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Side by Side Diff: Source/modules/webgl/WebGLObject.h

Issue 1234883002: [Oilpan] Migrate classes under module/webgl onto oilpan heap (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 4 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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39 39
40 class WebGLContextGroup; 40 class WebGLContextGroup;
41 class WebGLRenderingContextBase; 41 class WebGLRenderingContextBase;
42 42
43 template <typename T> 43 template <typename T>
44 Platform3DObject objectOrZero(const T* object) 44 Platform3DObject objectOrZero(const T* object)
45 { 45 {
46 return object ? object->object() : 0; 46 return object ? object->object() : 0;
47 } 47 }
48 48
49 class WebGLObject : public RefCountedWillBeGarbageCollectedFinalized<WebGLObject >, public ScriptWrappable { 49 class WebGLObject : public GarbageCollectedFinalized<WebGLObject>, public Script Wrappable {
50 public: 50 public:
51 virtual ~WebGLObject(); 51 virtual ~WebGLObject();
52 52
53 // deleteObject may not always delete the OpenGL resource. For programs and 53 // deleteObject may not always delete the OpenGL resource. For programs and
54 // shaders, deletion is delayed until they are no longer attached. 54 // shaders, deletion is delayed until they are no longer attached.
55 // FIXME: revisit this when resource sharing between contexts are implemente d. 55 // FIXME: revisit this when resource sharing between contexts are implemente d.
56 void deleteObject(WebGraphicsContext3D*); 56 void deleteObject(WebGraphicsContext3D*);
57 57
58 void onAttached() { ++m_attachmentCount; } 58 void onAttached() { ++m_attachmentCount; }
59 void onDetached(WebGraphicsContext3D*); 59 void onDetached(WebGraphicsContext3D*);
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84 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const = 0; 84 virtual WebGraphicsContext3D* getAWebGraphicsContext3D() const = 0;
85 85
86 private: 86 private:
87 unsigned m_attachmentCount; 87 unsigned m_attachmentCount;
88 bool m_deleted; 88 bool m_deleted;
89 }; 89 };
90 90
91 } // namespace blink 91 } // namespace blink
92 92
93 #endif // WebGLObject_h 93 #endif // WebGLObject_h
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