| Index: src/arm64/debug-arm64.cc
|
| diff --git a/src/arm64/debug-arm64.cc b/src/arm64/debug-arm64.cc
|
| index 7d11c499946f4fb764adc72ccd50d6bfe6edc4bd..02487a1fd8f8ae24fca0a5e6417e4db3be7e0d46 100644
|
| --- a/src/arm64/debug-arm64.cc
|
| +++ b/src/arm64/debug-arm64.cc
|
| @@ -12,90 +12,73 @@
|
| namespace v8 {
|
| namespace internal {
|
|
|
| -
|
| #define __ ACCESS_MASM(masm)
|
|
|
|
|
| -void BreakLocation::SetDebugBreakAtReturn() {
|
| - // Patch the code emitted by FullCodeGenerator::EmitReturnSequence, changing
|
| - // the return from JS function sequence from
|
| - // mov sp, fp
|
| - // ldp fp, lr, [sp] #16
|
| - // lrd ip0, [pc, #(3 * kInstructionSize)]
|
| - // add sp, sp, ip0
|
| - // ret
|
| - // <number of paramters ...
|
| - // ... plus one (64 bits)>
|
| - // to a call to the debug break return code.
|
| - // ldr ip0, [pc, #(3 * kInstructionSize)]
|
| - // blr ip0
|
| - // hlt kHltBadCode @ code should not return, catch if it does.
|
| - // <debug break return code ...
|
| - // ... entry point address (64 bits)>
|
| -
|
| - // The patching code must not overflow the space occupied by the return
|
| - // sequence.
|
| - STATIC_ASSERT(Assembler::kJSReturnSequenceInstructions >= 5);
|
| - PatchingAssembler patcher(reinterpret_cast<Instruction*>(pc()), 5);
|
| - byte* entry =
|
| - debug_info_->GetIsolate()->builtins()->Return_DebugBreak()->entry();
|
| -
|
| - // The first instruction of a patched return sequence must be a load literal
|
| - // loading the address of the debug break return code.
|
| - patcher.ldr_pcrel(ip0, (3 * kInstructionSize) >> kLoadLiteralScaleLog2);
|
| - // TODO(all): check the following is correct.
|
| - // The debug break return code will push a frame and call statically compiled
|
| - // code. By using blr, even though control will not return after the branch,
|
| - // this call site will be registered in the frame (lr being saved as the pc
|
| - // of the next instruction to execute for this frame). The debugger can now
|
| - // iterate on the frames to find call to debug break return code.
|
| - patcher.blr(ip0);
|
| - patcher.hlt(kHltBadCode);
|
| - patcher.dc64(reinterpret_cast<int64_t>(entry));
|
| +void EmitDebugBreakSlot(Assembler* masm) {
|
| + Label check_size;
|
| + __ bind(&check_size);
|
| + for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
|
| + __ nop(Assembler::DEBUG_BREAK_NOP);
|
| + }
|
| + DCHECK_EQ(Assembler::kDebugBreakSlotInstructions,
|
| + static_cast<int>(masm->InstructionsGeneratedSince(&check_size)));
|
| +}
|
| +
|
| +
|
| +void DebugCodegen::GenerateSlot(MacroAssembler* masm, RelocInfo::Mode mode,
|
| + int call_argc) {
|
| + // Generate enough nop's to make space for a call instruction. Avoid emitting
|
| + // the constant pool in the debug break slot code.
|
| + InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
|
| + masm->RecordDebugBreakSlot(mode, call_argc);
|
| + EmitDebugBreakSlot(masm);
|
| +}
|
| +
|
| +
|
| +void DebugCodegen::ClearDebugBreakSlot(Address pc) {
|
| + PatchingAssembler patcher(reinterpret_cast<Instruction*>(pc),
|
| + Assembler::kDebugBreakSlotInstructions);
|
| + EmitDebugBreakSlot(&patcher);
|
| }
|
|
|
|
|
| -void BreakLocation::SetDebugBreakAtSlot() {
|
| - DCHECK(IsDebugBreakSlot());
|
| +void DebugCodegen::PatchDebugBreakSlot(Address pc, Handle<Code> code) {
|
| + DCHECK_EQ(Code::BUILTIN, code->kind());
|
| + PatchingAssembler patcher(reinterpret_cast<Instruction*>(pc),
|
| + Assembler::kDebugBreakSlotInstructions);
|
| // Patch the code emitted by DebugCodegen::GenerateSlots, changing the debug
|
| // break slot code from
|
| // mov x0, x0 @ nop DEBUG_BREAK_NOP
|
| // mov x0, x0 @ nop DEBUG_BREAK_NOP
|
| // mov x0, x0 @ nop DEBUG_BREAK_NOP
|
| // mov x0, x0 @ nop DEBUG_BREAK_NOP
|
| + // mov x0, x0 @ nop DEBUG_BREAK_NOP
|
| // to a call to the debug slot code.
|
| // ldr ip0, [pc, #(2 * kInstructionSize)]
|
| // blr ip0
|
| - // <debug break slot code ...
|
| - // ... entry point address (64 bits)>
|
| -
|
| - // TODO(all): consider adding a hlt instruction after the blr as we don't
|
| - // expect control to return here. This implies increasing
|
| - // kDebugBreakSlotInstructions to 5 instructions.
|
| -
|
| - // The patching code must not overflow the space occupied by the return
|
| - // sequence.
