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1 /* | 1 /* |
2 * Copyright (C) 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2011 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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73 } | 73 } |
74 | 74 |
75 void WebGLContextGroup::addObject(WebGLSharedObject* object) | 75 void WebGLContextGroup::addObject(WebGLSharedObject* object) |
76 { | 76 { |
77 m_groupObjects.add(object); | 77 m_groupObjects.add(object); |
78 } | 78 } |
79 | 79 |
80 void WebGLContextGroup::detachAndRemoveAllObjects() | 80 void WebGLContextGroup::detachAndRemoveAllObjects() |
81 { | 81 { |
82 while (!m_groupObjects.isEmpty()) { | 82 while (!m_groupObjects.isEmpty()) { |
83 HashSet<WebGLSharedObject*>::iterator it = m_groupObjects.begin(); | 83 PersistentHeapHashSet<Member<WebGLSharedObject>>::iterator it = m_groupO
bjects.begin(); |
84 (*it)->detachContextGroup(); | 84 (*it)->detachContextGroup(); |
85 } | 85 } |
86 } | 86 } |
87 | 87 |
88 void WebGLContextGroup::loseContextGroup(WebGLRenderingContextBase::LostContextM
ode mode, WebGLRenderingContextBase::AutoRecoveryMethod autoRecoveryMethod) | 88 void WebGLContextGroup::loseContextGroup(WebGLRenderingContextBase::LostContextM
ode mode, WebGLRenderingContextBase::AutoRecoveryMethod autoRecoveryMethod) |
89 { | 89 { |
90 // Detach must happen before loseContextImpl, which destroys the GraphicsCon
text3D | 90 // Detach must happen before loseContextImpl, which destroys the GraphicsCon
text3D |
91 // and prevents groupObjects from being properly deleted. | 91 // and prevents groupObjects from being properly deleted. |
92 detachAndRemoveAllObjects(); | 92 detachAndRemoveAllObjects(); |
93 | 93 |
94 for (WebGLRenderingContextBase* const context : m_contexts) | 94 for (WebGLRenderingContextBase* const context : m_contexts) |
95 context->loseContextImpl(mode, autoRecoveryMethod); | 95 context->loseContextImpl(mode, autoRecoveryMethod); |
96 } | 96 } |
97 | 97 |
98 } // namespace blink | 98 } // namespace blink |
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