materials provided with the distribution. | 11 * documentation and/or other materials provided with the distribution. |
12 * | 12 * |
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | 13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR |
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 */ | 24 */ |
25 | 25 |
26 #ifndef WebGLTexture_h | 26 #ifndef WebGLTexture_h |
27 #define WebGLTexture_h | 27 #define WebGLTexture_h |
28 | 28 |
29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" | 29 #include "modules/webgl/WebGLSharedPlatform3DObject.h" |
30 #include "wtf/PassRefPtr.h" | 30 #include "wtf/PassRefPtr.h" |
sof
2015/08/01 18:49:14
Can be removed.
peria
2015/08/03 09:00:36
Done.
| |
31 #include "wtf/Vector.h" | 31 #include "wtf/Vector.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class WebGLTexture final : public WebGLSharedPlatform3DObject { | 35 class WebGLTexture final : public WebGLSharedPlatform3DObject { |
36 DEFINE_WRAPPERTYPEINFO(); | 36 DEFINE_WRAPPERTYPEINFO(); |
37 public: | 37 public: |
38 enum TextureExtensionFlag { | 38 enum TextureExtensionFlag { |
39 NoTextureExtensionEnabled = 0, | 39 NoTextureExtensionEnabled = 0, |
40 TextureFloatLinearExtensionEnabled = 1 << 0, | 40 TextureFloatLinearExtensionEnabled = 1 << 0, |
41 TextureHalfFloatLinearExtensionEnabled = 1 << 1 | 41 TextureHalfFloatLinearExtensionEnabled = 1 << 1 |
42 }; | 42 }; |
43 ~WebGLTexture() override; | 43 ~WebGLTexture() override; |
44 | 44 |
45 static PassRefPtrWillBeRawPtr<WebGLTexture> create(WebGLRenderingContextBase *); | 45 static WebGLTexture* create(WebGLRenderingContextBase*); |
46 | 46 |
47 void setTarget(GLenum target, GLint maxLevel); | 47 void setTarget(GLenum target, GLint maxLevel); |
48 void setParameteri(GLenum pname, GLint param); | 48 void setParameteri(GLenum pname, GLint param); |
49 void setParameterf(GLenum pname, GLfloat param); | 49 void setParameterf(GLenum pname, GLfloat param); |
50 | 50 |
51 GLenum getTarget() const { return m_target; } | 51 GLenum getTarget() const { return m_target; } |
52 | 52 |
53 int getMinFilter() const { return m_minFilter; } | 53 int getMinFilter() const { return m_minFilter; } |
54 | 54 |
55 void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum type); | 55 void setLevelInfo(GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLenum type); |
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143 bool m_isHalfFloatType; | 143 bool m_isHalfFloatType; |
144 bool m_isWebGL2OrHigher; | 144 bool m_isWebGL2OrHigher; |
145 bool m_immutable; | 145 bool m_immutable; |
146 size_t m_baseLevel; | 146 size_t m_baseLevel; |
147 size_t m_maxLevel; | 147 size_t m_maxLevel; |
148 }; | 148 }; |
149 | 149 |
150 } // namespace blink | 150 } // namespace blink |
151 | 151 |
152 #endif // WebGLTexture_h | 152 #endif // WebGLTexture_h |
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