|
| - STATIC_ASSERT(Assembler::kDebugBreakSlotInstructions >= 4);
|
| - PatchingAssembler patcher(reinterpret_cast<Instruction*>(pc()), 4);
|
| - byte* entry =
|
| - debug_info_->GetIsolate()->builtins()->Slot_DebugBreak()->entry();
|
| + // b skip
|
| + // <debug break slot code entry point address (64 bits)>
|
| + // skip:
|
|
|
| + Label skip_constant;
|
| // The first instruction of a patched debug break slot must be a load literal
|
| // loading the address of the debug break slot code.
|
| patcher.ldr_pcrel(ip0, (2 * kInstructionSize) >> kLoadLiteralScaleLog2);
|
| + patcher.b(&skip_constant);
|
| + patcher.dc64(reinterpret_cast<int64_t>(code->entry()));
|
| + patcher.bind(&skip_constant);
|
| // TODO(all): check the following is correct.
|
| // The debug break slot code will push a frame and call statically compiled
|
| - // code. By using blr, event hough control will not return after the branch,
|
| - // this call site will be registered in the frame (lr being saved as the pc
|
| - // of the next instruction to execute for this frame). The debugger can now
|
| - // iterate on the frames to find call to debug break slot code.
|
| + // code. By using blr, this call site will be registered in the frame.
|
| + // The debugger can now iterate on the frames to find this call.
|
| patcher.blr(ip0);
|
| - patcher.dc64(reinterpret_cast<int64_t>(entry));
|
| }
|
|
|
|
|
| -static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
|
| - RegList object_regs) {
|
| +void DebugCodegen::GenerateDebugBreakStub(MacroAssembler* masm,
|
| + DebugBreakCallHelperMode mode) {
|
| + __ RecordComment("Debug break");
|
| Register scratch = x10;
|
| {
|
| FrameScope scope(masm, StackFrame::INTERNAL);
|
| @@ -106,42 +89,24 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
|
| __ Mov(scratch, Smi::FromInt(LiveEdit::kFramePaddingInitialSize));
|
| __ Push(scratch);
|
|
|
| - // Any live values (object_regs and non_object_regs) in caller-saved
|
| - // registers (or lr) need to be stored on the stack so that their values are
|
| - // safely preserved for a call into C code.
|
| - //
|
| - // Also:
|
| - // * object_regs may be modified during the C code by the garbage
|
| - // collector. Every object register must be a valid tagged pointer or
|
| - // SMI.
|
| - //
|
| - // * non_object_regs will be converted to SMIs so that the garbage
|
| - // collector doesn't try to interpret them as pointers.
|
| - //
|
| - // TODO(jbramley): Why can't this handle callee-saved registers?
|
| - DCHECK((~kCallerSaved.list() & object_regs) == 0);
|
| - DCHECK((scratch.Bit() & object_regs) == 0);
|
| - DCHECK((masm->TmpList()->list() & object_regs) == 0);
|
| - STATIC_ASSERT(kSmiValueSize == 32);
|
| -
|
| - if (object_regs != 0) {
|
| - __ PushXRegList(object_regs);
|
| - }
|
| + if (mode == SAVE_RESULT_REGISTER) __ Push(x0);
|
|
|
| -#ifdef DEBUG
|
| - __ RecordComment("// Calling from debug break to runtime - come in - over");
|
| -#endif
|
| __ Mov(x0, 0); // No arguments.
|
| __ Mov(x1, ExternalReference::debug_break(masm->isolate()));
|
|
|
| CEntryStub stub(masm->isolate(), 1);
|
| __ CallStub(&stub);
|
|
|
| - // Restore the register values from the expression stack.
|
| - if (object_regs != 0) {
|
| - __ PopXRegList(object_regs);
|
| + if (FLAG_debug_code) {
|
| + for (int i = 0; i < kNumJSCallerSaved; i++) {
|
| + Register reg = Register::XRegFromCode(JSCallerSavedCode(i));
|
| + __ Mov(reg, Operand(kDebugZapValue));
|
| + }
|
| }
|
|
|
| + // Restore the register values from the expression stack.
|
| + if (mode == SAVE_RESULT_REGISTER) __ Pop(x0);
|
| +
|
| // Don't bother removing padding bytes pushed on the stack
|
| // as the frame is going to be restored right away.
|
|
|
| @@ -159,34 +124,6 @@ static void Generate_DebugBreakCallHelper(MacroAssembler* masm,
|
| }
|
|
|
|
|
| -void DebugCodegen::GenerateReturnDebugBreak(MacroAssembler* masm) {
|
| - // In places other than IC call sites it is expected that r0 is TOS which
|
| - // is an object - this is not generally the case so this should be used with
|
| - // care.
|
| - Generate_DebugBreakCallHelper(masm, x0.Bit());
|
| -}
|
| -
|
| -
|
| -void DebugCodegen::GenerateSlot(MacroAssembler* masm,
|
| - DebugCodegen::SlotLocation location,
|
| - int call_argc) {
|
| - // Generate enough nop's to make space for a call instruction. Avoid emitting
|
| - // the constant pool in the debug break slot code.
|
| - InstructionAccurateScope scope(masm, Assembler::kDebugBreakSlotInstructions);
|
| - RecordRelocInfo(masm, location, call_argc);
|
| - for (int i = 0; i < Assembler::kDebugBreakSlotInstructions; i++) {
|
| - __ nop(Assembler::DEBUG_BREAK_NOP);
|
| - }
|
| -}
|
| -
|
| -
|
| -void DebugCodegen::GenerateSlotDebugBreak(MacroAssembler* masm) {
|
| - // In the places where a debug break slot is inserted no registers can contain
|
| - // object pointers.
|
| - Generate_DebugBreakCallHelper(masm, 0);
|
| -}
|
| -
|
| -
|
| void DebugCodegen::GeneratePlainReturnLiveEdit(MacroAssembler* masm) {
|
| __ Ret();
|
| }
|
|
|