Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(471)

Unified Diff: storage/browser/blob/blob_async_builder_host.h

Issue 1234813004: [BlobAsync] Asynchronous Blob Construction Final Patch (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@blob-protocol-change
Patch Set: added shared memory test, and fixed memory leak Created 4 years, 10 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: storage/browser/blob/blob_async_builder_host.h
diff --git a/storage/browser/blob/blob_async_builder_host.h b/storage/browser/blob/blob_async_builder_host.h
index c84f2b5d34869c84e35198d5a00c8415a1220cc5..186fac8e95bf9850b293493dc4a2902d0dd5d8d8 100644
--- a/storage/browser/blob/blob_async_builder_host.h
+++ b/storage/browser/blob/blob_async_builder_host.h
@@ -9,16 +9,20 @@
#include <stdint.h>
#include <map>
+#include <set>
#include <string>
#include <vector>
#include "base/callback.h"
+#include "base/files/file.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/shared_memory_handle.h"
-#include "storage/browser/blob/blob_async_transport_strategy.h"
+#include "base/memory/weak_ptr.h"
+#include "storage/browser/blob/blob_async_transport_request_builder.h"
#include "storage/browser/blob/blob_data_builder.h"
+#include "storage/browser/blob/blob_transport_result.h"
#include "storage/browser/storage_browser_export.h"
#include "storage/common/blob_storage/blob_item_bytes_request.h"
#include "storage/common/blob_storage/blob_item_bytes_response.h"
@@ -30,52 +34,91 @@ class SharedMemory;
}
namespace storage {
-
-// This class holds all blobs that are currently being built asynchronously for
-// a child process. It sends memory request, cancel, and done messages through
-// the given callbacks.
-// This also includes handling 'shortcut' logic, where the host will use the
-// initial data in the description instead of requesting for data if we have
-// enough immediate space.
+class BlobDataHandle;
+class BlobStorageContext;
+
+// This class
+// * holds all blobs that are currently being built asynchronously for a child
+// process,
+// * sends memory requests through the given callback in |StartBuildingBlob|,
+// and uses the BlobTransportResult return value to signify other results,
+// * includes all logic for deciding which async transport strategy to use, and
+// * handles all blob construction communication with the BlobStorageContext.
+// The method |CancelAll| must be called by the consumer, it is not called on
+// destruction.
class STORAGE_EXPORT BlobAsyncBuilderHost {
public:
+ using RequestMemoryCallback = base::Callback<void(
+ scoped_ptr<std::vector<storage::BlobItemBytesRequest>>,
+ scoped_ptr<std::vector<base::SharedMemoryHandle>>,
+ scoped_ptr<std::vector<base::File>>)>;
BlobAsyncBuilderHost();
- virtual ~BlobAsyncBuilderHost();
+ ~BlobAsyncBuilderHost();
+
+ // This registers the given blob internally and adds it to the storage.
+ // Calling this method also guarentees that the referenced blobs are kept
+ // alive for the duration of the construction of this blob.
+ // We return false if
+ // 1: we already have the blob registered,
+ // 2: we we reference ourself in the referenced_blob_uuids, or
michaeln 2016/02/23 02:25:41 looks like (1) and (2) are being filtered out by t
dmurph 2016/02/23 23:45:31 I'll remove that logic from the BDH, and just chec
+ // 3: any of the refernced blobs are broken.
+ // In cases 2 and 3, we store the blob in the context as broken, with the
+ // code REFERENCED_BLOB_BROKEN.
+ bool RegisterBlobUUID(const std::string& uuid,
michaeln 2016/02/23 02:25:41 would it help if this method returned a BlobTransp
dmurph 2016/02/23 23:45:31 Sure, I can do it that way.
+ const std::string& content_type,
+ const std::string& content_disposition,
+ const std::set<std::string>& referenced_blob_uuids,
+ BlobStorageContext* context);
// This method begins the construction of the blob given the descriptions.
- // After this method is called, either of the following can happen.
- // * The |done| callback is triggered immediately because we can shortcut the
- // construction.
- // * The |request_memory| callback is called to request memory from the
- // renderer. This class waits for calls to OnMemoryResponses to continue.
- // The last argument in the callback corresponds to file handle sizes.
- // When all memory is recieved, the |done| callback is triggered.
- // * The |cancel| callback is triggered if there is an error at any point. All
- // state for the cancelled blob is cleared before |cancel| is called.
- // Returns if the arguments are valid and we have a good IPC message.
- bool StartBuildingBlob(
+ // When we return:
+ // * DONE: The blob is finished transfering right away, and is now
+ // successfully saved in the context.
+ // * PENDING_RESPONSES: The async builder host is waiting for responses from
+ // the renderer. It has called |request_memory| for these responses.
+ // * CANCEL_*: We have to cancel the blob construction. This function clears
+ // the blob's internal state and marks the blob as broken in the context
+ // before returning.
+ // * BAD_IPC: The arguments were invalid/bad. This marks the blob as broken in
+ // the context before returning.
+ BlobTransportResult StartBuildingBlob(
const std::string& uuid,
- const std::string& type,
- const std::vector<DataElement>& descriptions,
+ const std::vector<DataElement>& elements,
size_t memory_available,
- const base::Callback<
- void(const std::vector<storage::BlobItemBytesRequest>&,
- const std::vector<base::SharedMemoryHandle>&,
- const std::vector<uint64_t>&)>& request_memory,
- const base::Callback<void(const BlobDataBuilder&)>& done,
