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Side by Side Diff: Source/modules/webgl/WebGLQuery.h

Issue 1234883002: [Oilpan] Migrate classes under module/webgl onto oilpan heap (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 4 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLQuery_h 5 #ifndef WebGLQuery_h
6 #define WebGLQuery_h 6 #define WebGLQuery_h
7 7
8 #include "modules/webgl/WebGLSharedPlatform3DObject.h" 8 #include "modules/webgl/WebGLSharedPlatform3DObject.h"
9 #include "wtf/PassRefPtr.h" 9 #include "wtf/PassRefPtr.h"
sof 2015/08/01 18:49:14 Can be removed.
peria 2015/08/03 09:00:36 Done.
10 10
11 namespace blink { 11 namespace blink {
12 12
13 class WebGL2RenderingContextBase; 13 class WebGL2RenderingContextBase;
14 14
15 class WebGLQuery : public WebGLSharedPlatform3DObject { 15 class WebGLQuery : public WebGLSharedPlatform3DObject {
16 DEFINE_WRAPPERTYPEINFO(); 16 DEFINE_WRAPPERTYPEINFO();
17 public: 17 public:
18 ~WebGLQuery() override; 18 ~WebGLQuery() override;
19 19
20 static PassRefPtrWillBeRawPtr<WebGLQuery> create(WebGL2RenderingContextBase* ); 20 static WebGLQuery* create(WebGL2RenderingContextBase*);
21 21
22 void setTarget(GLenum); 22 void setTarget(GLenum);
23 GLenum getTarget() const { return m_target; } 23 GLenum getTarget() const { return m_target; }
24 24
25 protected: 25 protected:
26 explicit WebGLQuery(WebGL2RenderingContextBase*); 26 explicit WebGLQuery(WebGL2RenderingContextBase*);
27 27
28 void deleteObjectImpl(WebGraphicsContext3D*) override; 28 void deleteObjectImpl(WebGraphicsContext3D*) override;
29 29
30 private: 30 private:
31 bool isQuery() const override { return true; } 31 bool isQuery() const override { return true; }
32 32
33 GLenum m_target; 33 GLenum m_target;
34 }; 34 };
35 35
36 } // namespace blink 36 } // namespace blink
37 37
38 #endif // WebGLQuery_h 38 #endif // WebGLQuery_h
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