| Index: Source/core/win/Precompile-core.h
|
| diff --git a/Source/core/win/Precompile-core.h b/Source/core/win/Precompile-core.h
|
| deleted file mode 100644
|
| index eb71e93beda911b760bf21fbc1e27f5f28617a92..0000000000000000000000000000000000000000
|
| --- a/Source/core/win/Precompile-core.h
|
| +++ /dev/null
|
| @@ -1,33 +0,0 @@
|
| -// Copyright 2015 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -/*
|
| - * Precompiled header for WebKit when built on Windows using
|
| - * GYP-generated project files. Not used by other build
|
| - * configurations.
|
| - *
|
| - * Using precompiled headers speeds the build up significantly. On a
|
| - * fast machine (HP Z600, 12 GB of RAM), an ~18% decrease in full
|
| - * build time was measured with only the stdlib headers added. More
|
| - * with the Blink specific headers.
|
| - */
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| -
|
| -#if defined(PrecompileCore_h_)
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| -#error You shouldn't include the precompiled header file more than once.
|
| -#endif
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| -
|
| -#define PrecompileCore_h_
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| -
|
| -#include "build/win/Precompile.h"
|
| -
|
| -// In Blink a lot of operations center around dom and Document, or around
|
| -// layout/rendering and LayoutObject. Those two headers are in turn pulling
|
| -// in large parts of Blink's other headers which means that every compilation
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| -// unit is compiling large parts of Blink. By precompiling Document.h and
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| -// LayoutObject.h we only have to compile those parts once rather than
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| -// 1500 times. It can make a large difference in compilation times.
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| -// config.h contains some base macros that headers can expect are present.
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| -#include "config.h"
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| -#include "core/dom/Document.h"
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| -#include "core/layout/LayoutObject.h"
|
|
|