- const base::Callback<void(IPCBlobCreationCancelCode)>& cancel);
+ BlobStorageContext* context,
+ const RequestMemoryCallback& request_memory);
// This is called when we have responses from the Renderer to our calls to
- // the request_memory callback above.
- // Returns if the arguments are valid and we have a good IPC message.
- bool OnMemoryResponses(const std::string& uuid,
- const std::vector<BlobItemBytesResponse>& responses);
-
- // This erases the blob building state.
- void StopBuildingBlob(const std::string& uuid);
+ // the request_memory callback above. See above for return value meaning.
+ BlobTransportResult OnMemoryResponses(
+ const std::string& uuid,
+ const std::vector<BlobItemBytesResponse>& responses,
+ BlobStorageContext* context);
+
+ // This removes the BlobBuildingState from our map and flags the blob as
+ // broken in the context. This can be called both from our own logic to cancel
+ // the blob, or from the DispatcherHost (Renderer). If the blob isn't being
+ // built then we do nothing.
+ void CancelBuildingBlob(const std::string& uuid,
+ IPCBlobCreationCancelCode code,
+ BlobStorageContext* context);
+
+ // This clears this object of pending construction. It also handles marking
+ // blobs that haven't been fully constructed as broken in the context if there
+ // are any references being held by anyone.
+ void CancelAll(BlobStorageContext* context);
+
+ // This clears the internal building state.
+ void StopBuildingBlob(const std::string& uuid) {
+ async_blob_map_.erase(uuid);
+ }
size_t blob_building_count() const { return async_blob_map_.size(); }
+ bool IsBeingBuilt(const std::string& key) const {
+ return async_blob_map_.find(key) != async_blob_map_.end();
+ }
+
// For testing use only. Must be called before StartBuildingBlob.
void SetMemoryConstantsForTesting(size_t max_ipc_memory_size,
size_t max_shared_memory_size,
@@ -87,36 +130,60 @@ class STORAGE_EXPORT BlobAsyncBuilderHost {
private:
struct BlobBuildingState {
- BlobBuildingState();
+ // |refernced_blob_handles| should be all handles generated from the set
+ // of |refernced_blob_uuids|.
+ BlobBuildingState(
+ const std::string& uuid,
+ std::set<std::string> referenced_blob_uuids,
michaeln 2016/02/23 02:25:41 now that you have a list of handles do we still ne
dmurph 2016/02/23 23:45:31 I use them later on line 132 for validation, so I
+ std::vector<scoped_ptr<BlobDataHandle>>* referenced_blob_handles);
~BlobBuildingState();
- std::string type;
- BlobAsyncTransportStrategy transport_strategy;
- size_t next_request;
- size_t num_fulfilled_requests;
+ BlobAsyncTransportRequestBuilder request_builder;
+ BlobDataBuilder data_builder;
+ std::vector<bool> request_received;
+ size_t next_request = 0;
+ size_t num_fulfilled_requests = 0;
scoped_ptr<base::SharedMemory> shared_memory_block;
// This is the number of requests that have been sent to populate the above
// shared data. We won't ask for more data in shared memory until all
// requests have been responded to.
- size_t num_shared_memory_requests;
+ size_t num_shared_memory_requests = 0;
// Only relevant if num_shared_memory_requests is > 0
- size_t current_shared_memory_handle_index;
-
- base::Callback<void(const std::vector<storage::BlobItemBytesRequest>&,
- const std::vector<base::SharedMemoryHandle>&,
- const std::vector<uint64_t>&)> request_memory_callback;
- base::Callback<void(const BlobDataBuilder&)> done_callback;
- base::Callback<void(IPCBlobCreationCancelCode)> cancel_callback;
+ size_t current_shared_memory_handle_index = 0;
+
+ // We save these to double check that the RegisterBlob and StartBuildingBlob
+ // messages are in sync.
+ std::set<std::string> referenced_blob_uuids;
+ // These are the blobs that are referenced in the newly constructed blob.
+ // We use these to make sure they stay alive while we create the new blob,
+ // and to wait until any blobs that are not done building are fully
+ // constructed.
+ std::vector<scoped_ptr<BlobDataHandle>> referenced_blob_handles;
+
+ // These are the number of blobs we're waiting for before we can start
+ // building.
+ size_t num_referenced_blobs_building = 0;
+
+ BlobAsyncBuilderHost::RequestMemoryCallback request_memory_callback;
};
typedef std::map<std::string, scoped_ptr<BlobBuildingState>> AsyncBlobMap;
// This is the 'main loop' of our memory requests to the renderer.
- void ContinueBlobMemoryRequests(const std::string& uuid);
+ BlobTransportResult ContinueBlobMemoryRequests(const std::string& uuid,
+ BlobStorageContext* context);
- void CancelAndCleanup(const std::string& uuid,
- IPCBlobCreationCancelCode code);
- void DoneAndCleanup(const std::string& uuid);
+ // This is our callback for when we want to finish the blob and we're waiting
+ // for blobs we reference to be built. When the last callback occurs, we
+ // complete the blob and erase our internal state.
+ void ReferencedBlobFinished(const std::string& uuid,
+ base::WeakPtr<BlobStorageContext> context,
+ bool construction_success);
+
+ // This finishes creating the blob in the context, decrements blob references
+ // that we were holding during construction, and erases our state.
+ void FinishBuildingBlob(BlobBuildingState* state,
+ BlobStorageContext* context);
AsyncBlobMap async_blob_map_;
@@ -125,6 +192,8 @@ class STORAGE_EXPORT BlobAsyncBuilderHost {
size_t max_shared_memory_size_ = kBlobStorageMaxSharedMemoryBytes;
uint64_t max_file_size_ = kBlobStorageMaxFileSizeBytes;
+ base::WeakPtrFactory<BlobAsyncBuilderHost> ptr_factory_;
+
DISALLOW_COPY_AND_ASSIGN(BlobAsyncBuilderHost);
};

Powered by Google App Engine
This is Rietveld 408576698