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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "modules/webgl/WebGLQuery.h" | 7 #include "modules/webgl/WebGLQuery.h" |
| 8 | 8 |
| 9 #include "modules/webgl/WebGL2RenderingContextBase.h" | 9 #include "modules/webgl/WebGL2RenderingContextBase.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 PassRefPtrWillBeRawPtr<WebGLQuery> WebGLQuery::create(WebGL2RenderingContextBase
* ctx) | 13 WebGLQuery* WebGLQuery::create(WebGL2RenderingContextBase* ctx) |
| 14 { | 14 { |
| 15 return adoptRefWillBeNoop(new WebGLQuery(ctx)); | 15 return new WebGLQuery(ctx); |
| 16 } | 16 } |
| 17 | 17 |
| 18 WebGLQuery::~WebGLQuery() | 18 WebGLQuery::~WebGLQuery() |
| 19 { | 19 { |
| 20 // Always call detach here to ensure that platform object deletion | 20 // Always call detach here to ensure that platform object deletion |
| 21 // happens with Oilpan enabled. It keeps the code regular to do it | 21 // happens with Oilpan enabled. It keeps the code regular to do it |
| 22 // with or without Oilpan enabled. | 22 // with or without Oilpan enabled. |
| 23 // | 23 // |
| 24 // See comment in WebGLBuffer's destructor for additional | 24 // See comment in WebGLBuffer's destructor for additional |
| 25 // information on why this is done for WebGLSharedObject-derived | 25 // information on why this is done for WebGLSharedObject-derived |
| (...skipping 15 matching lines...) Expand all Loading... |
| 41 m_target = target; | 41 m_target = target; |
| 42 } | 42 } |
| 43 | 43 |
| 44 void WebGLQuery::deleteObjectImpl(WebGraphicsContext3D* context3d) | 44 void WebGLQuery::deleteObjectImpl(WebGraphicsContext3D* context3d) |
| 45 { | 45 { |
| 46 context3d->deleteQueryEXT(m_object); | 46 context3d->deleteQueryEXT(m_object); |
| 47 m_object = 0; | 47 m_object = 0; |
| 48 } | 48 } |
| 49 | 49 |
| 50 } // namespace blink | 50 } // namespace blink |
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